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Wallmaster

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Enemy

Wallmaster

KindEnemy
Japanese nameウォールマスター (101Leafy's translation)

Official art

Wallmaster, official art from ゼルダの伝説 取扱説明書
Wallmaster. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 35

From the official guides

A giant hand that comes out of the labyrinth walls. If it catches Link, he is taken back to the labyrinth entrance.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 35, 101Leafy's translation

A giant hand that comes out of the labyrinth walls. If it catches Link, he is taken back to the labyrinth entrance.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 29, 101Leafy's translation

A monster hand that appears out of the labyrinth wall. If it catches Link, it takes him back to the entrance to the labyrinth.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 36

These giant hands jump out of walls in the mazes. If they catch you, you are sent back to the entrance of the maze. You must get away from the wall as soon as possible when a Wall Master appears.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 20

A hand spirit that comes out of the walls. If you stay still it comes from one place, so aim and beat it there. If it catches you, you go back to the start.

ゼルダの伝説 (二見書房, 1986), p. 72, 101Leafy's translation

A giant hand that comes out when you touch the wall. If it catches you, you are sent back to the starting point. When you want to get back above ground, letting it catch you on purpose is the easy way!

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 23, 101Leafy's translation

A giant hand that comes out of the wall. If it catches you, you are sent back to the labyrinth entrance.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 25, 101Leafy's translation

A giant hand. If it catches you, it takes you back to the labyrinth entrance.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 30, 101Leafy's translation

Go deep into Level 1 and this one is there. When Link nears a wall, it comes out of the wall at him. If it catches him, he is sent back to the labyrinth entrance. It only comes out, so it isn't scary, but starting over from the beginning is a drag...!?

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 51, 101Leafy's translation

A giant hand that appears when Link touches a wall. If it grabs you, you are carried back to the labyrinth entrance. When it appears, step back and cut it with your sword.

ゼルダの伝説 (秋田書店, 1986), p. 50, 101Leafy's translation

It comes out of the labyrinth walls. If it catches you, you are dragged back to the entrance of that labyrinth.

ゼルダの伝説 (双葉社, 1986), p. 19, 101Leafy's translation

A giant hand that pops out of the labyrinth walls. If it catches you, you get carried back to the labyrinth entrance, so dodge it carefully.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 24, 101Leafy's translation

A giant hand that comes out of the walls. If it catches you, you get carried back to the entrance of the labyrinth. It appears when you touch a wall.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 73, 101Leafy's translation

A giant hand that comes out of the labyrinth walls and goes after Link. If a Wallmaster catches Link, he is taken back to the labyrinth entrance, so be careful.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 12, 101Leafy's translation

Numbers

Hits to beat it

Hearts lost per touch

No ringBlue RingRed Ring
0.50.250.125

Damage calculator for every enemy

Drops

Drops something 152 times in 256 (59.4%). What it drops comes from these 10 slots in turn:

  • 5 Rupees2 of 10 (11.9% per enemy beaten)
  • Rupee5 of 10 (29.7% per enemy beaten)
  • Clock1 of 10 (5.9% per enemy beaten)
  • Heart2 of 10 (11.9% per enemy beaten)

Where it appears

Labyrinths, First Quest

Level 1

  • Room 69: 8 at once

Level 7

  • Room 13: 5 at once

Labyrinths, Second Quest

Level 1

  • Room 24: 5 at once

Level 2

  • Room 118: 8 at once

Level 7

  • Room 12: 4 at once
  • Room 56: 4 at once
  • Room 73: 4 at once
  • Room 108: 4 at once

Red: rooms it is in. Green: the entrance.