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Rope

Per The Legend of Zelda su Nintendo Entertainment System (NES).

Nemico

Rope

TipoNemico
Nome ingleseRope
Nome giapponeseロープ (traduzione di 101Leafy)

Illustrazione ufficiale

Rope, illustrazione ufficiale da ゼルダの伝説 取扱説明書
Rope. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 34

Dalle guide ufficiali

A poisonous snake that has settled in the labyrinths. It is quick to sense other creatures and rushes at them once it spots them. Its attack is weak.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 34, traduzione di 101Leafy

A poisonous snake that has settled in the labyrinths. It is quick to sense other creatures and rushes at them once it spots them. Its attack is weak.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 28, traduzione di 101Leafy

A poisonous snake that has made the labyrinths its home. It senses other creatures quickly and suddenly comes after them (and Link, for that matter!) once it has found them out. This one hasn't got a lot of attacking power.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 35

These poisonous snakes inhabit the Underworld mazes. A Rope is fast and has a keen sense for other animals. He strikes at you as soon as he sees you. He doesn't have a strong offensive power, but as he gets closer to you, his speed increases. It's a good idea to let him approach you first, and then attack him.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 21

When it lines up with Link vertically or horizontally, it charges at him. Its movement is fairly simple, though, so it is easy if you stay calm and attack.

ゼルダの伝説 (二見書房, 1986), p. 72, traduzione di 101Leafy

Look closely and some Ropes seem to flash. Those are powered-up Ropes. They move the same way, but they charge at you much faster.

ゼルダの伝説 (二見書房, 1986), p. 82, traduzione di 101Leafy

A poisonous snake that lives in the labyrinths. It is not very strong, but when it spots an enemy it rushes straight at it. It is quite fast, so if you are not careful it will bite you.

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 28, traduzione di 101Leafy

It has a cute face, but it is a poisonous snake. When it spots Link it suddenly speeds up and attacks.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 28, traduzione di 101Leafy

A poisonous snake. Its attack is weak, but it moves fast. The sword is enough to beat it.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 36, traduzione di 101Leafy

A poisonous snake that has settled in the labyrinths. When it finds Link in the same row or column, it rushes at him at great speed. But its poison isn't very strong, and the damage is low. There are lots near the start of Level 2, so it may be best not to walk into the middle of a room carelessly.

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 50, traduzione di 101Leafy

A poisonous snake that slithers around the labyrinths. When Link steps into the same line as a Rope, it rushes at him. Its attack isn't very strong, though, so turn this habit against it: lure it to a good spot and defeat it.

ゼルダの伝説 (秋田書店, 1986), p. 50, traduzione di 101Leafy

Once it turns toward Link, it rushes at him fast. Its attack is weak, but don't let its movement throw you.

ゼルダの伝説 (双葉社, 1986), p. 18, traduzione di 101Leafy

Poisonous snakes that live in the labyrinths. They have a keen sense for other creatures, and when they spot one they close in fast. Their attack isn't strong, but they show up in large numbers, which makes them a nuisance.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 22, traduzione di 101Leafy

A poisonous snake that guards its territory. Get close and it speeds up and suddenly charges. Its stamina and attack are not very strong, though, so it is easy if you watch for the change in its movement. It carries more Rupees than anything else in the labyrinths.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 72, traduzione di 101Leafy

A poisonous snake that lives in the labyrinth. It has a keen sense for other creatures, and when it finds one it closes in at top speed.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 12, traduzione di 101Leafy

Dati

Colpi per sconfiggerlo

Cuori persi a ogni contatto

Senza anelloAnello bluAnello rosso
0,50,250,125

Calcolatore dei danni per ogni nemico

Oggetti lasciati

Lascia qualcosa 152 volte su 256 (59,4%). L'oggetto viene da questi 10 posti, a turno:

  • 5 rupie2 su 10 (11,9% per nemico sconfitto)
  • Rupia5 su 10 (29,7% per nemico sconfitto)
  • Orologio1 su 10 (5,9% per nemico sconfitto)
  • Cuore2 su 10 (11,9% per nemico sconfitto)

Dove compare

Labirinti, Prima missione

Livello 2

  • Stanza 46: 8 alla volta
  • Stanza 78: 5 alla volta
  • Stanza 108: 6 alla volta
  • Stanza 109: 5 alla volta
  • Stanza 110: 3 alla volta
  • Stanza 126: 5 alla volta

Livello 7

  • Stanza 120: 5 alla volta

Labirinti, Seconda missione

Livello 2

  • Stanza 85: 6 alla volta

Livello 7

  • Stanza 88: 8 alla volta
  • Stanza 95: 8 alla volta

Rosso: le stanze in cui si trova. Verde: l'ingresso.