Blue Jar
For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).
From the official guides
Recovers Link's magic points. There are two, a red one and a blue one. The recovery power varies.
Restores Link's MAGIC points. There are two, red and blue, and they restore different amounts.
The potion within restores Link's magic. Know that the red jar will fill up his magic meter.
There are red and blue ones. Red refills everything, blue refills one container.
Restores Link's magic points. There are red and blue ones, and the red one restores more.
It restores magic points. The red jar fills the meter all the way, and the blue one adds one block.
It refills one block of the magic gauge. Weak enemies carry it, and one appears for every six you defeat.
What it does
16 points of magic.
Where it is
Link finds none lying about. It comes only from enemy drops.
Enemy drops
7 in 8 of the drops of group 1. Every 6th enemy of the group that Link defeats leaves a drop instead of giving experience.
Red Moblin
Blue Moblin
Orange Moblin
Tall Orange Moblin
Spear Moblin
Red Octorok
Blue Octorok
Blue Keese
Red Keese
White Skullfish
Red Skullfish
Red Moa
Blue Moa
Blue Chuchu
Red Chuchu
Blue Beetle
Red Crocodile Warrior
Blue Beaked Head
Spike Crawler
Sand Worm
Red Spider
Blue Spider
Red Chomper
White Spiked Jaw
Blue Dragon Head
Orange Dragon Head
Blue Helmet Head
Red Helmet Head
