Palace 4
For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).
In Maze Island. 21 rooms, 6 keys, and 8 locked doors.
Map
Each room on the map links to its full picture below. Elevators line up between floors; a room reached by a drop sits under the one above it.
From the official guides
The statue at the entrance to the Maze Palace also holds either a Red Magic Jar or an enemy. To find out which, strike it. To get the valuable Winged Boots in this Palace, you'll have to fall through a Pit to the area where they're hidden. The dotted lines below show your path. Drop and hold Right on your controller to land on the ledge.
Connected by a bridge to the mainland, the island is the home of the fourth Palace wherein live a host of Wizards and other beings.
This palace is where pitfalls first appear. Unless you fall into this hole, you cannot get the Boots.
The palace itself is not very complicated, but the keys are placed cleverly. It is a nasty kind of maze, built to make you take the long way round.
Boss
Items
Enemies
Rooms
Room 17

A locked door. A knight statue. An elevator.
Leads on: left to room 16, down to room 21, right to room 18.




















