Website and data research by 101Leafy.

Moblin

Moblin is an enemy in Ocarina of Time on the Nintendo 64 with 2 or 6 or 1 health.

KindEnemy
Health2, 6, 1
PlacesSacred Forest Meadow, Spirit Temple
EnglishMoblin
FrançaisMoblin
DeutschMoblin
日本語モリブリン

Damage

How many points of health each attack takes off Moblin. 0 means the attack does no damage, though it may still stun or knock it back.

AttackDamage 1Damage 2
Deku Nut00
Deku Stick22
Fairy Slingshot10
Bombs22
Boomerang00
Fairy Bow22
Megaton Hammer22
Hookshot20
Kokiri Sword11
Master Sword22
Giant's Knife44
Fire Arrow22
Ice Arrow44
Light Arrow22
Din's Fire00
Mirror Shield00
Kokiri Sword (spin attack)11
Giant's Knife (spin attack)44
Master Sword (spin attack)22
Kokiri Sword (jump attack)22
Giant's Knife (jump attack)88
Master Sword (jump attack)44
Megaton Hammer (jump attack)44

Hits to defeat it with each weapon: damage calculator

Damage to Link

Health Link loses when an attack of Moblin hits him, one line per attack strength, 16 points to a heart. Once a Great Fairy strengthens Link's defensive power, the damage is halved, rounded up.

DamageHeartsDouble DefenseEffect
8½¼Plain hit

Drops

When Moblin is defeated, the game picks one of 16 slots at random, so each slot is a 1 in 16 chance. Some slots hold nothing.

Roll 1
ItemCountChance
Blue Rupee37 in 16
Red Rupee17 in 16
Red Rupee32 in 16
Roll 2
ItemCountChance
Recovery Heart14 in 16
Recovery Heart32 in 16
Deku Seeds12 in 16
What Link needs most11 in 16
Nothing7 in 16

What Link needs most is checked in this order: a fairy at one heart or less, three recovery hearts at three hearts or less, one at five hearts or less, a large magic jar when the magic meter is empty, a small one when it is half empty, Deku Seeds or arrows when Link has fewer than 6, bombs when he has fewer than 6, and a red Rupee when he has fewer than 11 Rupees. If he has enough of everything, nothing drops.

Young Link gets Deku Seeds where adult Link gets arrows, and the other way round, and an adult's Deku Stick turns into a green Rupee. Bombs, arrows, seeds, and magic only drop once Link has the bomb bag, the bow, the slingshot, or magic, and a recovery heart at full health turns into a green Rupee.

In the official guides

A spear guard in the Sacred Forest Meadow that charges when Link is in front. It cannot be targeted, so slip behind it, or hit its back with the Hookshot.

正面に立つと、槍を構えながら猛スピードで突進してくる。

ゼルダの伝説 時のオカリナ 完全攻略ガイドブック (NTT出版, 1999), p. 179, Translated by 101Leafy

The sword is little use; hit them with the hookshot or bombs. The Club Moblin sends shockwaves.

Instead, Link most often used the hookshot to immobilize the monsters, although they also fell prey to bombs and arrows.

The Legend of Zelda: Ocarina of Time Official Nintendo Player's Guide (Nintendo of America, 1998), p. 66

Monstrous guards now patrol where Deku Scrubs once played; the Hookshot puts them out of action.

Link setzt sie mit dem Fanghaken schnell außer Gefecht.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 56, Translated by 101Leafy

The guard in the narrow passage before the meadow makes ground waves with his giant club; Link runs from wall to wall to slip past him.

Link weicht den Bodenwellen, die er mit seiner riesigen Keule erzeugt, geschickt aus.

Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 56, Translated by 101Leafy