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Palace 4

For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).

In Maze Island. 21 rooms, 6 keys, and 8 locked doors.

Map

Each room on the map links to its full picture below. Elevators line up between floors; a room reached by a drop sits under the one above it.

Palace 4 map

From the official guides

The statue at the entrance to the Maze Palace also holds either a Red Magic Jar or an enemy. To find out which, strike it. To get the valuable Winged Boots in this Palace, you'll have to fall through a Pit to the area where they're hidden. The dotted lines below show your path. Drop and hold Right on your controller to land on the ledge.

Nintendo Player's Guide: NES Game Atlas (Nintendo of America, 1991), p. 69

Connected by a bridge to the mainland, the island is the home of the fourth Palace wherein live a host of Wizards and other beings.

Nintendo Power, January/February 1989 (Nintendo of America, 1989), p. 32

This palace is where pitfalls first appear. Unless you fall into this hole, you cannot get the Boots.

リンクの冒険 (実業之日本社, 1987), p. 78, 101Leafy's translation

The palace itself is not very complicated, but the keys are placed cleverly. It is a nasty kind of maze, built to make you take the long way round.

完璧攻略シリーズ22 リンクの冒険必勝攻略法 (双葉社, 1987), p. 70, 101Leafy's translation

Boss

Fought in room 28.

Items

Enemies

Rooms

Room 15

Palace 4, room 15

A knight statue. An elevator.

Leads on: down to room 18.

Room 18

Palace 4, room 18

A locked door. An elevator.

Leads on: left to room 17, up to room 15, right to room 19.

Room 22

Palace 4, room 22

A knight statue.

Leads on: left to room 21.

Room 25

Palace 4, room 25

A knight statue.

Leads on: left to room 24.

Room 26

Palace 4, room 26

A locked door. An elevator.

Leads on: up to room 20, right to room 27.

Room 28

Palace 4, room 28

A locked door. A knight statue.

Leads on: left to room 27.

Room 29

Palace 4, room 29

An elevator.

Leads on: down to room 33, up to room 23.

Room 33

Palace 4, room 33

A locked door. An elevator.

Leads on: left to room 32, up to room 29, right to room 34.

Palaces, room by room