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Great Palace

For Zelda II The Adventure of Link on the Nintendo Entertainment System (NES).

In East Hyrule. 55 rooms, 0 keys, and 0 locked doors.

Map

Each room on the map links to its full picture below. Elevators line up between floors; a room reached by a drop sits under the one above it.

Great Palace map

From the official guides

If the six crystals are placed in the stone statues, you finally enter the Great Palace. The Great Palace is so huge that it greatly exceeds what Link had imagined. Link's true heart will be tested when he defeats the last of the guardians.

Zelda II The Adventure of Link Instruction Booklet (Nintendo of America, 1988), p. 40

Once the six crystals are set in the statues, it is finally time to storm the Great Palace. The Great Palace is far bigger than Link ever imagined. And when he beats the last guardian, Link's true heart will be tested!

リンクの冒険 取扱説明書 (任天堂, 1987), p. 41, 101Leafy's translation

You can't enter the Great Palace without completing the other first six. It's bigger and tougher than the others, so be prepared before you attempt it. You need to know all of the Spells and have your Powers pumped to the max. Many enemies inhabit the Palace. You can't fight them all, so don't waste your strength when it's not necessary. Just remember: running is good. Take to your heels when you can avoid a confrontation! Before you're through, you'll see Bots galore, a thundering bird, and a familiar shadow.

Nintendo Player's Guide: NES Game Atlas (Nintendo of America, 1991), p. 72

At last you reach the Great Palace! Inside, it shines gold and is a huge maze of more than 50 rooms. Its guards were all made by the late king using the power of the gods. Their life and attack power are far beyond anything before. What god waits beyond them?

ファミリーコンピュータMagazine 特別編集 リンクの冒険 (徳間書店, 1987), p. 54, 101Leafy's translation

The Great Palace has a complicated layout where spaces overlap. Its shape changes depending on the route you take. But if you make your own map as you go, you will be fine. Fill in the chart above yourself and uncover the secrets of the Great Palace!

リンクの冒険 (実業之日本社, 1987), p. 90, 101Leafy's translation

Once you have cleared the six palaces, it is finally time to storm the Great Palace in Death Valley. But just getting there is hard work. Strong enemies attack without end.

完璧攻略シリーズ22 リンクの冒険必勝攻略法 (双葉社, 1987), p. 92, 101Leafy's translation

Boss

Fought in room 53.

Items

Enemies

Rooms

Room 0

Great Palace, room 0

An elevator.

Leads on: down to room 2.

Room 1

Great Palace, room 1

An elevator.

Leads on: down to room 6, right to room 2.

Room 6

Great Palace, room 6

An elevator.

Leads on: left to room 5, up to room 1, right to room 7.

Room 8

Great Palace, room 8

An elevator.

Leads on: left to room 7, down to room 12.

Room 9

Great Palace, room 9

An elevator.

Leads on: up to room 5, right to room 10.

Room 12

Great Palace, room 12

An elevator.

Leads on: up to room 8, right to room 13.

Room 14

Great Palace, room 14

An elevator.

Leads on: down to room 17, right to room 15.

Room 15

Great Palace, room 15

An elevator.

Leads on: left to room 14, up to room 10.

Room 16

Great Palace, room 16

An elevator.

Leads on: down to room 18, up to room 13.

Room 17

Great Palace, room 17

An elevator.

Leads on: down to room 19, up to room 14.

Room 18

Great Palace, room 18

An elevator.

Leads on: down to room 22, up to room 16.

Room 21

Great Palace, room 21

An elevator.

Leads on: down to room 25, right to room 22.

Room 24

Great Palace, room 24

An elevator.

Leads on: down to room 35, up to room 20.

Room 52

Great Palace, room 52

Leads on: right to room 53.

Room 54

Great Palace, room 54

Leads on: left to room 53.

Room 33

Great Palace, room 33

An elevator.

Leads on: down to room 40, up to room 30.

Room 34

Great Palace, room 34

An elevator.

Leads on: down to room 42, up to room 32.

Palaces, room by room