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Battle Mode

For The Legend of Zelda: Phantom Hourglass on the Nintendo DS.

Battle Mode is the two-player game in Phantom Hourglass. One player is Link and carries Force Gems back to his base, the other draws paths for three Phantoms to catch him. When the time runs out or a Phantom hits Link, the players switch, and after three turns each the higher score wins.

Stages

One stage will be automatically selected from the eight.

Ciela's lesson

Welcome to Battle Mode!

I'm Ciela, and it's my job to tell you all about how to play this game!

In this game, players take turns playing as Link...

And as three big, evil Phantoms! Players battle it out for the most points.

Right! Just like that, you can move by touching the direction you want to go!

OK, next I'm going to explain the rules!

The △ that you're holding is called a Force Gem.

You can earn points by carrying these back to your base!

Because you are on the red team, your base is the one with the red floor.

It appears on the map on the top screen as well, so take a look!

When you're holding a △, you will be able to see where Phantoms are.

The area that you are standing on is called a safe zone!

Only Link can enter safe zones. Magic keeps the Phantoms out of them!

Phantoms can't see Link when he's in a safe zone, so you can trick them.

And remember, if a red or blue △ is placed on a safe zone, it will turn yellow.

Next, I'll explain the top screen!

If you drop the △フォース on the red floor, it'll turn red and you'll earn points.

But if you drop it on the blue floor, your enemy will earn points. So don't do it!

The △フォースs come in small, medium, and large sizes.

Bigger ones are heavier but worth more points. Run along to the next topic!

Look at the top screen!

Do you see the hourglass and some numbers? That's your time limit.

If time runs out, you'll switch sides. Then it's your turn to be the Phantoms.

You'll take turns like this. Once each player has had three turns, the game ends.

Whoever has the most points, wins! Next, I'll explain the Phantoms.

Draw lines on the map to set the path the Phantoms will walk.

Touch any Phantom on the lower screen and draw lines to make one move.

Try drawing a line to the right to make a Phantom move to the right!

You did it!

During a game, move the three evil Phantoms to catch Link.

Touch all of the icons and draw lines to make each of them move. Try it!

Even after drawing a line, you can tap a Phantom and redraw a line.

Press the L and R Buttons to change the camera view.

Once you're done, move one of the Phantoms so that it will catch Link.

OK, next I'm going to show you how to catch that wily Link!

Move the Phantom that is moving right farther that way, toward Link.

If it gets close to Link, it will attack! If it hits Link, you'll switch sides.

Last, I'm going to tell you all you need to know about helpful items.

Shortly after a game is started, helpful items will appear on the screen.

Items for red players are in red capsules.

Items for blue players are in blue capsules.

Tap capsules that are your color to take them.

Tap your opponent's capsule to break it!

You never know what's in a capsule, but you need them to help you win!

Phew, that's all I have to say about how to play!

I told you a lot, but there are still some secrets. Discover them for yourself.

Well then, have fun playing Battle Mode!

Force Gem points

Force Gem Point Values: Big: 15 points. Medium: 5 points. Small: 1 point.

Item capsules

What the game says when a capsule opens:

  • 30 seconds added!
  • Speed up!
  • Clone created!
  • Strength up!
  • One hit immunity!
  • 30 seconds subtracted!
  • Wind walls activated!
  • Attack upgrade!
  • Force Gems shuffled!

Big Plays

  • No ItemsWin without taking a single item.
  • No DribbleWin, but don't drop Force Gems outside bases or safe zones.
  • LimitWin a match, felling Link in the last 20 sec. of two turns.
  • SoloDefeat Link in any one turn using only one Phantom.
  • BreakBreak 10 or more of your opponent's helpful items.
  • TakePick up 10 or more of your own helpful items.
  • Perfect MasterComplete a Perfect and Limit at the same time.
  • QuickWin a match, felling Link in the first 20 sec. of two turns.
  • MiracleWin 1-0.
  • Get EverythingWin, turning all the Force Gems your color.
  • GuardianWin without letting your opponent score any points.
  • PerfectComplete both the Get Everything and Guardian together.
  • No MissWin without being taken down once as Link.
  • Guard KingTake Link down three times as the Phantoms.
  • MasterComplete a No Miss and Guardian at the same time.
  • Battle MasterComplete a Limit and Master at the same time.

You've done all 16 Big Plays! See the Postman in the main quest!

Tips

You can see the Phantoms when you are holding a △. Use this advantage!

Don't carry big △s around! It's faster to throw them as you go.

The higher your score, the stronger Link becomes! He'll carry big △s with ease!

Link won't appear on your foe's map when he is in a safe zone.

Complete Big Plays to add to your Battle Points!

Players who use items well have a big advantage!

Complete five or more Big Plays at once to earn a Combo Bonus.

Put a △ that is your foe's color in a safe zone to make it yellow!

You can draw paths for Phantoms from the start of the starting count.

Press the L or R Button to swap between the Phantoms on the top screen!

One follows Link, one blocks Link's path, one predicts Link's movements.

Beat someone with more Battle Points to earn more Battle Points!

You're better off getting lots of small △s instead of one big △!

One way to attack your foe is to break all of his helpful items!

Place Phantoms close to the △s to protect them from Link!