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Isle of Ruins

For The Legend of Zelda: Phantom Hourglass on the Nintendo DS.

71 lines

Where the game puts the name you picked, these pages show Link.

  1. Isle of Ruins

  2. Oh, hey, you did it, kid! You found the pure metal! I say it's time we set a new course and get out of here.

  3. Look! Over there, Link!

  4. That's the path Bremeur mentioned. Now can we get to the second knight?

  5. Amazing! Look, Link, the shape of the island is changing! Half of the island that was underwater is now floating! The water has drained away. Let's get down, Link!

  6. Look! That door! That's the entrance to the corridor to the great temple!

  7. Hey, Link! Look! Loooook!

  8. So this is the corridor door. The tablet is over here!

  9. The tablets in the surface labyrinth... The crest will appear on the map of he who knows its secret solution.

  10. Surface labyrinth? You think that's like a maze? Did you see anything like that on this island?

  11. To those with power... The path to the kingdom will bring glory.

  12. Path to the kingdom, huh? So we can finally go deeper into the island! I think he said that we should see the third knight, Bremeur, right?

  13. ★ Travel east of me. All begins and ends with me.

  14. ★★ Travel south from me.

  15. ★★★ Travel northwest from me.

  16. ★★★★ Travel southwest from me. The path of the stars will reveal the crest.

  17. ★★★★★ Travel north from me. The path of the stars will reveal the crest.

  18. You did it! Now we can get inside the great temple, Link!

  19. Find the tablets with the five stars, as they hold the crest.

  20. When the five stars are aligned, the crest shall be revealed.

  21. What's that? You got it?! You got the pure metal, Link? Well, what are we still doing here then? Let's go! OKNot yet!

  22. Eh? You want to leave this island? YesNo

  23. What?! You're a strange one!

  24. What are you doing? Hurry up! We'd be done already if I was the one out there! But someone needs to stay here and look after the ship. A shame, really!

  25. What a weirdly shaped island. This just can't be natural! I think it's safe to say that this is the Cobble Kingdom.

  26. All right, then get on board. We're setting sail!

  27. What? Still have stuff to do? Well, hurry up and take care of business!

  28. That's...crazy! The island just floated up! It's the real form of the Isle of Ruins!

  29. You got a hammer! It's small, but it packs a punch! Tap something to hit it. Tap and hold to build up huge hammering power.

  30. You got the King's Key! Some say it holds secrets of the Cobble Kingdom. Take good care of it and check it on the Collection screen.

  31. You got the Aquanine! It's one metal you need to make the sacred sword. Only a sword forged of the three pure metals has the power to defeat Bellum!

  32. Mutoh's Temple

  33. Doylan's Temple

  34. Max's Temple

  35. Bremeur's Temple

  36. Eox, Ancient Stone Soldier

  37. I can hear the sound of the water rushing...

  38. King Mutoh

    Ah, so you are the one who restored silence to our temple. My name is Mutoh. I am the king of the great Cobble Kingdom. Only the true hero would have with him the three spirits of the Ocean King. Not to mention the ability to defeat that foul beast. I know what you seek.

  39. Linebeck

    You did it! You got the pure metal from this island, Link! Come on, let's hurry back to Linebeck!

  40. Bremeur

    The seal has been broken with the King's Key. The land has been resurrected! Take the new path and meet the first knight, Max!

  41. Bremeur

    This is the Cobble Kingdom, land of the sea people that was destroyed long ago... I am one of the four knights who serve under the king. I am the third knight, Bremeur. I defend the seal of the land.

  42. Let's get the King's Key so we can wake up this land from its long sleep... Because... These amazing ruins mean there has to have been a kingdom here long ago. I'm starting to think that pure metal might be here.

  43. Bremeur

    So you seek the pure metal to forge the sacred sword and slay a great monster... Our King Mutoh did have the pure metal you seek. But a monster entered his temple, awakening him from his sleep. He is enraged. Can you enter his temple and slay the monster? Can you calm the king's great rage? YesNo

  44. Bremeur, Max

    Well then, you should go.

  45. Bremeur

    Well then, show us how you can defeat the monster and soothe the angry king. Once the king has calmed down, I believe he will be willing to hear your story. To enter the great temple of King Mutoh, the sealed land must be resurrected. Meet the second knight, Doylan, who sleeps in the temple to the island's east. That temple is treacherous, but if you can overcome it, he will acknowledge you. I will open another path for you. Let it lead you.

  46. Bremeur

    Well then, I cannot permit you to meet our king. Go now.

  47. Bremeur

    Ah! You hold the King's Key! Place it upon the platform.

  48. Bremeur

    You need the permission of the two final knights to enter King Mutoh's temple. Take the path that I will open to meet the second knight, Doylan.

  49. Bremeur

    Do you want to try to calm the king's rage? YesI can't!

  50. Doylan

    I am the second knight, Doylan! I am the protector of the key that keeps the land sealed! I am impressed you were able to clear the traps and monsters in this temple! I will not stop one who is trying to return the king to sleep. Take this King's Key.

  51. Doylan

    Take that key and return to the third knight, Bremeur. Release the seal and restore our kingdom to its rightful shape.

  52. Doylan

    Ah, our kingdom has finally returned! It takes me back... I want to thank you, Link.

  53. Max

    I am the first knight, Max. So a human can break this island's seal...

  54. Max

    To enter the king's temple, you must draw the secret crest on the corridor door. Discover the crest, and the great corridor door will open for you. You must solve the riddle written on the tablet in the corridor. I will open the entrance to the corridor. Now, be on your way...

  55. Max

    I see. Then allow me to explain.

  56. Max

    Ah. So you solved the riddle and opened the corridor door. Go forth and slay the monster that broke the king's rest. Meet the king.

  57. Bremeur

    You, boy with the Regal Necklace. Something from where King Mutoh sleeps is needed? YesNo

  58. Max

    I can allow you to meet him if you aim to defeat the monster, as you say. However, you must first pass this trial that I am about to present to you. So, do you seek to face my trial? YesNo

  59. The path will open when mighty attacks change the color of the tiles.

  60. He who chooses the hidden path over the long road will cross in time.

  61. Bombs buy time.

  62. There was one of these things earlier. I wonder what it is... I think I saw one in the Temple of the Ocean King too. Looks like a switch, but it's rusty and probably won't budge if you stand on it.

  63. Touch the footprint... Slam the pillar...

  64. Red and blue. When they are aligned in their true form, the path will open.

  65. Open the path. Create the true form here.

  66. Bremeur

    The way to open the door to where Mutoh sleeps is on the southwest tablet. Do not tell anyone.

  67. King Mutoh

    So you say the Ocean King is in dire trouble. I can't help in my current state, but your presence gives me great confidence. I will give you our sacred treasure, the Aquanine. Please, take it with you. I will now return to my blissful slumber. We are all counting on you to help the Ocean King.

  68. Impressive ruins they got here! I wonder if the pure metal is here.

  69. Look at this place... I bet it's packed with traps! We'd better be extra careful here, Link.

  70. The key won't reach from here.

  71. Bremeur, Doylan, Max

    I can now sleep in peace. Thank you.

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