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Level 5, Second Quest

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Labyrinth

QuestSecond Quest
Rooms30 rooms
Keys4
Dark rooms5
BossesDodongo, Digdogger, Aquamentus

From the official guides

This labyrinth seems to be very small compared to the labyrinth in Level 4 of the first game. But, the enemies are all strong. It's a smart idea to ignore the enemies and pass if you can.

The Legend of Zelda (Nintendo Power) (Nintendo of America, 1988), p. 31

By this point the enemies are all strong. Just fighting them is hard work.

ゼルダの伝説 (二見書房, 1986), p. 92, 101Leafy's translation

Map

Level 5, Second Quest1213142829303144454647606162637677787992939495108109110111124125126KeyMapRaftBombsKeyKeyBombsTriforceBook of MagicHeart ContainerCompassKey

Rooms are drawn as the game builds them, with their numbers on the game's 16 by 8 room sheet. Each item sits on the room it is in; an item down a stairway sits on the room the stairs are in. The entrance has a green frame.

Items

  • KeyRoom 29: Shows up once every enemy in the room is beaten
  • MapRoom 30: Shows up once every enemy in the room is beaten
  • RaftDown the stairs in Room 31
  • BombsRoom 44: Shows up once every enemy in the room is beaten
  • KeyRoom 61: Shows up once every enemy in the room is beaten
  • KeyRoom 76: Shows up once every enemy in the room is beaten
  • BombsRoom 77: Shows up once every enemy in the room is beaten
  • TriforceRoom 79: Lies in the room
  • Book of MagicDown the stairs in Room 94
  • Heart ContainerRoom 95: Shows up once every enemy in the room is beaten
  • CompassRoom 108: Shows up once every enemy in the room is beaten
  • KeyRoom 124: Shows up once every enemy in the room is beaten

Stairways

  • Room 14 to Room 111

A stairway room is a side view passage under the labyrinth. Climbing out on the left leads to the first room, on the right to the second.

Enemies

Bosses