Website and research by 101Leafy.
Home › Labyrinths › Level 4

Level 4

For The Legend of Zelda on the Nintendo Entertainment System (NES).

Labyrinth

QuestFirst Quest
Rooms20 rooms
Keys4
Dark rooms7
BossesManhandla, Gleeok

From the official guides

The feature of level 4 is that many Vire appear for the first time, but if you pay attention to their movements, it is not too difficult to clear this level. One of the tough enemies, Manhandla, already appeared in level 3, and is also in a room somewhere in the middle of this level. If we grade level 4 as a whole, it would be a middle class level. For an advanced player, level 4 is fairly easy to clear without Water of Life, but an intermediate player may need Water of Life to do so.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 73

As the name says, a labyrinth shaped like a snake. The enemy you see everywhere here is the comical little devil Vire. Fight it and it splits into two Keese, which is a pain. And the glowing stones in rooms 4 and 6 are creepy...

ゼルダの伝説 (二見書房, 1986), p. 31, 101Leafy's translation

In the Snake labyrinth (Level 4), watch out for the Like Like, which just loves the Magical Shield. The beams from the statues and the Gleeok are rough!!

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 37, 101Leafy's translation

There is a pier around the middle of Hyrule. Take the Raft from there and you reach ruins on an island. That is the entrance to Level 4, the Snake Labyrinth. Have you bought a candle?

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 36, 101Leafy's translation

This labyrinth has many pitch-dark rooms. You can't get through without a candle. Buy one from a merchant before you try.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 48, 101Leafy's translation

You have cleared three labyrinths so far. How did they feel? This Level 4 labyrinth is a step harder than those three. There are dark rooms, and boss-class monsters attack Link in rooms along the way. Take it on with care!

ゼルダの伝説 (秋田書店, 1986), p. 66, 101Leafy's translation

The basement rooms weren't the only secret! There was a hidden room too!!

ゼルダの伝説 (双葉社, 1986), p. 86, 101Leafy's translation

The whole Level 4 labyrinth is shaped like a snake. The Triforce room is the farthest room from the start, so it is quite a trek. The monsters that attack Link here are mostly Vires. Some rooms have water flowing through them. But this labyrinth also has a bonus area and a basement, where something unexpected may happen. You can get lots of Rupees and pick up the Stepladder, so look forward to it.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 130, 101Leafy's translation

The Level 4 labyrinth is shaped like a snake. The Stepladder is hidden underground right of center, an old man with advice is in the upper left room, and the Triforce is in the upper right room.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 87, 101Leafy's translation

Map

Level 401231617181932334849506480819798112113KeyTriforceHeart ContainerMapStepladderKeyKeyCompassKey

Rooms are drawn as the game builds them, with their numbers on the game's 16 by 8 room sheet. Each item sits on the room it is in; an item down a stairway sits on the room the stairs are in. The entrance has a green frame.

Items

  • KeyRoom 1: Lies in the room
  • TriforceRoom 3: Lies in the room
  • Heart ContainerRoom 19: Shows up once every enemy in the room is beaten
  • MapRoom 33: Lies in the room
  • StepladderDown the stairs in Room 50
  • KeyRoom 64: Lies in the room
  • KeyRoom 81: Lies in the room
  • CompassRoom 98: Lies in the room
  • KeyRoom 112: Shows up once every enemy in the room is beaten

Enemies

Bosses