Website and research by 101Leafy.
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Level 3

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Labyrinth

QuestFirst Quest
Rooms18 rooms
Keys5
BossManhandla

From the official guides

Level 3 is set up to be a very difficult level compared to the rather easy levels of 1 and 2. First of all, Darknut appears for the first time. He is a very powerful enemy for you. Darknut can easily block your forward attacks with his shield. Manhandla, one of the huge enemies, is also a tough enemy that you encountered in level 2.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 67

The theme of this labyrinth is the fight with the Darknuts. They are tough! Beat them, go further in, and you finally get the Raft. With it you can reach Level 4.

ゼルダの伝説 (二見書房, 1986), p. 27, 101Leafy's translation

If it weren't for the Darknuts, the Manji labyrinth (Level 3) would be peaceful. What do you say!

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 31, 101Leafy's translation

The Manji Labyrinth (Level 3) is inside ruins on the left side of Hyrule, toward the bottom. This one is not hard to find either. Fill up your energy at a fairy fountain and do not forget to bring a potion.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 32, 101Leafy's translation

By LEVEL-3 the enemies get stronger and more numerous. The rooms with the Compass and Map are spread out, so think hard about your route.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 42, 101Leafy's translation

There are secrets at the tips of its three arms! The map is complicated, so keep your route simple.

ゼルダの伝説 (双葉社, 1986), p. 82, 101Leafy's translation

Among the notes on each labyrinth that Impa passed on to Link was a manji, and it shows the shape of this Level 3 labyrinth. The main enemies here are Darknuts, Zols, and Keese. The Darknuts are especially tough. There is also a room with an old man, so pay him a visit; he should give you some advice. This labyrinth has a basement too, so go down into it. The Raft is there, an item you need to reach Level 4.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 118, 101Leafy's translation

Level 3 is shaped like a manji. The Raft is hidden underground in the lower left room, and the Triforce is in the upper right room.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 86, 101Leafy's translation

Map

Level 34243596173747576778990919293105107123124KeyTriforceKeyBombsKeyMapHeart ContainerCompassBombs5 RupeesBombsRaftKeyKey

Rooms are drawn as the game builds them, with their numbers on the game's 16 by 8 room sheet. Each item sits on the room it is in; an item down a stairway sits on the room the stairs are in. The entrance has a green frame.

Items

  • KeyRoom 42: Beat every enemy in the room
  • TriforceRoom 61: Lies in the room
  • KeyRoom 73: Lies in the room
  • BombsRoom 74: Shows up once every enemy in the room is beaten
  • KeyRoom 75: Shows up once every enemy in the room is beaten
  • MapRoom 76: Lies in the room
  • Heart ContainerRoom 77: Shows up once every enemy in the room is beaten
  • CompassRoom 90: Lies in the room
  • BombsRoom 91: Shows up once every enemy in the room is beaten
  • 5 RupeesRoom 93: Shows up once every enemy in the room is beaten
  • BombsRoom 105: Shows up once every enemy in the room is beaten
  • RaftDown the stairs in Room 105
  • KeyRoom 107: Shows up once every enemy in the room is beaten
  • KeyRoom 123: Lies in the room

Enemies

Bosses