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Rubis

Pour The Legend of Zelda sur Nintendo Entertainment System (NES).

D'après le manuel

Les jaunes valent 1 rubis et les bleus 5. Vous pouvez en porter jusqu'à 255.

Traduit du manuel japonais.

Objet

Rubis

CatégorieObjets
Nom anglaisRupee
Nom japonaisルピー

Illustration officielle

Rubis, illustration officielle tirée de ゼルダの伝説 取扱説明書
Rubis. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 20

Dans les guides officiels

The money of this kingdom. Rupees sometimes appear when Link beats an enemy. By collecting them, he can buy treasure from merchants. A blue Rupee is worth five yellow Rupees. Link can hold up to the value of 255 yellow Rupees. Where and how you spend them is up to you.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 20, traduction de 101Leafy

The money of this kingdom. Rupees sometimes appear when Link beats an enemy. By collecting them, he can buy treasure from merchants. A blue Rupee is worth five yellow Rupees. Link can hold up to the value of 255 yellow Rupees. Where and how you spend them is up to you.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 14, traduction de 101Leafy

Rubies are the money used in this kingdom. They sometimes appear when Link disposes of the enemy. If Link collects enough of them, he can buy treasure from the merchant. Blue rubies are worth five times more than yellow ones. In all, Link can own up to 255 yellow rubies, and he may use them in any way he likes.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 21

This is the currency of the kingdom. One might appear when you beat an enemy. A blue rupee is five times as valuable as a yellow one. 255 yellow rupees are the maximum that Link can possess. Although you can use rupees to buy treasures from the merchants, don't spend your rupees carelessly.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 12

The money of Hyrule, worth 1 Rupee. It glows yellow. You sometimes find them in hidden rooms in the labyrinths too.

ゼルダの伝説 (二見書房, 1986), p. 76, traduction de 101Leafy

The money of this land. A yellow one is 1 Rupee and a blue one is 5 Rupees. You can carry up to 255 Rupees. Collect them and go into a merchant's cave to buy weapons and treasures.

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 8, traduction de 101Leafy

Rupees are the money of Hyrule. The blue one is worth 5 Rupees and the yellow one 1 Rupee. Defeat enemies to collect them. Lots of treasures can be bought with money.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 14, traduction de 101Leafy

The money of Hyrule: yellow is 1 Rupee and blue is 5 Rupees. You need them to buy things from merchants and the old woman and to hear information, and you can hold up to 255. There are unexpected costs too, so Rupees are a real blessing.

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 59, traduction de 101Leafy

Rupees are the currency (money) of this kingdom. Collect them and you can buy weapons and other things from merchants. You also need Rupees to shoot arrows. There are blue and yellow Rupees, and a blue one is worth five yellow ones. You get both kinds by defeating enemies.

ゼルダの伝説 (秋田書店, 1986), p. 17, traduction de 101Leafy

Hyrule's money. Five yellow Rupees are worth one blue Rupee. There's a lot you have to buy, so work hard at saving.

ゼルダの伝説 (双葉社, 1986), p. 13, traduction de 101Leafy

Enemies sometimes drop them when you beat them. Collect them and you can even buy treasure from merchants. A blue Rupee is worth five yellow ones, and you can carry up to 255.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 9, traduction de 101Leafy

Enemies turn into Rupees as you kill them. A blue Rupee is worth five yellow ones. You need them to buy things from merchants and to shoot arrows.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 79, traduction de 101Leafy

The money of this kingdom. Rupees sometimes appear when you defeat an enemy. A blue Rupee is worth five yellow ones. Link can carry up to 255 yellow Rupees' worth. Collect them to buy treasures from merchants, but don't waste them.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 8, traduction de 101Leafy

Grottes

Grotte secrète

Moblin

IT'S A SECRET TO EVERYBODY.

C'est un secret pour tout le monde.

30 rubis

Monde extérieur, première quête: 7 grottes
Monde extérieur, seconde quête: 7 grottes

Grotte secrète

Moblin

IT'S A SECRET TO EVERYBODY.

C'est un secret pour tout le monde.

100 rubis

Monde extérieur, première quête: 3 grottes
Monde extérieur, seconde quête: 1 grottes

Grotte secrète

Moblin

IT'S A SECRET TO EVERYBODY.

C'est un secret pour tout le monde.

10 rubis

Monde extérieur, première quête: 4 grottes
Monde extérieur, seconde quête: 6 grottes

Lâché par les ennemis

15,6% par ennemi vaincu : l'ennemi lâche quelque chose 80 fois sur 256, et cet objet occupe 5 de ses 10 emplacements.

29,7% par ennemi vaincu : l'ennemi lâche quelque chose 152 fois sur 256, et cet objet occupe 5 de ses 10 emplacements.

12,2% par ennemi vaincu : l'ennemi lâche quelque chose 104 fois sur 256, et cet objet occupe 3 de ses 10 emplacements.

8,1% par ennemi vaincu : l'ennemi lâche quelque chose 104 fois sur 256, et cet objet occupe 2 de ses 10 emplacements.

À quoi il sert

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