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Level 1, Second Quest

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Labyrinth

QuestSecond Quest
Rooms14 rooms
Keys2
BossesDodongo, Aquamentus, Moldorm

From the official guides

This is a small, simple labyrinth, consisting of 14 rooms in total with one secret passage. However, since the enemies have become a lot stronger than before, you had better obtain the Magic Shield before you enter.

The Legend of Zelda (Nintendo Power) (Nintendo of America, 1988), p. 28

However hard the second quest is, Level 1 is not much. The boss guarding the Triforce piece is Aquamentus, which hardly seems a strong enemy, and the labyrinth is not very complicated either; if anything it is on the simple side. At Level 1 you want to clear it as a quick test of skill.

ゼルダの伝説 (二見書房, 1986), p. 88, 101Leafy's translation

Map

Level 1, Second Quest782324395556717287103104119120Heart ContainerTriforceKey5 RupeesBombsMapCompassKeyBoomerang

Rooms are drawn as the game builds them, with their numbers on the game's 16 by 8 room sheet. Each item sits on the room it is in; an item down a stairway sits on the room the stairs are in. The entrance has a green frame.

Items

  • Heart ContainerRoom 7: Shows up once every enemy in the room is beaten
  • TriforceRoom 8: Lies in the room
  • KeyRoom 24: Shows up once every enemy in the room is beaten
  • 5 RupeesRoom 55: Shows up once every enemy in the room is beaten
  • BombsRoom 71: Shows up once every enemy in the room is beaten
  • MapRoom 72: Beat every enemy in the room
  • CompassRoom 87: Shows up once every enemy in the room is beaten
  • KeyRoom 103: Shows up once every enemy in the room is beaten
  • BoomerangRoom 120: Shows up once every enemy in the room is beaten

Stairways

  • Room 24 to Room 104

A stairway room is a side view passage under the labyrinth. Climbing out on the left leads to the first room, on the right to the second.

Enemies

Bosses