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Level 2

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Labyrinth

QuestFirst Quest
Rooms18 rooms
Keys4
BossesDodongo, Moldorm

From the official guides

The Underworld maze, level 2 has a crescent shape like the crescent moon. Even if it's a little tougher than level 1, you won't have much difficulty in level 2. Since you have already cleared level 1, you now have four Life Hearts.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 60

Level 2 (Moon) is full of Rope snakes. The first time you meet them their sudden charge takes you by surprise, but they are weaker than they look and often drop treasure, so this is a good place to earn!

ゼルダの伝説 (二見書房, 1986), p. 21, 101Leafy's translation

The Moon labyrinth (Level 2), shaped like a crescent moon, has no basement rooms! To make up for it, sort of... if you visit every room that gives a key, you end up with one key to spare! So even if you miss one in the next labyrinth, you are fine!

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 25, 101Leafy's translation

Level 2, the Moon Labyrinth, is inside the ruins about five screens to the right of the Eagle Labyrinth (Level 1). To get there, though, you have to come around from farther to the right. Have you got a potion?

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 28, 101Leafy's translation

The Triforce is in the place farthest from the start. Many walls can be blown open with bombs, so choose your route and go through the rooms efficiently.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 36, 101Leafy's translation

Make sure you get the Magical Boomerang in this labyrinth. Getting it is quite dangerous, though.

ゼルダの伝説 (秋田書店, 1986), p. 58, 101Leafy's translation

Go in with plenty of Bombs. Dodongo has a weak point... it really does!

ゼルダの伝説 (双葉社, 1986), p. 78, 101Leafy's translation

In Level 2, an army of snakes swarms out. They aren't very strong, but they sometimes speed up all of a sudden, so stopping them with the Boomerang and then attacking works well. The labyrinth is long and narrow, with lots of walls you can break. Use your bombs. It is about as hard as Level 1. Now, take it on without flinching!

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 108, 101Leafy's translation

The Level 2 labyrinth is shaped like a moon, and the Triforce is hidden at the very top.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 85, 101Leafy's translation

Map

Level 2131430314647626378799495108109110111125126TriforceHeart ContainerBombs5 RupeesKeyBombsKeyMagical BoomerangMapKeyCompassKey

Rooms are drawn as the game builds them, with their numbers on the game's 16 by 8 room sheet. Each item sits on the room it is in; an item down a stairway sits on the room the stairs are in. The entrance has a green frame.

Items

  • TriforceRoom 13: Lies in the room
  • Heart ContainerRoom 14: Shows up once every enemy in the room is beaten
  • BombsRoom 30: Shows up once every enemy in the room is beaten
  • 5 RupeesRoom 47: Shows up once every enemy in the room is beaten
  • KeyRoom 62: Shows up once every enemy in the room is beaten
  • BombsRoom 63: Lies in the room
  • KeyRoom 78: Shows up once every enemy in the room is beaten
  • Magical BoomerangRoom 79: Shows up once every enemy in the room is beaten
  • MapRoom 95: Lies in the room
  • KeyRoom 108: Lies in the room
  • CompassRoom 111: Lies in the room
  • KeyRoom 126: Shows up once every enemy in the room is beaten

Enemies

Bosses