Dampé's Ghost
Dampé's Ghost is an enemy in Ocarina of Time on the Nintendo 64.
Navi's advice
That's the ghost of the dead gravekeeper! If you chase him, he might give you his keepsake...
| Kind | Enemy |
|---|---|
| Places | Kakariko Village |
| English | Dampé's Ghost |
| Français | Spectre d'Igor |
| Deutsch | Geist von Boris |
| 日本語 | ダンペイの霊 |
Damage
Dampé's Ghost cannot be hurt. Nothing Link has will hit it, so the only way to win is to keep up with it.
Damage to Link
Health Link loses when an attack of Dampé's Ghost hits him, one line per attack strength, 16 points to a heart. Once a Great Fairy strengthens Link's defensive power, the damage is halved, rounded up.
| Damage | Hearts | Double Defense | Effect |
|---|---|---|---|
| 4 | ¼ | ⅛ | Sets Link on fire |
While Link burns he loses 1 point every 8 frames (0.4 seconds). Standing still, the flames last up to 10 seconds, so a full burn costs up to 25 points, about 1.5 hearts. The faster Link moves, the sooner they go out, and in the Goron Tunic they are out within half a second. Double Defense does not lower these 1-point losses.
Drops
It also leaves one of these, set for each one in the game:
Young Link gets Deku Seeds where adult Link gets arrows, and the other way round, and an adult's Deku Stick turns into a green Rupee. Bombs, arrows, seeds, and magic only drop once Link has the bomb bag, the bow, the slingshot, or magic, and a recovery heart at full health turns into a green Rupee.
In the official guides
Boris's ghost challenges Link to a race and throws fireballs on the path; reaching the goal first wins the Hookshot.
Der offizielle Nintendo Spieleberater: The Legend of Zelda: Ocarina of Time (Nintendo of Europe, 1998), p. 55, Translated by 101Leafy