Website and data research by 101Leafy.

Keese

Keese is an enemy in Ocarina of Time on the Nintendo 64 with 1 health.

Navi's advice

When you get close to it, use Z Targeting. Even if it flies away, you can still target it.

Damage

How many points of health each attack takes off Keese. 0 means the attack does no damage, though it may still stun or knock it back.

AttackDamage
Deku Nut0
Deku Stick2
Fairy Slingshot1
Bombs2
Boomerang1
Fairy Bow2
Megaton Hammer2
Hookshot2
Kokiri Sword1
Master Sword2
Giant's Knife4
Fire Arrow2
Ice Arrow4
Light Arrow2
Din's Fire0
Mirror Shield0
Kokiri Sword (spin attack)1
Giant's Knife (spin attack)4
Master Sword (spin attack)2
Kokiri Sword (jump attack)2
Giant's Knife (jump attack)8
Master Sword (jump attack)4
Megaton Hammer (jump attack)4

Hits to defeat it with each weapon: damage calculator

Damage to Link

Health Link loses when an attack of Keese hits him, one line per attack strength, 16 points to a heart. Once a Great Fairy strengthens Link's defensive power, the damage is halved, rounded up.

DamageHeartsDouble DefenseEffect
8½¼Plain hit

Drops

When Keese is defeated, the game picks one of 16 slots at random, so each slot is a 1 in 16 chance. Some slots hold nothing.

ItemCountChance
Recovery Heart14 in 16
Recovery Heart32 in 16
Deku Seeds12 in 16
What Link needs most11 in 16
Nothing7 in 16

What Link needs most is checked in this order: a fairy at one heart or less, three recovery hearts at three hearts or less, one at five hearts or less, a large magic jar when the magic meter is empty, a small one when it is half empty, Deku Seeds or arrows when Link has fewer than 6, bombs when he has fewer than 6, and a red Rupee when he has fewer than 11 Rupees. If he has enough of everything, nothing drops.

Young Link gets Deku Seeds where adult Link gets arrows, and the other way round, and an adult's Deku Stick turns into a green Rupee. Bombs, arrows, seeds, and magic only drop once Link has the bomb bag, the bow, the slingshot, or magic, and a recovery heart at full health turns into a green Rupee.

In the official guides

A bat that dives at Link once he gets close. Target it from far away and shoot it with the Slingshot, bow, Boomerang, or Hookshot.

接近したらZ注目して!逃げられても注目し続けられるよ。

ゼルダの伝説 時のオカリナ 完全攻略ガイドブック (NTT出版, 1999), p. 176, Translated by 101Leafy

In the first room of the royal tomb Link must kill all the bats to open the gate; Z-targeting helps because they are hard to see in the dark.

Im ersten Raum vernichtet er zunächst alle Fledermäuse, um das Gitter zur Gruft zu öffnen.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 34, Translated by 101Leafy