Magical Key
For The Legend of Zelda on the Nintendo Entertainment System (NES).
From the manual
Opens a locked door in a dungeon. A key is gone once used, but the Magical Key works any number of times.
Translated from the Japanese manual.
Item
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| Kind | Items |
|---|---|
| Japanese name | マジカルキー |
Official art

From the official guides
Needed to open locked doors in the labyrinths. The Magical Key in particular is a handy key that can be used any number of times. While Link has it, the counter shows A (almighty).
Needed to open locked doors in the labyrinths. The Magical Key in particular can be used any number of times. While Link has it, the counter shows A (almighty).
Link needs these to open the locked doors in the labyrinths. The magical key is very useful. Link can use it over and over again. Once he's got this magical key, "A" will be displayed showing that he's unstoppable!
You must have keys to open doors in the mazes. The regular key can be used only once but the magical key can be used as many times as you want. If you obtain the magical key, the number indication turns to "A" (Almighty).
A key shaped like a lion's head. It opens every door with a keyhole. It is in Level 8.
An all-purpose key with a lion's face on it. No matter how many locked doors there are, no problem! The Lion Key is hidden in the Lion labyrinth (Level 8).
Opens every door. The key display changes to "A" too.
Used to open doors in the labyrinths. The Magical Key can be used any number of times.
It opens locked doors (what else would it be for!). A normal Key is used up, but the Magical Key lasts forever. Handy!
An ordinary key can be used only once, but this Magical Key can be used as many times as you like. Very handy.
An all-purpose key called the Lion Key. It can be used any number of times, so once you have it, you don't need normal keys anymore.
You need them to open locked doors in the labyrinths. With the Magical Key, the counter shows A (almighty) and you can use it any number of times, which is very handy.
It is hidden underground in Level 8. With it you can open locked doors as many times as you like. Handy, since you don't have to look for keys.
A normal Key can only be used once, but the Magical Key works as many times as you like. Once you have the Magical Key, the key count shows A (almighty).
Labyrinths
First Quest
Second Quest
Red: the item's room. Green: the entrance.
What it is for
It opens every locked door, so Link no longer spends keys. These rooms have locked doors.
First Quest
Level 9
- Room 1
- Room 2
- Room 6
- Room 18
- Room 19
- Room 20
- Room 21
- Room 22
- Room 34
- Room 35
- Room 37
- Room 38
- Room 48
- Room 51
- Room 54
- Room 64
- Room 80
- Room 83
- Room 98
- Room 99
- Room 115
- Room 116
Second Quest
Red: the item's room. Green: the entrance.