Website and data research by 101Leafy.

Stinger

Stinger is an enemy in Ocarina of Time on the Nintendo 64 with 2 health.

Navi's advice

Destroy it before it flies into you!

KindEnemy
Health2
PlacesInside Jabu-Jabu's Belly, Water Temple, Gerudo Training Ground
EnglishStinger
FrançaisManta
DeutschElektromanta
日本語スティンガ

Damage

How many points of health each attack takes off Stinger. 0 means the attack does no damage, though it may still stun or knock it back.

AttackDamage 1Damage 2
Deku Nut00
Deku Stick22
Fairy Slingshot11
Bombs22
Boomerang00
Fairy Bow22
Megaton Hammer22
Hookshot22
Kokiri Sword11
Master Sword22
Giant's Knife44
Fire Arrow22
Ice Arrow22
Light Arrow22
Din's Fire00
Mirror Shield00
Kokiri Sword (spin attack)11
Giant's Knife (spin attack)44
Master Sword (spin attack)22
Kokiri Sword (jump attack)22
Giant's Knife (jump attack)88
Master Sword (jump attack)44
Megaton Hammer (jump attack)44

Hits to defeat it with each weapon: damage calculator

Damage to Link

Health Link loses when an attack of Stinger hits him, one line per attack strength, 16 points to a heart. Once a Great Fairy strengthens Link's defensive power, the damage is halved, rounded up.

DamageHeartsDouble DefenseEffect
8½¼Plain hit
8½¼Knocks Link far back

Drops

When Stinger is defeated, the game picks one of 16 slots at random, so each slot is a 1 in 16 chance. Some slots hold nothing.

Roll 1
ItemCountChance
Green Rupee12 in 16
Magic Jar (small)12 in 16
Deku Seeds12 in 16
Blue Rupee11 in 16
Recovery Heart11 in 16
Recovery Heart31 in 16
What Link needs most11 in 16
Nothing6 in 16
Roll 2
ItemCountChance
Recovery Heart14 in 16
Recovery Heart32 in 16
Deku Seeds12 in 16
What Link needs most11 in 16
Nothing7 in 16

What Link needs most is checked in this order: a fairy at one heart or less, three recovery hearts at three hearts or less, one at five hearts or less, a large magic jar when the magic meter is empty, a small one when it is half empty, Deku Seeds or arrows when Link has fewer than 6, bombs when he has fewer than 6, and a red Rupee when he has fewer than 11 Rupees. If he has enough of everything, nothing drops.

Young Link gets Deku Seeds where adult Link gets arrows, and the other way round, and an adult's Deku Stick turns into a green Rupee. Bombs, arrows, seeds, and magic only drop once Link has the bomb bag, the bow, the slingshot, or magic, and a recovery heart at full health turns into a green Rupee.

In the official guides

A ray-shaped monster that rises from the water bottom and charges. The Hookshot works underwater; in the air use the Hookshot or bow.

突っ込んでくる前に倒して!

ゼルダの伝説 時のオカリナ 完全攻略ガイドブック (NTT出版, 1999), p. 177, Translated by 101Leafy