What Link has to do, in order, where, and with whom. Each place's page has the lines of the cutscenes that play there.
| # | Place | Character | Gets |
|---|
| 1 | Kokiri Forest | Navi, Great Deku Tree | |
| A fairy is sent to wake Link and bring him to the guardian of the forest. |
| 2 | Kokiri Forest | Mido | Kokiri Sword, Deku Shield |
| Find a sword and buy a shield, or the boy at the path will not let Link pass. |
| 3 | Inside the Deku Tree | Great Deku Tree | Fairy Slingshot, Kokiri's Emerald |
| Break the curse inside the tree. Before he dies, the tree tells how the goddesses made the world, warns of the man in black armor, and hands over a Spiritual Stone. Needs: Kokiri Sword, Deku Shield. |
| 4 | The Lost Woods | Saria | Fairy Ocarina |
| Leave the forest. A friend waits on the bridge with a parting gift. |
| 5 | Hyrule Field | Kaepora Gaebora | |
| Cross the field to the castle town. An owl gives advice on the way. |
| 6 | Hyrule Castle | Malon, Talon | Weird Egg |
| A girl from the ranch gives Link an egg. The chicken that hatches wakes her father, and Link climbs into the castle grounds. |
| 7 | Hyrule Castle | Princess Zelda, Impa | Zelda's Letter, Zelda's Lullaby |
| Meet the princess in the courtyard. She tells Link of her dream and gives him a letter, and her guardian teaches him the royal family's song and leads him out. |
| 8 | Sacred Forest Meadow | Saria | Saria's Song |
| Follow the music through the woods to the meadow, where a friend teaches Link her song. |
| 9 | Kakariko Village | Kakariko Gate Guard | |
| Show the letter to the guard at the gate to the mountain. Needs: Zelda's Letter. |
| 10 | Goron City | Darunia | Goron's Bracelet |
| Open the leader's door with the royal song, then cheer him up with a friend's song. Needs: Zelda's Lullaby, Saria's Song. |
| 11 | Dodongo's Cavern | Darunia | Bomb Bag, Goron's Ruby |
| Clear the cavern the Gorons take their rocks from. Their leader gives the second Spiritual Stone. Needs: Goron's Bracelet. |
| 12 | Zora's Domain | King Zora | |
| Open the waterfall with the royal song. A letter in a bottle from the lake tells the king where his daughter went. Needs: Zelda's Lullaby, Empty Bottle. |
| 13 | Inside Jabu-Jabu's Belly | Lord Jabu-Jabu, Princess Ruto | Boomerang, Zora's Sapphire |
| Feed the guardian fish and go inside to find the princess. She takes back the last Spiritual Stone, then gives it to Link. Needs: Fish. |
| 14 | Hyrule Field | Ganondorf, Princess Zelda, Impa | Ocarina of Time, Song of Time |
| Back at the castle, the princess flees on a white horse and the man from her dream gives chase. She throws her ocarina into the moat for Link. Needs: Kokiri's Emerald, Goron's Ruby, Zora's Sapphire. |
| 15 | The Temple of Time | Ganondorf | |
| Set the three stones on the altar and play the song to open the Door of Time. Link draws the sword, and the man who followed him walks in behind. Needs: Kokiri's Emerald, Goron's Ruby, Zora's Sapphire, Ocarina of Time, Song of Time. |
| # | Place | Character | Gets |
|---|
| 16 | Chamber of Sages | Rauru, Navi | Light Medallion |
| Seven years later, Link wakes in the chamber of the Sages and is given the first medallion. |
| 17 | The Temple of Time | Sheik | |
| A survivor of the Sheikah tells Link of the five temples and the Sages sleeping in them. |
| 18 | Kakariko Village Graveyard | Dampé | Hookshot |
| Race the gravekeeper's ghost through his tomb to win his treasure. |
| 19 | Forest Temple | Sheik, Saria | Fairy Bow, Forest Medallion, Minuet of Forest |
| Clear the temple in the forest. Its Sage is Link's oldest friend, and the sprout of the Great Deku Tree tells him he was never a Kokiri. Needs: Hookshot. |
| 20 | The Temple of Time | Sheik | Prelude of Light |
| Back at the temple, the Sheikah teaches a song that brings Link straight back there. |
| 21 | Fire Temple | Sheik, Darunia, Volvagia | Megaton Hammer, Fire Medallion, Bolero of Fire |
| The Gorons have been taken to the temple in the crater to be fed to a dragon. Free them and beat it. |
| 22 | Water Temple | Sheik, Princess Ruto | Iron Boots, Longshot, Water Medallion, Serenade of Water |
| The Zoras are frozen and the lake has dried up. Find the boots in the ice cave and clear the temple under the lake. |
| 23 | Shadow Temple | Sheik, Impa | Lens of Truth, Shadow Medallion, Nocturne of Shadow |
| A shadow sets the village on fire and escapes from the well. As a child, Link takes the lens from the bottom of the well, then clears the temple under the graveyard. |
| 24 | Spirit Temple | Nabooru, Sheik | Gerudo's Membership Card, Silver Gauntlets, Mirror Shield, Spirit Medallion, Requiem of Spirit |
| Free the carpenters from the thieves' fortress and cross the desert. The temple is cleared twice, once as a child and once as an adult, and the witches who rule it take its Sage away. |
| 25 | The Temple of Time | Princess Zelda, Ganondorf | Light Arrow |
| With six Sages awake, the Sheikah shows who they really are and gives Link the arrows that can hurt the King of Evil. Then the princess is taken. |
| 26 | Inside Ganon's Castle | Rauru | |
| The Sages build a bridge to the castle. Inside, Link breaks the six barriers that guard the tower, one for each Sage. Needs: Light Arrow. |
| 27 | Ganon's Castle | Ganondorf, Princess Zelda | |
| Beat the King of Evil at the top of the tower, escape the falling castle, and face him one last time. The Sages seal him away and the princess sends Link back to his own time. Needs: Light Arrow. |