Website and research by 101Leafy.
Zelda II The Adventure of Link NES

Zelda II The Adventure of Link NES

Zelda II The Adventure of Link is the sequel to The Legend of Zelda. It came out for the Famicom Disk System in Japan in 1987 and for the NES in Europe and North America in 1988. Princess Zelda lies under a sleeping spell, and Link crosses Hyrule to set the six crystals in the statues of six palaces and reach the Triforce of Courage in the Great Palace.

The overworld is seen from above, and towns, palaces, and battles from the side. Defeated enemies give experience points, which raise Link's attack, magic, and life, and the wise men of the towns teach eight spells. 101Leafy researched the game for every number and line of text on this site.

Game facts

Japanese titleリンクの冒険
SystemNES (Famicom Disk System in Japan)
ReleasedJanuary 14, 1987 (Japan) 1988 (Europe and North America)
PublisherNintendo
Players1

The story

AFTER GANON WAS DESTROYED, IMPA TOLD LINK A SLEEPING SPELL WAS CAST ON PRINCESS ZELDA. SHE WILL WAKE ONLY WITH THE POWER OF NO.3 TRIFORCE SEALED IN A PALACE IN HYRULE. TO BREAK THE SEAL,CRYSTALS MUST BE PLACED IN STATUES IN 6 WELL GUARDED PALACES. LINK SET OUT ON HIS MOST ADVENTURESOME QUEST YET... ©1987 NINTENDO

The scroll after the title screen.

All 98 town messages by town and speaker, and the other screens

Items

Towns and overworld

Spells and levels

Sound