Keese
Keese is an enemy in Ocarina of Time on the Nintendo 64 with 1 health.
Navi's advice
When you get close to it, use Z Targeting. Even if it flies away, you can still target it.
| Kind | Enemy |
|---|---|
| Health | 1 |
| Places | Dodongo's Cavern, Fire Temple, Water Temple, Spirit Temple, Shadow Temple, Well of Three Features, Ice Cavern, Inside Ganon's Castle, Kakariko Village Graveyard, Inside the Deku Tree, Inside Jabu-Jabu's Belly |
| English | Keese |
| Français | Saigneur |
| Deutsch | Flederbeißer |
| 日本語 | キース |
Damage
How many points of health each attack takes off Keese. 0 means the attack does no damage, though it may still stun or knock it back.
| Attack | Damage |
|---|---|
| 0 | |
| 2 | |
| 1 | |
| 2 | |
| 1 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| Master Sword | 2 |
| 4 | |
| 2 | |
| 4 | |
| 2 | |
| 0 | |
| 0 | |
| 1 | |
| 4 | |
| Master Sword (spin attack) | 2 |
| 2 | |
| 8 | |
| Master Sword (jump attack) | 4 |
| 4 |
Damage to Link
Health Link loses when an attack of Keese hits him, one line per attack strength, 16 points to a heart. Once a Great Fairy strengthens Link's defensive power, the damage is halved, rounded up.
| Damage | Hearts | Double Defense | Effect |
|---|---|---|---|
| 8 | ½ | ¼ | Plain hit |
Drops
When Keese is defeated, the game picks one of 16 slots at random, so each slot is a 1 in 16 chance. Some slots hold nothing.
| Item | Count | Chance |
|---|---|---|
| 1 | 4 in 16 | |
| 3 | 2 in 16 | |
| 1 | 2 in 16 | |
| What Link needs most | 1 | 1 in 16 |
| Nothing | 7 in 16 |
What Link needs most is checked in this order: a fairy at one heart or less, three recovery hearts at three hearts or less, one at five hearts or less, a large magic jar when the magic meter is empty, a small one when it is half empty, Deku Seeds or arrows when Link has fewer than 6, bombs when he has fewer than 6, and a red Rupee when he has fewer than 11 Rupees. If he has enough of everything, nothing drops.
Young Link gets Deku Seeds where adult Link gets arrows, and the other way round, and an adult's Deku Stick turns into a green Rupee. Bombs, arrows, seeds, and magic only drop once Link has the bomb bag, the bow, the slingshot, or magic, and a recovery heart at full health turns into a green Rupee.
In the official guides
A bat that dives at Link once he gets close. Target it from far away and shoot it with the Slingshot, bow, Boomerang, or Hookshot.
接近したらZ注目して!逃げられても注目し続けられるよ。ゼルダの伝説 時のオカリナ 完全攻略ガイドブック (NTT出版, 1999), p. 176, Translated by 101Leafy
In the first room of the royal tomb Link must kill all the bats to open the gate; Z-targeting helps because they are hard to see in the dark.
Im ersten Raum vernichtet er zunächst alle Fledermäuse, um das Gitter zur Gruft zu öffnen.Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 34, Translated by 101Leafy