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Zora

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Enemy

Zora

KindEnemy
Japanese nameゾーラ (101Leafy's translation)

Official art

Zora, official art from ゼルダの伝説 取扱説明書
Zora. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 30

From the official guides

A fish-man that lives in the water and pokes its head above the surface. The small shield cannot block the beams it shoots.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 30, 101Leafy's translation

A fish-man that lives in the water and pokes its head above the surface. The small shield cannot block the beams it shoots.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 24, 101Leafy's translation

Half-fish, half-woman who lives in the water. When she sticks her head out of the water she lets out a ball that Link's little shield can't hold back.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 31

These are swamp devils that inhabit the water. With just its face showing, the swamp devil shoots a beam toward you. Your small shield is useless against the devil's beam. Zola appears in almost any river, lake or ocean. So avoid going through these areas unless you have the magic shield. Although it is possible to beat Zola with the beam of the white and the magical swords, it's not really necessary. Just avoid the beams.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 19

A fish man that suddenly pokes its head out of the water. It keeps firing beams at you from the water (it shows up at the fairy pond too). Only the Magical Sword can block the beams, and it takes two stabs in a row with a sword to beat it. Arrows or the White Sword beam work well.

ゼルダの伝説 (二見書房, 1986), p. 68, 101Leafy's translation

A fish-man that lives in the water. It sticks only its face above the surface and spits beams. The small shield cannot block them, so be careful near water.

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 6, 101Leafy's translation

A fish-man that lives in the water. It fires beams from its mouth, and only the Magical Shield can block them.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 11, 101Leafy's translation

Lives in the water and fires beams. Its attack is weak, but the shield can't block them.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 24, 101Leafy's translation

Zora the fish-man usually lives in the sea, right? Well, it turns out one lives in a fountain too! Play the Recorder at a fairy fountain and a whirlwind comes and carries Link to a level whose Triforce he has taken. At that moment a Zora sometimes pops up out of the fountain. Use this trick to find the fountain Zora yourself! Maybe it's the fairy's sweetheart...

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 41, 101Leafy's translation

Lakes, rivers, the sea: wherever there is water, you can be almost sure this one is there. A fish-man that pokes its face out of the water, fires a beam, and ducks right back in.

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 49, 101Leafy's translation

A fish-man that lives in the water. It sticks its head out of the surface and fires beams at Link. Have the Magical Shield ready when you walk by the water. You need the White Sword to defeat it.

ゼルダの伝説 (秋田書店, 1986), p. 26, 101Leafy's translation

It appears anywhere there is water: the sea, rivers, and lakes. It puts its head out of the surface, spits a beam, and dives again.

ゼルダの伝説 (双葉社, 1986), p. 17, 101Leafy's translation

Fish people who live all over the water. The normal shield can't block the beams they fire, so they are hard to beat. Be careful in areas with water.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 21, 101Leafy's translation

This fish-man lives in the water and attacks anything that comes near the shore with a magic beam. Only the Magical Shield can block it. You can beat it when it is in sword range or by throwing your sword, but the timing is hard.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 71, 101Leafy's translation

A fish-man that lives in the water. It puts only its head above the surface and fires beams at Link. The small shield can't block these beams.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 11, 101Leafy's translation

Numbers

Hits to beat it

Hearts lost per touch

No ringBlue RingRed Ring
0.50.250.125

What it throws

Only one shield stops it:

Damage calculator for every enemy

Drops

Drops something 104 times in 256 (40.6%). What it drops comes from these 10 slots in turn:

  • Rupee2 of 10 (8.1% per enemy beaten)
  • Heart6 of 10 (24.4% per enemy beaten)
  • Fairy2 of 10 (8.1% per enemy beaten)

Where it appears

A Zora rises out of the water on these screens and spits fireballs.

Overworld, First and Second Quest: 37 screens