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Pols Voice

Per The Legend of Zelda su Nintendo Entertainment System (NES).

Nemico

Pols Voice

TipoNemico
Nome inglesePols Voice
Nome giapponeseポルスボイス (traduzione di 101Leafy)

Illustrazione ufficiale

Pols Voice, illustrazione ufficiale da ゼルダの伝説 取扱説明書
Pols Voice. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 35

Dalle guide ufficiali

A ghost with big ears. Its weak point is loud noise.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 35, traduzione di 101Leafy

A ghost with big ears. It looks cute, but it is a tough enemy.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 29, traduzione di 101Leafy

A ghost with big ears and a weak point – he hates loud noise.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 36

Monsters that have big ears but their weakness is loud noises. So far the only way you know to attack one is to surprise him by making a loud sound. There will be other opportunities to attack him but you must use your own imagination. Even if you don't come up with any new ideas to attack him, you can always try the sword.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 22

You can just about beat it with the sword, but there seems to be a better way. The hint is those huge ears. Its weak point seems to have something to do with them...

ゼルダの伝説 (二見書房, 1986), p. 74, traduzione di 101Leafy

A monster with big ears. It is weak to loud sounds. Only the sword works on it as a weapon. Let your guard down for a moment and it will have crept up on you!

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 47, traduzione di 101Leafy

A ghost with big ears. It hops around, so it is hard to hit. They say its weak point is loud noises, but...

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 40, traduzione di 101Leafy

It has big ears. Its attack is strong, and it is weak to loud sounds.

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 55, traduzione di 101Leafy

A big-eared ghost that leaps at anyone who comes near. Its attack is strong too. Beating it with the sword takes a lot of work and it looks like real trouble, but there is a much quicker way. Its ears are big, so it is weak to loud sounds. So if you use something...?

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 52, traduzione di 101Leafy

A monster with huge ears. Because its ears are so big, it has a weakness to a certain something. To beat Pols Voice you need to think a little differently. Try to work it out.

ゼルダの伝説 (秋田書店, 1986), p. 51, traduzione di 101Leafy

It moves around in big hops. Because of its big ears, it has a certain weak point.

ゼルダの伝説 (双葉社, 1986), p. 19, traduzione di 101Leafy

A monster with huge ears. It looks cute, but it's a tough enemy. They say it used to hate loud noises. It comes at Link in big jumps, so fight it carefully.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 26, traduzione di 101Leafy

A strange creature with ridiculously big ears. It hops around the room and gets in your way. Beating it with the sword takes a lot of work, but there is a way to beat it easily. Its weak point is those huge ears. It should not handle loud noises well.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 74, traduzione di 101Leafy

A big-eared ghost whose weak point is loud noise. All that is known about using that weakness is that you yourself have to startle the Pols Voice.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 13, traduzione di 101Leafy

Dati

Colpi per sconfiggerlo

Basta una freccia per sconfiggerlo, qualunque freccia abbia Link.

Cuori persi a ogni contatto

Senza anelloAnello bluAnello rosso
210,5

Calcolatore dei danni per ogni nemico

Oggetti lasciati

Lascia qualcosa 152 volte su 256 (59,4%). L'oggetto viene da questi 10 posti, a turno:

  • 5 rupie2 su 10 (11,9% per nemico sconfitto)
  • Rupia5 su 10 (29,7% per nemico sconfitto)
  • Orologio1 su 10 (5,9% per nemico sconfitto)
  • Cuore2 su 10 (11,9% per nemico sconfitto)

Dove compare

Labirinti, Prima missione

Livello 5

  • Stanza 37: 5 alla volta
  • Stanza 39: 2 alla volta
  • Stanza 119: 5 alla volta

Livello 8

  • Stanza 29: 5 alla volta
  • Stanza 31: 2 alla volta
  • Stanza 76: 8 alla volta
  • Stanza 93: 2 alla volta
  • Stanza 95: 8 alla volta

Labirinti, Seconda missione

Livello 3

  • Stanza 74: 2 alla volta

Livello 5

  • Stanza 31: 2 alla volta
  • Stanza 61: 2 alla volta
  • Stanza 94: 2 alla volta
  • Stanza 108: 2 alla volta

Livello 8

  • Stanza 42: 2 alla volta
  • Stanza 122: 2 alla volta

Rosso: le stanze in cui si trova. Verde: l'ingresso.