Website and research by 101Leafy.
A Link to the Past SNES › Boss Fights › Vitreous in Misery Mire

Vitreous in Misery Mire

For The Legend of Zelda: A Link to the Past on the Super Nintendo (SNES).

Vitreous

Where it is

From the official guides

Vitreous soaks in slime that covers half the room. Stepping into the slime hurts you, so somehow you have to get it out of there. First wipe out Vitreous's children (?) as they fly at you. They don't seem very bright, so facing up and swinging the sword over and over is enough to beat them. Pick a spot where the lightning Vitreous fires now and then can't reach you, though. When Vitreous charges, angry at losing its children, stand at the bottom of the room with the sword held out. Swinging the sword around is more dangerous.

ファミコン通信編集部責任編集 ゼルダの伝説 神々のトライフォースのすべてがわかる本 (アスキー, 1992), p. 58, translated by 101Leafy

How the fight goes

  1. Vitreous comes with 13 small eyes.
  2. 4 of them never fly out and cannot be hurt, so only 9 count toward bringing him out.
  3. Every 64 frames he sends one of the 9 at random. It flies at the spot where Link stood at 1 pixel a frame, then flies back to its place. If the one picked is already out, he tries again the next frame.
  4. Each eye has 48 hit points and is hurt by the Master Sword (4 per hit), the Tempered Sword (8), the Golden Sword (16), arrows (16), and Bombs (4). One hit from the Silver Arrows beats it.
  5. He waits 512 frames, then spends 128 frames firing, with 3 bolts in a row halfway through. The wait drops by 64 frames for each counted eye beaten, down to 64 frames with 2 or fewer left.
  6. Each bolt starts 8 pixels to his left or right. Every 2 frames it moves 16 pixels down and, at random, straight on or 15 pixels to one side. It ends 208 pixels below the top of the screen, and no weapon stops it.
  7. A bolt hurts through the trail it leaves on its way. Each piece of the trail stays 32 frames, and touching it takes 2 hearts, whatever mail Link wears, and knocks him back.
  8. Once all 9 are beaten, he leaves the slime at the end of his next wait. He shakes for 64 frames, then hops toward Link at 1 pixel a frame, aiming again each time he lands.
  9. Out of the slime he fires no more bolts. The 4 eyes that never fly out stay where they are and still never hurt Link.
  10. Vitreous has 128 hit points and is hurt by the Master Sword (4 per hit), the Tempered Sword (8), the Golden Sword (16), arrows (16), and Bombs (4). One hit from the Silver Arrows beats him. He can be hurt only in the 128 frames he fires and once he is out of the slime.
  11. Touching Vitreous or one of the eyes that fly out takes 4 hearts from Link in the Green Mail, 3 in the Blue Mail, and 2 in the Red Mail.
  12. Beating Vitreous also beats every eye still in the room, the ones that never flew out too.

101Leafy researched the game for how the fight runs and what hurts the boss at each step.

Boss room

Misery Mire B1Boss

After the fight

Link, because of you, I can escape from the clutches of the evil monsters. Thank you! Ganon captured us because he couldn't break the seal of the wise men with his power alone. And then, using the wizard Agahnim as his pawn, he drew us to the Dark World. After cracking the seal with our powers, he sealed us inside of these crystals. He then gave us to his loyal monsters. But Ganon didn't plan on your getting this far. Now, Princess Zelda is waiting for you inside of Turtle Rock. Please hurry!

Said by: Crystal Maidens

The whole scene: Crystal Maidens

What Link wins

Numbers

Hit points128
Damage to Link, Green Mail4 hearts
Damage to Link, Blue Mail3 hearts
Damage to Link, Red Mail2 hearts

Weapons

BoomerangNo effect
Fighter's SwordNo effect
Master Sword32 hits
Tempered Sword16 hits
Golden Sword8 hits
Golden Sword spin attack8 hits
Arrows8 hits
Hook ShotNo effect
Bombs32 hits
Silver ArrowsDefeats it in one hit
Magic PowderNo effect
Fire RodNo effect
Ice RodNo effect
Bombos MedallionNo effect
Ether MedallionNo effect
Quake MedallionNo effect

Drops

It drops nothing.