Reloj
Para The Legend of Zelda en la Nintendo Entertainment System (NES).
Según el manual
Los enemigos dejan de moverse mientras Link siga en esa zona.
Traducido del manual japonés.
Objeto
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| Tipo | Objetos |
|---|---|
| Nombre inglés | Clock |
| Nombre japonés | マジカルクロック |
Ilustración oficial

De las guías oficiales
Taking this stops the enemies from moving. It only works on that screen.
Taking this stops the enemies from moving. It only works on that screen.
The enemy stops moving when Link has this. Mind you, it works only for the screen he's on at the moment.
A magical clock sometimes appears when you beat your enemies. When it does and you pick it up, your enemies on the screen can't move so you have plenty of time to attack them. Keep in mind, however, that you can enjoy the power of this magical clock only within that particular screen.
Enemies drop it now and then. Taking it makes Link invincible and stops most enemies in place.
A handy clock that stops the monsters from moving when you pick it up. Link flickers too, which is cute. It wears off when the screen scrolls!
Stops enemies from moving. It appears when you defeat an enemy.
It stops all enemies on the screen and makes you invincible, but only on that screen. When there are lots of nasty enemies, nothing is more welcome!
Appears when you defeat an enemy. Take it and the enemies stop moving. Finish them off while they are frozen. It works only on that screen.
A lucky item that stops enemies moving. You can beat them all you like. But if you get carried away and touch an enemy, you still take damage.
A strange clock that can control time. When Link takes it, he can stop time. In other words, he can stop the enemies from moving. Only on that screen, though.
Some enemies turn into a Magical Clock when you kill them. Take it and the remaining enemies freeze in place. Beat them while they can't move.
It sometimes appears when you beat an enemy. Take it and every enemy on the screen stops moving, so you can beat them at your leisure. But the Magical Clock only works on that one screen.
Lo sueltan los enemigos
5,9% por enemigo vencido: el enemigo suelta algo 152 de cada 256 veces, y este objeto ocupa 1 de sus 10 casillas.
4,1% por enemigo vencido: el enemigo suelta algo 104 de cada 256 veces, y este objeto ocupa 1 de sus 10 casillas.
Para qué sirve
Detiene a todos los enemigos de la pantalla hasta que Link sale de ella.