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Armos

Per The Legend of Zelda su Nintendo Entertainment System (NES).

Nemico

Armos

TipoNemico
Nome ingleseArmos
Nome giapponeseアモス (traduzione di 101Leafy)

Illustrazione ufficiale

Armos, illustrazione ufficiale da ゼルダの伝説 取扱説明書
Armos. ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 29

Dalle guide ufficiali

A soldier turned into a stone statue. When Link touches it, it starts moving and attacks. Its attack is only somewhat strong.

ゼルダの伝説 取扱説明書 (任天堂, 1986), p. 29, traduzione di 101Leafy

A soldier turned into a stone statue. When Link touches it, it starts moving and attacks. Its attack is only somewhat strong.

ゼルダの伝説1 取扱説明書 (任天堂, 1994), p. 23, traduzione di 101Leafy

A soldier who has been turned into a stone statue. He moves and attacks if touched by Link. He has a fair amount of attacking power.

The Legend of Zelda Instruction Booklet (Nintendo of America, 1987), p. 30

Soldiers who turned to stone and are able to move only if Link touches them. You don't have to be too afraid of one because its offensive power is not very strong. Remember not to touch Armos when you pass by him. As long as you don't touch Armos, he stays as harmless as stone. Don't ask for trouble. The only exception is when Armos has some kind of secret. The only way to know if Armos is hiding a secret is to bring him to life.

The Legend of Zelda Tips and Tactics (Tokuma Shoten Publishing for Nintendo of America, 1987), p. 18

A soldier statue that comes to life when touched. Try waking it by touching it from above or the side. You may find a secret stairway or treasure under it. It drops no treasure when beaten, though.

ゼルダの伝説 (二見書房, 1986), p. 70, traduzione di 101Leafy

A soldier turned into a stone statue. It starts moving when Link touches it. Some are fast and some are slow, and they move in jerks. Their attacks are fairly strong.

ゼルダの伝説 必勝攻略ガイド (新星出版社, 1986), p. 7, traduzione di 101Leafy

Soldiers turned into statues, but they come back to life when Link touches them. With the normal sword they take three hits to defeat.

ファミリーコンピュータ攻略ガイドブック1 ゼルダの伝説 (曙出版, 1986), p. 9, traduzione di 101Leafy

A statue that starts moving when touched. Sometimes there is an underground passage behind it...

ファミリーコンピュータ必勝シリーズ1 ゼルダの伝説 (ミリオン出版, 1986), p. 24, traduzione di 101Leafy

Statues in the forests and mountains that start moving when Link touches them. Some move fast and some slow, and some hide a way underground or the Power Bracelet.

ファミコン マル勝DXシリーズ1 ゼルダの伝説 (角川書店, 1986), p. 49, traduzione di 101Leafy

Soldiers turned to stone statues. When Link touches one, it starts moving and attacks. If you keep swinging your sword right after touching it, it is easy to defeat. Touch it from above, though.

ゼルダの伝説 (秋田書店, 1986), p. 26, traduzione di 101Leafy

They start moving when Link touches them. Some are fast and some are slow, so be careful.

ゼルダの伝説 (双葉社, 1986), p. 17, traduzione di 101Leafy

Soldiers turned into statues by a spell. When Link touches one, the spell breaks and it turns back into a soldier and attacks him. Its attack is only average, but waking a lot of statues at once is dangerous.

ケイブンシャの大百科別冊 ゼルダの伝説1 (勁文社, 1994), p. 19, traduzione di 101Leafy

A soldier turned into a stone statue. When Link touches it, it changes colour and starts moving. Some move fast and some move slowly. Both kinds always start out moving forward, so if you wake one on purpose, touch it from behind. It rarely gives you anything.

ゼルダブック (ファミコン必勝本 1986年6月号付録) (JICC出版局, 1986), p. 71, traduzione di 101Leafy

A soldier turned into a stone statue. It starts moving when Link touches it. It only hits a little hard, so there's no need to be too afraid of it.

わんぱっくコミック増刊 ゼルダの伝説 必勝ヒント本 (徳間書店, 1986), p. 11, traduzione di 101Leafy

Dati

Colpi per sconfiggerlo

Cuori persi a ogni contatto

Senza anelloAnello bluAnello rosso
10,50,25

Calcolatore dei danni per ogni nemico

Oggetti lasciati

Lascia qualcosa 104 volte su 256 (40,6%). L'oggetto viene da questi 10 posti, a turno:

  • Rupia2 su 10 (8,1% per nemico sconfitto)
  • Cuore6 su 10 (24,4% per nemico sconfitto)
  • Fata2 su 10 (8,1% per nemico sconfitto)

Dove compare

In queste schermate ci sono statue di Armos che si svegliano quando Link le tocca. Quella nella schermata 36 nasconde l'oggetto qui sotto, quelle nelle schermate 11 (Prima missione), 28, 34, 52, 61, 78 una scala.

Mondo esterno, prima missione: 12 schermate
Mondo esterno, seconda missione: 9 schermate