Shell Blade
Shell Blade is an enemy in Ocarina of Time on the Nintendo 64 with 2 health.
Navi's advice
Its internal muscle is its weak point!
| Kind | Enemy |
|---|---|
| Health | 2 |
| Places | Water Temple, Gerudo Training Ground |
| English | Shell Blade |
| Français | Coquillos |
| Deutsch | Killermuschel |
| 日本語 | シェルブレード |
Damage
How many points of health each attack takes off Shell Blade. 0 means the attack does no damage, though it may still stun or knock it back.
| Attack | Damage |
|---|---|
| 0 | |
| 0 | |
| 0 | |
| 2 | |
| 0 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| Master Sword | 2 |
| 4 | |
| 4 | |
| 2 | |
| 2 | |
| 4 | |
| 0 | |
| 1 | |
| 4 | |
| Master Sword (spin attack) | 2 |
| 2 | |
| 8 | |
| Master Sword (jump attack) | 4 |
| 0 |
Damage to Link
Health Link loses when an attack of Shell Blade hits him, one line per attack strength, 16 points to a heart. Once a Great Fairy strengthens Link's defensive power, the damage is halved, rounded up.
| Damage | Hearts | Double Defense | Effect |
|---|---|---|---|
| 8 | ½ | ¼ | Knocks Link far back |
Drops
When Shell Blade is defeated, the game picks one of 16 slots at random, so each slot is a 1 in 16 chance. Some slots hold nothing.
| Item | Count | Chance |
|---|---|---|
| Bundle of arrows (5) | 1 | 8 in 16 |
| Bundle of arrows (10) | 1 | 4 in 16 |
| Bundle of arrows (30) | 1 | 3 in 16 |
| What Link needs most | 1 | 1 in 16 |
It also leaves this every time:
What Link needs most is checked in this order: a fairy at one heart or less, three recovery hearts at three hearts or less, one at five hearts or less, a large magic jar when the magic meter is empty, a small one when it is half empty, Deku Seeds or arrows when Link has fewer than 6, bombs when he has fewer than 6, and a red Rupee when he has fewer than 11 Rupees. If he has enough of everything, nothing drops.
Young Link gets Deku Seeds where adult Link gets arrows, and the other way round, and an adult's Deku Stick turns into a green Rupee. Bombs, arrows, seeds, and magic only drop once Link has the bomb bag, the bow, the slingshot, or magic, and a recovery heart at full health turns into a green Rupee.
In the official guides
A giant clam on the water bottom. Target it, and fire the Hookshot at its foot the moment its shell opens.
貝柱が弱点よ!ゼルダの伝説 時のオカリナ 完全攻略ガイドブック (NTT出版, 1999), p. 177, Translated by 101Leafy
Strike it when its shell opens.
The Legend of Zelda: Ocarina of Time Official Nintendo Player's Guide (Nintendo of America, 1998), p. 81
Use the Hookshot or the Fairy Bow with Z Targeting.
Using Z Targeting, use your Hookshot or Fairy Bow to defeat the Shell Blades.
The Legend of Zelda: Ocarina of Time, Prima's Official Strategy Guide (Prima Publishing, 1998), p. 78