Bubble
Para The Legend of Zelda en la Nintendo Entertainment System (NES).
Según el manual
Un fuego fatuo. Si te toca, no puedes usar la espada durante un rato.
Traducido del manual japonés.
Enemigo
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| Tipo | Enemigo |
|---|---|
| Nombre inglés | Bubble |
| Nombre japonés | バブル |
Ilustración oficial

De las guías oficiales
A ghost flame. If one latches onto Link, he cannot draw his sword for a while.
A ghost flame. If one latches onto Link, he cannot draw his sword for a while.
The spirit of the dead. When it clings onto Link, he won't be able to unsheath his sword for a while.
"Will-o'-the-Wisps". If a Bubble attacks you, you won't sustain damage, however, you won't be able to use your sword for a few moments. If this happens while you are fighting with other enemies, the fight will be very tough for you. Watch out!
Touching it will not cost you life, but you go numb and cannot draw your sword for a while. When Bubbles are with other enemies, fight mainly with your B button weapons.
It is a will-o'-the-wisp, so attacking it does nothing. Be careful, because touching it stops you from using your sword for a while. You do not take damage, though.
A will-o'-the-wisp that wanders the labyrinths. Touch it and the shock knocks you back, and for a while you cannot draw your sword. You do not lose any energy, though.
A ghost flame. Touch it and you can't move. It can't be attacked with the sword.
To use a well-known name, a "will-o'-the-wisp." In other words, a ghost flame that drifts around the room fast and at random. If Link touches it, it possesses him and he can't draw his sword for a while. I think there was a room where this one, Wizzrobes, and Like Likes attack together. That one is pure hell!
A will-o'-the-wisp that drifts around the underground labyrinths. Be careful: if a Bubble touches you, you can't draw your sword for a while. It also can't be defeated, so when one appears, all you can do is run.
A will-o'-the-wisp that races all over the room in straight lines. If it catches you, you can't use your sword for a while.
A kind of will-o'-the-wisp. If one gets you, you can't draw your sword for a while, and in the meantime you have to dodge attacks from all kinds of enemies. It moves fast too, so be careful.
A huge will-o'-the-wisp. If it gets you, you take no damage, but you can't use your sword for a while. It can't be beaten, so keep running.
A will-o'-the-wisp. When one gets hold of Link he takes no damage, but for a while afterward he cannot draw his sword.
Datos
Golpes para vencerlo
Los golpes no lo debilitan.
Corazones perdidos por contacto
Tocarlo no quita corazones.
Lo que suelta
Suelta algo 104 de cada 256 veces (40,6%). Lo que suelta sale por turnos de estas 10 casillas:
Dónde aparece
Laberintos, Primera Misión
Nivel 6
- Sala 10: 2 a la vez
- Sala 25: 2 a la vez
- Sala 27: 1 a la vez
- Sala 29: 2 a la vez
- Sala 45: 2 a la vez
- Sala 56: 1 a la vez
- Sala 58: 1 a la vez
Nivel 9
- Sala 1: 3 a la vez
- Sala 3: 2 a la vez
- Sala 7: 3 a la vez
- Sala 16: 3 a la vez
- Sala 19: 2 a la vez
- Sala 23: 1 a la vez
- Sala 34: 2 a la vez
- Sala 37: 2 a la vez
- Sala 49: 1 a la vez
- Sala 54: 3 a la vez
- Sala 69: 1 a la vez
- Sala 71: 3 a la vez
- Sala 83: 1 a la vez
- Sala 86: 2 a la vez
- Sala 100: 1 a la vez
- Sala 101: 3 a la vez
- Sala 115: 3 a la vez
Laberintos, Segunda Misión
Nivel 9
- Sala 16: 2 a la vez
- Sala 17: 3 a la vez
- Sala 35: 1 a la vez
- Sala 54: 2 a la vez
- Sala 71: 2 a la vez
- Sala 82: 3 a la vez
- Sala 102: 1 a la vez
Rojo: salas donde aparece. Verde: la entrada.