Bombs
For The Legend of Zelda on the Nintendo Entertainment System (NES).
From the manual
The blast hurts nearby enemies and can open holes in walls. Each one picked up adds 4 to your stock, up to a limit (8 at first).
Translated from the Japanese manual.
Item
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| Kind | Equipment |
|---|---|
| Japanese name | バクダン |
Official art

From the official guides
Set one, and its powerful blast takes out enemies.
Set one, and its powerful blast takes out enemies.
Set one of these, and Link can overpower the enemy with the explosive blast.
The blast of the bomb is deadly to your enemies. A bomb may appear when you beat an enemy. When you pick up a bomb, you actually get four bombs to use. You can have as many as eight bombs at one time at the beginning of the game. The merchants occasionally sell bombs, too.
Blows away enemies and opens secret caves and holes. In the end you can carry up to 16.
Bombs have a good deal of power, and the blast can kill weak monsters. At first you can only carry 8. Moblins often have them.
When beating monsters doesn't give you any, or you need some right away, buy them in a merchant's cave. 4 for 20 Rupees. Very convenient.
You can buy them, but they also sometimes appear when you defeat enemies.
Besides defeating enemies, you need them to find hidden tricks.
Besides blasting enemies, they can open holes in walls and rocks. Dodongo is beaten with ○○○○. Got it? At first you can only carry 8, but as the levels go on you get the chance to carry 12, then 16.
Set a Bomb and the blast blows enemies away. Each Bomb pickup adds four. At first you can only carry up to eight, though, so don't waste them.
The blast damages enemies. It also has an important use: blowing holes in rock walls and labyrinth walls. The drawback is that you can only carry a limited number at once.
A strong weapon that beats enemies with a destructive blast. Use it after gathering the enemies in one place to get the most out of it. It works well together with other weapons too!
Land a good hit and one Bomb beats any enemy above ground. You also use them to blow holes in walls. The smart move is to get them from enemies instead of buying them.
The force of the blast can beat enemies. They sometimes appear when you beat an enemy. Each pickup adds 4, and at first Link can carry up to 8 Bombs. Merchants sometimes sell Bombs too.
Caves
Shop
BUY SOMETHIN' WILL YA!
Magical Shield130 Rupees
Bombs20 Rupees
Arrow80 Rupees
Labyrinths
First Quest
Level 3
- Room 74: Shows up once every enemy in the room is beaten
- Room 91: Shows up once every enemy in the room is beaten
- Room 105: Shows up once every enemy in the room is beaten
Level 7
- Room 11: Shows up once every enemy in the room is beaten
- Room 12: Shows up once every enemy in the room is beaten
- Room 27: Shows up once every enemy in the room is beaten
- Room 104: Shows up once every enemy in the room is beaten
- Room 105: Shows up once every enemy in the room is beaten
- Room 108: Shows up once every enemy in the room is beaten
- Room 122: Shows up once every enemy in the room is beaten
Level 8
- Room 14: Shows up once every enemy in the room is beaten
- Room 29: Shows up once every enemy in the room is beaten
- Room 63: Shows up once every enemy in the room is beaten
Level 9
- Room 17: Shows up once every enemy in the room is beaten
- Room 22: Shows up once every enemy in the room is beaten
- Room 35
- Room 37: Shows up once every enemy in the room is beaten
- Room 55: Shows up once every enemy in the room is beaten
Second Quest
Level 3
- Room 59: Shows up once every enemy in the room is beaten
- Room 75: Shows up once every enemy in the room is beaten
Level 5
- Room 44: Shows up once every enemy in the room is beaten
- Room 77: Shows up once every enemy in the room is beaten
Level 6
- Room 19: Shows up once every enemy in the room is beaten
- Room 100: Shows up once every enemy in the room is beaten
Level 7
- Room 12: Shows up once every enemy in the room is beaten
- Room 106: Shows up once every enemy in the room is beaten
Level 8
- Room 29: Shows up once every enemy in the room is beaten
- Room 90: Shows up once every enemy in the room is beaten
Level 9
- Room 80: Shows up once every enemy in the room is beaten
- Room 99: Shows up once every enemy in the room is beaten
Red: the item's room. Green: the entrance.
Dropped by enemies
12.2% per enemy beaten: the enemy drops something 104 times in 256, and this item is 3 of its 10 drops.
What it is for
Hits to beat it
Blue Lynel2
Red Lynel1
Blue Moblin1
Red Moblin1
Blue Goriya2
Red Goriya1
Red Octorok1
Blue Octorok1
Red Darknut1
Blue Darknut2
Blue Tektite1
Red Tektite1
Blue Leever1
Red Leever1
Zora1
Vire1
Zol1
Gel1
Like Like3
Peahat1
Blue Keese1
Red Keese1
Black Keese1
Armos1
Ghini3
Blue Wizzrobe3
Red Wizzrobe1
Wallmaster1
Rope1
Stalfos1
Gibdo2
Lanmola1
Manhandla1
Aquamentus2
Moldorm1
Gleeok3
Damage calculator for every enemy
A bomb blasts open the rock wall hiding a cave on these screens.
First Quest: 22 screens
Second Quest: 21 screens