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Boomerang

For The Legend of Zelda on the Nintendo Entertainment System (NES).

From the manual

Stops the enemy it hits, and hurts weak ones. It can also fetch items.

Translated from the Japanese manual.

Item

Boomerang

KindEquipment
Japanese nameブーメラン

Official art

Boomerang, official art from ゼルダの伝説 取扱説明書
Boomerang. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 23

From the official guides

It can damage weak enemies, and a hit stops most enemies from moving. The Magical Boomerang flies farther than the wooden one.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 23, 101Leafy's translation

It can damage weak enemies, and a hit stops most enemies from moving. The Magical Boomerang flies farther than the wooden one.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 17, 101Leafy's translation

Link can use these to inflict damage on weak enemies. He can also stop most of the enemy in their tracks if he throws the boomerang on target. The magical boomerang flies further than the wooden boomerang.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 24

These are very effective weapons because with them you can damage weak enemies and you can freeze almost all your other enemies. You can throw the magical boomerang farther than the wooden one.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 14

This shows up when you defeat all the red Goriyas. It's the first item you should get in Level 1.

The Legend of Zelda (Nintendo Power) (Nintendo of America, 1988), p. 28

Stuns enemies and fetches treasure they drop. You take it from a Goriya in Level 1.

ゼルダの伝説 (二見書房, 1986), p. 77, 101Leafy's translation

It hurts enemies and stops them for a moment. A monster in the Eagle labyrinth (Level 1) has it. It can grab Rupees, hearts, and bombs that enemies drop from far away, so it is a great thing to have.

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 11, 101Leafy's translation

Hit an enemy with this and it stops moving for a while.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 25, 101Leafy's translation

There are wooden and Magical ones, and they can stop Moblins and other enemies in their tracks.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 4, 101Leafy's translation

It stops enemies for a moment (some aren't affected). It also fetches items that are far away. A handy thing.

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 57, 101Leafy's translation

The Boomerang is a very useful weapon early in the adventure. Throw it to damage weak enemies, and a hit stops most enemies in their tracks. It can also fetch money and hearts that show up during a fight. A thrown Boomerang always comes back to your hand, so you can use it again and again.

ゼルダの伝説 (秋田書店, 1986), p. 18, 101Leafy's translation

Its attack power is very weak, but it works better used together with the sword. A hit stops the enemy moving, so finish it off with the sword.

ゼルダの伝説 (双葉社, 1986), p. 10, 101Leafy's translation

A good weapon for fighting enemies far away. There is the wooden Boomerang and the Magical Boomerang, which flies farther. It stops any enemy it hits.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 12, 101Leafy's translation

Take it from a red Goriya you beat in the Level 1 labyrinth. It can beat only a few enemies, but it stops most of them in their tracks. It works well together with the sword.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 77, 101Leafy's translation

When it hits, it damages weak enemies and stops most enemies for a moment. It is a handy weapon to have. The Magical Boomerang flies farther than the wooden one.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 8, 101Leafy's translation

Labyrinths

First Quest

Level 1

  • Room 68: Shows up once every enemy in the room is beaten

Second Quest

Level 1

  • Room 120: Shows up once every enemy in the room is beaten

Red: the item's room. Green: the entrance.

What it is for

Hits to beat it

Damage calculator for every enemy