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Stepladder

For The Legend of Zelda on the Nintendo Entertainment System (NES).

From the manual

Crosses holes and small rivers.

Translated from the Japanese manual.

Item

Stepladder

KindItems
Japanese nameはしご

Official art

Stepladder, official art from ゼルダの伝説 取扱説明書
Stepladder. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 21

From the official guides

With this, Link can cross holes and rivers as wide as he is.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 21, 101Leafy's translation

With this, Link can cross holes and rivers as wide as he is.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 15, 101Leafy's translation

This item of treasure lets Link cross holes or rivers that are as wide as he is.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 22

This item of treasure lets Link cross holes or rivers that are as wide as he is. Link then has the great advantage of being able to attack his enemies when he is on the ladder over rivers or holes.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 12

There are places which can't be reached without a Ladder.

The Legend of Zelda (Nintendo Power) (Nintendo of America, 1988), p. 36

Lets you cross narrow channels of water. It matters most in the underground labyrinths. It is hidden in Level 4.

ゼルダの伝説 (二見書房, 1986), p. 78, 101Leafy's translation

A treasure in the Snake labyrinth (Level 4). It lets you cross rivers and ditches as wide as Link. You don't have to do a thing: go to a spot you can cross and the ladder comes out on its own, so no need to worry.

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 15, 101Leafy's translation

Lets you cross small ditches and rivers. It is very useful in the labyrinths too.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 37, 101Leafy's translation

With this ladder you can cross holes and rivers that are not as wide as a sea or lake.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 4, 101Leafy's translation

It lets you cross rivers and moats as wide as Link. When Link walks, the ladder lays itself across and he can get to the other bank. But until you get used to it, you may get stuck partway and not go where you want...

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 61, 101Leafy's translation

With this Stepladder you can cross rivers and holes as wide as Link. When enemies have you cornered, having the Stepladder or not makes a big difference.

ゼルダの伝説 (秋田書店, 1986), p. 20, 101Leafy's translation

You can use it at the broken piers on the coast and on narrow rivers. In the labyrinths it comes in handy in rooms with trenches. While you stand on the ladder, some enemies just pass you by.

ゼルダの伝説 (双葉社, 1986), p. 12, 101Leafy's translation

With this, Link can cross holes and rivers as wide as he is. It does nothing in a fight, but having it lets you reach things like hearts, so it is a useful treasure. We recommend it.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 10, 101Leafy's translation

It is hidden underground in Level 4. With it, Link can cross holes and rivers as wide as he is. You need it in Level 5 and the labyrinths after it.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 78, 101Leafy's translation

Link can't cross holes or rivers. But once he has the Stepladder, he can cross holes and rivers as wide as he is. Standing on the Stepladder over a hole or river and attacking enemies from there also gives you the upper hand.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 8, 101Leafy's translation

Labyrinths

First Quest

Level 4

  • Room 96 (down a stairway)

Second Quest

Level 6

  • Room 70 (down a stairway)

Red: the item's room. Green: the entrance.

What it is for

It bridges one tile of water on the overworld, or one gap in a labyrinth room.