Meer der Blätter
Zu The Legend of Zelda: A Link to the Past & Four Swords für den Game Boy Advance (GBA).
101Leafy hat das Spiel für die Karten dieser Seiten untersucht. Keine Stage ist zweimal gleich: Jeder Besuch wird aus den Karten auf der Seite der Stage zusammengesetzt. Die Nummern auf einer Karte zeigen, wo die Spieler 1, 2, 3 und 4 starten.
Aus dem offiziellen Lösungsbuch
Every time you blaze a trail through the Sea of Trees, its woodlands grow more tangled—and its traumas more terrifying. It has so many variations that we can cover only a few examples of what you'll see.
The Sea of Trees contains so many challenges—which change every time you plunge in—that you may wonder if you'll ever emerge from the forest. You'll encounter many obstacles that you won't find in any other stage, such as tree mazes choked with plant life and railways that cut through the wilderness. Only if you work as a team will you have a chance at survival. If you go your separate ways, the forest will devour you.
To whittle the gelatinous creature down to nothing, position one party member on either side of the creature, then bat it back and forth with your swords. If you do so quickly, the creature won't have time to regenerate.
The bizarre foes with ears that protrude far from their bodies have little to fear from a single player's attack. But if each of two players grabs an ear and pulls, the critter will split apart and dump its innards all over the lawn.
Karten
1234Karte 1 Gegner: Chuchu
1234Karte 2 Gegner: Pyromagus
1234Karte 3 Gegner: Chuchu
12Karte 4
12Karte 5 Some settings are complete unto themselves—they don't require that a random part be placed in their midst. The woodland maze is one such monstrosity. No matter how many times you venture into the woodland maze, you'll be disoriented because the starting location changes each time. The warp zone—and its single Heart Container—is always in the northwest corner.
The Legend of Zelda: A Link to the Past & Four Swords, The Official Nintendo Player's Guide (Nintendo of America, 2002), S. 111
12Karte 6 Gegner: Chuchu
1234Karte 7 Gegner: Chuchu, Flederbeißer
12Karte 8 Gegner: Chuchu, Flederbeißer
1234Karte 9
1234Karte 10
12Karte 11 Gegner: Chuchu
1234Karte 12
1234Karte 13
1234Karte 14 Gegner: Chuchu
1234Karte 15 Gegner: Stalfos-Ritter
1234Karte 16
1234Karte 17 Gegner: Chuchu
1234Karte 18
1234Karte 19 Gegner: Chuchu
Gegner
101Leafy hat das Spiel untersucht, um zu sehen, wo diese Gegner auftauchen. Unter jeder Karte stehen die, die sie rufen kann. Four Swords spielt jede Stage auf drei Stufen, und manche Karten rufen auf jeder Stufe andere Gegner. Wo sie sich unterscheiden, steht die Stufe dabei.
Feenquelle
Der Raum der großen Fee in Meer der Blätter.

Bossraum
Der Boss am Ende von Meer der Blätter. Boss des Meers der Blätter

