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Map

For The Legend of Zelda on the Nintendo Entertainment System (NES).

From the manual

Shows the whole dungeon.

Translated from the Japanese manual.

Item

Map

KindItems
Japanese nameマップ

Official art

Map, official art from ゼルダの伝説 取扱説明書
Map. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 22

From the official guides

The map shows the whole shape of a labyrinth, and the compass shows where the Triforce is in that labyrinth.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 22, 101Leafy's translation

The map shows the whole shape of a labyrinth, and the compass shows where the Triforce is in that labyrinth.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 16, 101Leafy's translation

Link can discover the entire layout of the labyrinths with this map, and by using the compass he can find out where the Triforce fragments are hidden within the labyrinths.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 23

These maps keep you from having to worry about getting lost in the Underworld mazes. The map of each maze can be found somewhere in that maze so try to find it as soon as possible.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 12

The map of each labyrinth. Take it and the whole labyrinth shows at the top left of the screen, along with where Link is.

ゼルダの伝説 (二見書房, 1986), p. 78, 101Leafy's translation

A map that shows the shape of the whole labyrinth. Once you have it, it shows on the radar at the top left of the screen! Now and then, compare it with the sub-screen to check for rooms you haven't entered.

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 14, 101Leafy's translation

The Compass shows where the Triforce is, and the Map shows the whole labyrinth. Each works only inside its own labyrinth.

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 60, 101Leafy's translation

A creepy labyrinth spreads out underground. Getting lost in a place like that would be awful. But with the Map you can see the shape of the whole labyrinth.

ゼルダの伝説 (秋田書店, 1986), p. 20, 101Leafy's translation

A map that shows the whole labyrinth. Once you have it, the full layout appears on the radar. Compare it closely with the sub screen to see which rooms you haven't visited.

ゼルダの伝説 (双葉社, 1986), p. 13, 101Leafy's translation

Treasures that only help Link. The Map shows the whole shape of the labyrinth, and the Compass shows where the Triforce is inside it. You can manage without them, but you are always better off having them!

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 10, 101Leafy's translation

Every labyrinth has one somewhere. Take it and you can see the whole shape of the labyrinth. The trick to clearing a labyrinth is to find the Map first.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 78, 101Leafy's translation

Pick this up and you can see the whole shape of the labyrinth, so there's no more worry about getting lost. Each labyrinth's Map is found inside that labyrinth. Try to find it as early as you can!

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 8, 101Leafy's translation

Labyrinths

First Quest

Level 1

  • Room 67

Level 2

  • Room 95

Level 3

  • Room 76

Level 4

  • Room 33

Level 5

  • Room 70

Level 6

  • Room 25: Shows up once every enemy in the room is beaten

Level 7

  • Room 24: Beat every enemy in the room

Level 8

  • Room 46: Shows up once every enemy in the room is beaten

Level 9

  • Room 39: Shows up once every enemy in the room is beaten

Second Quest

Level 1

  • Room 72: Beat every enemy in the room

Level 2

  • Room 69: Beat every enemy in the room

Level 3

  • Room 10: Shows up once every enemy in the room is beaten

Level 4

  • Room 96: Shows up once every enemy in the room is beaten

Level 5

  • Room 30: Shows up once every enemy in the room is beaten

Level 6

  • Room 67: Shows up once every enemy in the room is beaten

Level 7

  • Room 57: Shows up once every enemy in the room is beaten

Level 8

  • Room 110: Shows up once every enemy in the room is beaten

Level 9

  • Room 70: Shows up once every enemy in the room is beaten

Red: the item's room. Green: the entrance.

What it is for

Each level has its own map. It shows the level's rooms at the top left of the screen.

First Quest

Second Quest