Key
For The Legend of Zelda on the Nintendo Entertainment System (NES).
From the manual
Opens a locked door in a dungeon. A key is gone once used, but the Magical Key works any number of times.
Translated from the Japanese manual.
Item
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| Kind | Items |
|---|---|
| Japanese name | キー |
Official art

From the official guides
Needed to open locked doors in the labyrinths. The Magical Key in particular is a handy key that can be used any number of times. While Link has it, the counter shows A (almighty).
Needed to open locked doors in the labyrinths. The Magical Key in particular can be used any number of times. While Link has it, the counter shows A (almighty).
Link needs these to open the locked doors in the labyrinths. The magical key is very useful. Link can use it over and over again. Once he's got this magical key, "A" will be displayed showing that he's unstoppable!
You must have keys to open doors in the mazes. The regular key can be used only once but the magical key can be used as many times as you want. If you obtain the magical key, the number indication turns to "A" (Almighty).
Opens locked doors in the labyrinths. Some are sold, but you find as many as you need in the labyrinths.
There are locked doors inside the labyrinths, so of course you need these to open them. Merchants on the overworld sell them, but you also get them by beating enemies in the labyrinths.
Used to open doors in the labyrinths. The Magical Key can be used any number of times.
It opens locked doors (what else would it be for!). A normal Key is used up, but the Magical Key lasts forever. Handy!
Some rooms in the labyrinths are locked and you can't get in. To open the doors of those rooms, you need this key.
You need these to get through locked rooms in the labyrinths. Each door uses one key, so you need as many keys as there are locked doors.
You need them to open locked doors in the labyrinths. With the Magical Key, the counter shows A (almighty) and you can use it any number of times, which is very handy.
You need these to open doors in the labyrinths. Enemies carry them, or they are left in rooms. Each one is gone once you use it. Some places above ground sell them too.
You need these to open the locked doors in the labyrinths. A normal Key can only be used once, but the Magical Key works as many times as you like.
Caves
Shop
BUY SOMETHIN' WILL YA!
Magical Shield160 Rupees
Key100 Rupees
Blue Candle60 Rupees
Labyrinths
First Quest
Level 1
- Room 35: Shows up once every enemy in the room is beaten
- Room 51
- Room 69
- Room 83: Shows up once every enemy in the room is beaten
- Room 114: Shows up once every enemy in the room is beaten
- Room 116
Level 2
- Room 62: Shows up once every enemy in the room is beaten
- Room 78: Shows up once every enemy in the room is beaten
- Room 108
- Room 126: Shows up once every enemy in the room is beaten
Level 3
- Room 42: Beat every enemy in the room
- Room 73
- Room 75: Shows up once every enemy in the room is beaten
- Room 107: Shows up once every enemy in the room is beaten
- Room 123
Level 5
- Room 22
- Room 38: Shows up once every enemy in the room is beaten
- Room 39
- Room 71: Shows up once every enemy in the room is beaten
- Room 85: Shows up once every enemy in the room is beaten
- Room 102: Beat every enemy in the room
- Room 119: Shows up once every enemy in the room is beaten
Level 6
- Room 26
- Room 41
- Room 45: Shows up once every enemy in the room is beaten
- Room 88: Shows up once every enemy in the room is beaten
- Room 122: Shows up once every enemy in the room is beaten
Level 7
- Room 10: Beat every enemy in the room
- Room 58: Shows up once every enemy in the room is beaten
- Room 109
- Room 120
Level 8
- Room 75: Beat every enemy in the room
- Room 76: Beat every enemy in the room
- Room 92: Shows up once every enemy in the room is beaten
- Room 93
- Room 94: Shows up once every enemy in the room is beaten
- Room 127
Level 9
- Room 71
- Room 86: Shows up once every enemy in the room is beaten
- Room 87: Shows up once every enemy in the room is beaten
- Room 97
Second Quest
Level 1
- Room 24: Shows up once every enemy in the room is beaten
- Room 103: Shows up once every enemy in the room is beaten
Level 2
- Room 48: Beat every enemy in the room
- Room 53: Shows up once every enemy in the room is beaten
Level 3
- Room 25: Shows up once every enemy in the room is beaten
- Room 42
- Room 73
- Room 74: Shows up once every enemy in the room is beaten
- Room 91: Shows up once every enemy in the room is beaten
- Room 105: Shows up once every enemy in the room is beaten
- Room 107: Shows up once every enemy in the room is beaten
Level 4
- Room 2: Shows up once every enemy in the room is beaten
- Room 49
- Room 112: Shows up once every enemy in the room is beaten
Level 5
- Room 29: Shows up once every enemy in the room is beaten
- Room 61: Shows up once every enemy in the room is beaten
- Room 76: Shows up once every enemy in the room is beaten
- Room 124: Shows up once every enemy in the room is beaten
Level 7
- Room 9: Shows up once every enemy in the room is beaten
- Room 10: Down the stairs under a pushed block
- Room 15: Shows up once every enemy in the room is beaten
Red: the item's room. Green: the entrance.
What it is for
A key opens one locked door. These rooms have locked doors.
First Quest
Level 9
- Room 1
- Room 2
- Room 6
- Room 18
- Room 19
- Room 20
- Room 21
- Room 22
- Room 34
- Room 35
- Room 37
- Room 38
- Room 48
- Room 51
- Room 54
- Room 64
- Room 80
- Room 83
- Room 98
- Room 99
- Room 115
- Room 116
Second Quest
Red: the item's room. Green: the entrance.