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Palace 6

For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).

In East Hyrule. 27 rooms, 5 keys, and 8 locked doors.

Map

Each room on the map links to its full picture below. Elevators line up between floors; a room reached by a drop sits under the one above it.

Palace 6 map

From the official guides

Choose your path carefully to avoid the many pitfalls in Three-Eye Rock Palace. The dotted lines on the map below show Pit entrances and exits. To enter Barba's area, drop into the Pit, then immediately use Fairy Magic to fly to the right through the narrow opening. Avoid the fireballs Barba throws and attack its head.

Nintendo Player's Guide: NES Game Atlas (Nintendo of America, 1991), p. 70

Hidden in space and time, the sixth Palace is revealed by special clues. The Magic Key is essential, too.

Nintendo Power, January/February 1989 (Nintendo of America, 1989), p. 34

The home of Barba the dragon extends seven levels deep with many secrets and pits to trap the unwary.

Nintendo Power, March/April 1989 (Nintendo of America, 1989), p. 12

Palace 6 is very confusing, with loops and the like. It is best to move on while checking on the map exactly where you are.

リンクの冒険 (実業之日本社, 1987), p. 84, 101Leafy's translation

With Death Valley ahead, you go to return the last crystal to the statue. It will not be simple, though. With looping traps and traps that make you use up magic, it is the hardest palace yet.

完璧攻略シリーズ22 リンクの冒険必勝攻略法 (双葉社, 1987), p. 86, 101Leafy's translation

Boss

Fought in room 58.

Items

Enemies

Rooms

Room 36

Palace 6, room 36

A knight statue. An elevator.

Leads on: down to room 38.

Room 39

Palace 6, room 39

A locked door. An elevator.

Leads on: up to room 38, right to room 40.

Room 40

Palace 6, room 40

A locked door. A knight statue.

Leads on: left to room 39, down to room 45, right to room 41.

Room 44

Palace 6, room 44

A locked door.

Leads on: left to room 43.

Room 46

Palace 6, room 46

A locked door. An elevator.

Leads on: up to room 42, right to room 47.

Room 48

Palace 6, room 48

A locked door.

Leads on: down to room 55, right to room 49.

Room 52

Palace 6, room 52

A locked door. A knight statue. An elevator.

Leads on: left to room 51, down to room 56, right to room 53.

Room 56

Palace 6, room 56

An elevator.

Leads on: down to room 60, up to room 52.

Room 58

Palace 6, room 58

A locked door. A knight statue.

Leads on: left to room 57.

Room 62

Palace 6, room 62

A knight statue.

Leads on: left to room 61.

Palaces, room by room