Palace 3
For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).
In West Hyrule. 15 rooms, 6 keys, and 6 locked doors.
Map
Each room on the map links to its full picture below. Elevators line up between floors; a room reached by a drop sits under the one above it.
From the official guides
When Link wanders around just south of the King's Tomb, he'll fall into a Pit that leads to the Island Palace. The first Key he sees is trapped under stones, but that's no problem for Link. Using the Glove with Downthrust, he can easily break through and grab the Key. Although the Palace seems easy at first, its guardian is a force to fear.
The Island Palace was built with fewer twists and turns, but a powerful enemy waits within. Link shrewdly uses Jump and Shield magic to work his way through.
Palace 3 has a surprisingly simple map. But the enemies that appear here are all quite tough. Never let your guard down!
The enemies are no harder than in the Midoro Swamp palace, but the layout is nasty. Floors made only of breakable blocks, keys buried deep in blocks, and other places that give you trouble everywhere.
Boss
Items
Enemies
Rooms
Room 8

A locked door. A knight statue. An elevator.
Leads on: left to room 7, down to room 12, right to room 9.














