Website and data research by 101Leafy.
Ocarina of Time N64 › Dungeons › Spirit Temple

Spirit Temple

Ocarina of Time N64 Spirit Temple Title Card

Spirit Temple is a dungeon in Ocarina of Time on the Nintendo 64 with 33 rooms. It has 16 chests and 5 Gold Skulltulas.

CategoryDungeons
Rooms33
Map ScreenOcarina of Time N64 Spirit Temple Map Screen
EnglishSpirit Temple
FrançaisTemple de l'Esprit
DeutschGeistertempel
日本語魂の神殿

Map

Seen from above, north up. The pins mark chests, Gold Skulltulas, Pieces of Heart, people, shops, enemies, and exits, and each one links to its page. The buttons show or hide each kind; + and - zoom in and out, and a zoomed map can be dragged. Each floor has its own map, with the floors under it shown darker. The pins of the Master Quest maps are where things are in Master Quest.

4F

Ocarina of Time N64 Spirit Temple 4F MapBoss KeyBombs

3F

2F

Ocarina of Time N64 Spirit Temple 2F MapBombchuDeku ShieldDungeon MapRecovery HeartGold Skulltula

1F

Boss room: Twinrova

Master Quest 4F

Ocarina of Time N64 Spirit Temple Master Quest 4F MapSmall KeyGold SkulltulaGold Skulltula

Master Quest 3F

Master Quest 2F

Ocarina of Time N64 Spirit Temple Master Quest 2F MapBombchuSmall KeyCompassSmall Key

Master Quest 1F

Chests (16)

ItemRoom
Small Key2
Deku Shield3
Bombchu4
Deku Shield4
Dungeon Map5
Small Key5
Magic Jar5
Small Key8
Small Key12
Compass14
Recovery Heart15
Recovery Heart19
Recovery Heart19
Small Key21
Boss Key22
Bombs26

Gold Skulltula, Piece of Heart

Gold Skulltulas and Pieces of Heart lying in the open or hidden in the walls, by room. Pieces of Heart in chests are in the chest list.

RoomGold SkulltulaPiece of Heart
21
41
51
91
131

Found here

Characters here

Story

What happens in Spirit Temple in the main story, with the lines from its cutscenes. All the steps in order are on the quests page.

Step 24 (Adult Link)

Free the carpenters from the thieves' fortress and cross the desert. The temple is cleared twice, once as a child and once as an adult, and the witches who rule it take its Sage away.

Ho ho ho! Looks like someone is here, Koume.

Hee hee hee! Looks like it, Kotake!

What an outrageous fellow he is, to intrude so boldly into our Temple... Ho ho ho!

We should teach this outrageous fellow a lesson! Hee hee hee!

Oh, loyal minion...

Destroy this intruder on our behalf!

Unnnh... Where am I...?

Well, well... Looks like she's back to normal... Koume...

She's just a little girl, but she commands a lot of respect among the Gerudo, Kotake...

Maybe we should make her work for the great Ganondorf for a little while longer! Ho ho ho!

Then we should brainwash her again! Hee hee hee!

These lines in the text section

Enemies here

Getting around

Leads toDesert Colossus

Master Quest

Spirit Temple is one of the places Master Quest changed. What changes in Master Quest

In the official guides

The Spirit Temple lies inside the Colossus in the Haunted Wasteland; Link must first get past Gerudo's Fortress, and the book advises filling up on arrows first.

Der Tempel befindet sich im Inneren des in der Gespensterwüste liegenden Kolosses.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 80, Translated by 101Leafy

Collecting the five Silver Rupees lowers a grate bridge; lighting the two torches beyond it with a Deku Stick or fire magic makes a chest with a Small Key appear.

Sobald die Fackeln brennen, erscheint auf der Seite, auf der Link den Raum betreten hat, eine Truhe, die einen kleinen Schlüssel beinhaltet.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 84, Translated by 101Leafy

In room 10 Link pushes the block with the sun into the light to open the doors, collects five Silver Rupees and lights the torches for a key chest.

Nun schiebt er den Block, auf dem eine Sonne angebracht ist, in den Lichtschein.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 85, Translated by 101Leafy

In the hall with the rolling boulders Link collects five Silver Rupees; the last one is reached with the Hover Boots from the entrance ledge.

Den letzten Rubin hingegen erhält Link nur, wenn er die Gleitstiefel einsetzt und von der Eingangsebene des Raums direkt auf den in der Luft schwebenden Gegenstand zuläuft.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 87, Translated by 101Leafy

In room 18 Link turns the cobra statue clockwise so its light hits the sun symbols, which in turn give a rupee chest, a trap chest, an open door and an enemy.

Bewegt Link die Statue im Uhrzeigersinn, beschert ihm die erste Sonne, die vom Licht berührt wird, eine Truhe mit Rubinen, die zweite eine Truhe mit einer Falle, die dritte öffnet die Tür und die vierte läßt einen weiteren Gegner erscheinen.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 87, Translated by 101Leafy

A chest in room 27 sits inside a ring of fire; an eye switch makes a ceiling platform appear, and its switch puts out the fire.

Aktiviert er nun den Schalter, der sich auf der Plattform über der Truhe befindet, erlischt das Feuer.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 88, Translated by 101Leafy

Two cobra statues are turned so the light falls through a grate onto the big mirror in room 28, and the light on the statue's face reveals the way to the boss room.

Nun richtet er die beiden Kobra-Statuen so aus, daß ihr Lichtschein durch das Gitter auf den großen Spiegel in Raum (28) fällt.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 89, Translated by 101Leafy