Palace 6
For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).
In East Hyrule. 27 rooms, 5 keys, and 8 locked doors.
Map
Each room on the map links to its full picture below. Elevators line up between floors; a room reached by a drop sits under the one above it.
From the official guides
Choose your path carefully to avoid the many pitfalls in Three-Eye Rock Palace. The dotted lines on the map below show Pit entrances and exits. To enter Barba's area, drop into the Pit, then immediately use Fairy Magic to fly to the right through the narrow opening. Avoid the fireballs Barba throws and attack its head.
Hidden in space and time, the sixth Palace is revealed by special clues. The Magic Key is essential, too.
The home of Barba the dragon extends seven levels deep with many secrets and pits to trap the unwary.
Palace 6 is very confusing, with loops and the like. It is best to move on while checking on the map exactly where you are.
With Death Valley ahead, you go to return the last crystal to the statue. It will not be simple, though. With looping traps and traps that make you use up magic, it is the hardest palace yet.
Boss
Items
Enemies
Rooms
Room 52

A locked door. A knight statue. An elevator.
Leads on: left to room 51, down to room 56, right to room 53.


























