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Life spell

For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).

What it does

Refills part of Link's life meter.

Official art

Life, official art from リンクの冒険 取扱説明書
Life. リンクの冒険 取扱説明書 (任天堂, 1987), p. 46

From the official guides

This can recover Link's LIFE points (but only to a certain extent!). You should use this magic before all is lost.

Zelda II The Adventure of Link Instruction Booklet (Nintendo of America, 1988), p. 43

This restores some of Link's LIFE points. Use this spell before you're done for.

リンクの冒険 取扱説明書 (任天堂, 1987), p. 46, 101Leafy's translation

Dark moments will come when Link is nearly spent. Using Life, he will regain three measures of vitality.

Nintendo Power, January/February 1989 (Nintendo of America, 1989), p. 20

Restores three heart containers' worth of Link's LIFE points. It takes a little time to work, so be careful.

ファミリーコンピュータMagazine 特別編集 リンクの冒険 (徳間書店, 1987), p. 57, 101Leafy's translation

Restores Link's LIFE points. Remember that it does not fill them completely. Use it with a little to spare, or you may get GAME OVER while it is still healing.

リンクの冒険 (秋田書店, 1987), p. 8, 101Leafy's translation

A very important spell that restores three blocks of the LIFE meter. You can learn it in Saria, the third town. It uses up a lot of magic points, so use it wisely!

リンクの冒険 (実業之日本社, 1987), p. 8, 101Leafy's translation

It restores three gauges of lost Life (health). The further you get in the game, the more this spell matters. An instant spell with a middling magic cost.

完璧攻略シリーズ22 リンクの冒険必勝攻略法 (双葉社, 1987), p. 6, 101Leafy's translation

Magic used

Magic the spell uses at each of Link's magic levels. A magic container holds 16.

Level12345678
Magic140140120120100100100100

Where Link learns it

The wise man of Saria teaches it to Link once he has 3 or more magic containers.

USE THIS MAGIC TO RESTORE YOUR LIFE.

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