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Level 6, Second Quest

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Labyrinth

QuestSecond Quest
Rooms22 rooms
Keys2
Dark rooms2
BossesBlue Gohma, Manhandla, Gleeok

From the official guides

This labyrinth is the most difficult of the nine to clear. It helps immensely if you have 12 Heart Containers and the Magical Sword before you enter. Don't forget the Water of Life either. First of all, advance to the left, and obtain a ladder.

The Legend of Zelda (Nintendo Power) (Nintendo of America, 1988), p. 32

The treasure in Level 6 is the Stepladder. Labyrinth treasures are usually hidden in rooms deep along the route, but here it is fairly close to the start.

ゼルダの伝説 (二見書房, 1986), p. 93, 101Leafy's translation

Map

Level 6, Second Quest45619202235363851525466676881828384991001165 RupeesBombsKeyTriforceHeart ContainerCompassMapStepladder5 Rupees5 RupeesKeyBombs

Rooms are drawn as the game builds them, with their numbers on the game's 16 by 8 room sheet. Each item sits on the room it is in; an item down a stairway sits on the room the stairs are in. The entrance has a green frame.

Items

  • 5 RupeesRoom 5: Shows up once every enemy in the room is beaten
  • BombsRoom 19: Shows up once every enemy in the room is beaten
  • KeyRoom 20: Beat every enemy in the room
  • TriforceRoom 22: Lies in the room
  • Heart ContainerRoom 38: Shows up once every enemy in the room is beaten
  • CompassRoom 52: Lies in the room
  • MapRoom 67: Shows up once every enemy in the room is beaten
  • StepladderDown the stairs in Room 81
  • 5 RupeesRoom 81: Down the stairs under a pushed block
  • 5 RupeesRoom 82: Shows up once every enemy in the room is beaten
  • KeyRoom 99: Lies in the room
  • BombsRoom 100: Shows up once every enemy in the room is beaten

Stairways

  • Room 4 to Room 36
  • Room 6 to Room 54

A stairway room is a side view passage under the labyrinth. Climbing out on the left leads to the first room, on the right to the second.

Enemies

Bosses