Tower of Spirits
For The Legend of Zelda: Spirit Tracks on the Nintendo DS.
The game puts the name the player picks where these lines say Link.
You must ascend the tower and retrieve the rail maps!
Don't just stand there, Link... Go retrieve the rail maps to restore more of the Spirit Tracks!
Go to the forest and find the Lokomo Gage! Tell him what has happened. I'm sure he will know how to help you. We're off! Wait...
Hurry! We must stop the Demon King from returning!
Very well. Go when you are ready.
You met Gage and restored a part of the Spirit Tracks! You can now go to the Forest Temple! You must go there now and restore the flow of energy! Let's go! Hold on.
Thanks to you two, the Forest Temple has been reenergized. And now the Tower of Spirits has plenty of energy too. Thank you.
What temple should we head for next?
The next temple is deep in the mountains and closed off by snowstorms. But again, you must first obtain a rail map. Now that the energy from the forest is flowing into the tower again... You can go farther up the tower to the level of the next rail map. Obtain it quickly, you two, for you must get to the next temple soon!
Got it! You can count on us!
All right, let's go get the second rail map, Link!
Ah, so you've retrieved the the second rail map. Then your next task is clear. You must go to the Snow Temple and restore the flow of energy to the tower! Find the Snow Sanctuary where the Lokomo Steem resides and talk to him. He'll help you open the way to the temple. Let's go! Hold on...
You must go to the temple hidden in the snow and restore the energy flow! The protector of the Snow Realm, Steem, can be found in the Snow Sanctuary. The sanctuary is somewhere within that realm. Find it and then ask Steem for help. Got it! Wait...
Now go to the next level of the tower and retrieve the second rail map! Or would you rather go somewhere else by train? Yes. Nah.
Very well. Be careful!
Then take your time.
So you have received Steem's assistance. Now you should be able to enter the Snow Temple! Once there, you must restore the Snow Realm's Spirit Tracks! Do you understand? Got it. Wait.
The next temple is in the Ocean Realm. To get there, first you must climb the tower and retrieve the third rail map! Or would you like to take the train? Train! Nah.
Very well. If you want to take the train, though, just say so at any time.
Very well. Which realm do you want to go to? Forest. Snow.
I see you've retrieved the third rail map! Now you can go to the Ocean Realm. The guardian of that realm is a Lokomo named Carben. Find him, and ask him to open the route to the Ocean Temple. You can reach the Ocean Realm by way of the Forest Realm. The river in the south-east divides the two realms, but there is a bridge here. You can use it to cross over to the Ocean Realm.
Find Carben, and restore the Spirit Tracks of the Ocean Realm! Now, ready to board the train? Let's go! Hold on...
Ah, so you've found Carben! He always moves to the beat of his own pistons... Quite a character! Now you must proceed to the Ocean Temple. The entrance is deep in the sea. Will you board the train? Yes. Not yet.
All right. What realm do you want to go to? Forest. Snow. Ocean.
We're counting on you, so go get the rail map.
To go to the Fire Realm, first get the fourth rail map on the tower's next level! Or would you rather leave? Leave. Stay.
Ah, so you managed to obtain the rail map! You two just might be able to restore the Spirit Tracks in every realm!
But, Anjean, the rail map has only a small part of the Spirit Tracks on it. Where are the temples you were talking about?
In each of the four realms is a temple. Look, my dear. The closest one is here... But I don't think you can make it to the temple as things are right now. The rail map has imparted energy to a length of the Spirit Tracks here. But because of the Demon King's power, much of the energy was lost.
Not yet. But there is a way to restore energy to the rail maps. You can ask my people to help you.
Your people, Anjean?
Indeed. We are called the Lokomos. We are servants of the spirits. They have entrusted us with protecting the temples and the Spirit Tracks. By playing our sacred instruments... We generate energy that powers the Spirit Tracks.
So...we can't go to the temples, Anjean?
Sacred instruments?
Yes, and the Spirit Flute you hold is one of them.
This flute was a gift from my grandmother. I didn't know it had any powers. I'd only heard that it was something precious handed down from my ancestors.
Yes! And it was I who gave it to your ancestors! But only under the condition that they protect the land for all time. Of course, back then, I didn't think things would take such a perilous turn. I'm glad that after all these years it has found its way into your hands.
I had no idea this flute was so important... My grandmother used to play it for me when I was a little girl. If I was sad or upset, the sound of this flute would make me feel better. But even so, I suppose its rightful place is with you, Anjean.
Oh...but we don't have a train. How are we going to get to the forest?
No, you two will have need of it. Please take it with you! For now... You must go find the other Lokomos and restore the energy of the rail maps. Once you do, the Spirit Tracks will reappear. Go to the forest first, where you must talk to the Lokomo Gage. South of the Forest Temple is a sanctuary where you can find Gage. He will be able to tell you where to go next.
Got it!
Let's go, Link!
You may take this.
This train is a symbol of the spirits. People don't ordinarily ride around in it. But these are no ordinary circumstances. I'm sure the spirits wouldn't mind lending it to you.
Thank you, Anjean!
We have to go to the final temple and restore the last of the Spirit Tracks! We must hurry there...for Anjean's sake! Let's go. Hold on.
What realm should we go to, Link? Forest. Snow. Ocean.
But...we don't have much time, Link!
I just saw the rail map for the Fire Realm. New tracks have appeared that connect the Fire and Snow Realms.
Let's find the next Lokomo and restore the Spirit Tracks to the Fire Temple!
Embrose was a little scary looking, but he was actually very nice! Now the Spirit Tracks to the Fire Temple have been restored!
The Tower of Spirits is back to normal! Now we can get to the altar where the Demon King sleeps. Come on! Let's head to the top of the tower, Link! Or would you prefer to go outside first? Outside. Stay.
All right! Let's go, Link!
I see. Well, we probably do need to make some preparations. So we can go anywhere you need to go first.
What realm do you want to go to, Link? Forest. Snow. Ocean. Fire.
Anjean said that the Bow of Light rests in the Sand Realm. We should be able to find it if we look at the map. Now let's get going! OK. Wait.
Got it! You want to go up the tower again?
So you've met Rael and will be heading to the Sand Temple soon. Once you've obtained the Bow of Light, you'll be able to defeat Malladus! Ready to board the train? Yes. Wait.
To find the Demon Train that Malladus and Cole are riding, we must obtain the Compass of Light at the top of the tower. Byrne said there were stairs near the altar where Malladus was kept prisoner. Let's go to the altar first, Link! Or do you want to ride the train somewhere first? Yes. No.
All right. We now know how to enter the realm where the Demon Train is. Soon we'll have to battle Malladus himself... So, let's get going, Link! Yes, let's! Hold on.
It appears you succeeded in restoring the second area of Spirit Tracks. Well done, you two! I can feel the energy flowing back into this tower!
It's true--Link isn't one who gives up easily. I wish I could have helped, but in this form, there wasn't much I could do...
It's enough that you are by Link's side. That's all the help Link needs.
Thanks, Link!
Now, where should we go to restore the third section of Spirit Tracks?
Next is the Ocean Realm. Once again, you must climb the tower and retrieve the next rail map.
That's what I thought! All right, we'll be back with it soon!
Come on! Let's go get it, Link!
What's the matter? You look as pale as a ghost. Though given the company you've been keeping, perhaps it's no surprise.
Anjean! There was a ferocious monster up there with a great big sword! I don't see how we can possibly defeat it.
Sounds like a Phantom, my dear. They're the guardians of the Tower of Spirits. Though they look quite sinister, they won't harm anyone with a good heart.
I know what I saw! It was definitely after us!
Why would it think Link is evil?
There is one possible explanation... With the Spirit Tracks gone, perhaps an evil spirit has possessed the Phantom...
If that's the case, we might have trouble beating it...
Hitting the Phantom in the back with your sword should stop it for a while... But first, you need to gather all three of the Tears of Light. That will power up your sword. Then you'll be able to face the Phantom!
Collect the three Tears of Light, then hit the Phantom in the back... Sounds tricky.
If anyone can do it, Link can.
All right, let's give it a try, Link.
Anjean! The Spirit Tracks between the Ocean Temple and here have reappeared!
Yes, nicely done! Now there is but one temple left until all the tracks are restored. Once they are, we'll be able to enter the altar of the Demon King. Just one more step!
To get to the next temple, do we have to go to a new realm?
Yes, the next temple is hidden in a mountain of fire. But first, go reclaim the rail map that will restore the way to the next realm!
Let's go, Link!
It looks like the Tower of Spirits is back to normal, Link. But I can still feel an evil presence surrounding it.. Does this mean we stopped the Demon King's resurrection? At any rate, we should go to the altar at the top, where he's imprisoned. I'm also worried about Anjean, so we really should hurry! Before we go, though, I just want to say thank you for everything! I'm so grateful! But though we've come this far, there's still more we need to accomplish. So, shall we press ahead? Of course. I'm tired.
That's great to hear! Let's go!
... You must be joking. You can't really be tired? Kidding! I'll be OK.
You got the Forest rail map! Some of the lost Spirit Tracks on it are reappearing!
You got the Snow rail map! Some of the lost Spirit Tracks on it are reappearing!
You got the Ocean rail map! Some of the lost Spirit Tracks on it are reappearing!
You got the Fire rail map! Some of the lost Spirit Tracks on it are reappearing!
You got a Tear of Light! Gather three of them to power up your sword!
You got the Compass of Light! It shines light upon the world, revealing places linked to the Dark Realm.
Something's written here, but it's too dark to read it.
Look at those giant doors, Link! They look really heavy. I don't think one person could open them alone.
Oh my gosh! What in the world is that?! I've never seen a monster as ferocious looking as that one, Link!
I don't think you can get through these floor spikes, Link. Leave it to me! I'll figure something out!
There's another Phantom, Link! But wait a second... Now that I'm in disguise, maybe I can trick him into thinking I'm on his side. I'll go try!
Great job, Link! This must be the rail map Anjean was talking about!
Ahhh... It's nice to get out of that clanky outfit and back to my old self. There must be something special about this room...
What could that blue light be?
This is Anjean here. Good work, Princess Zelda and Link! You've done well obtaining the rail map, but you can't go any farther now. Step into the light to return to the tower lobby.
Well, you heard her, Link! Let's go!
Let's get out of here, Link!
It looks like the light of your sword has disappeared too, Link.
There's something strangely calm about this area here. Do you feel it too, Link?
Princess Zelda... CAN YOU HEAR ME? It's ANJEAN!
Anjean!
Yes, it's me, my dear. Listen... The area you are in now is a safe zone, one that is protected by the spirits. As long as you are in a safe zone, you are hidden from enemy view. Furthermore, enemies cannot enter safe zones. Make good use of safe zones to hide from the Phantoms. Now, you have no time to waste. You must go find that rail map.
Thank you, Anjean! OK, Link! Let's get moving!
How can we get to the treasure chest? I can't fly... And you can't reach it either, right, Link?
Let's get this door open. We can do it together, Link!
That Phantom is still here... Let's follow Anjean's instructions. We have to grab all three Tears of Light without letting the Phantom see us. I can tell it means business, so we have to be brave!
Do you want to go back to the entrance? Yes. No.
HOW GOES THE PATROL.
I'm back to the way I was before, Link. That must mean the rail map is in this room!
We got the rail map, so let's go talk to Anjean, Link!
This armor can withstand any heat, so feel free to hitch a ride on my shield! Just tap it to jump aboard! To jump off again, do a double tap, OK? Remember, you can only climb on from someplace high, like a platform.
Whew, it looks hot in here. Getting into one of those clanky suits of armor is the last thing I want to do. But I'll do it if you think it will help. Please! It's OK.
Well, I'm not looking forward to this. I hope I can endure the heat...
That's nice of you to say, but I can't let you go it alone. I'll do it. I'll just pretend I'm unwinding in a spa sauna.
Hey, look! Now that I'm a Phantom, I can walk through fire and lava! Hee hee hee! I'm like a walking, talking shield, Link!
Eeeeek! What is that disgusting monster?! Phantoms are terrifying, but at least they're not as revolting as that thing! Let's fight him together, Link!
We did it! When we work together, nothing out there can stop us! Right, Link?
I bet you could hop on top of my shield from that perch!
Watch where you step. Illuminate as much as you can to find the answer.
The seeker of the key must draw the symbol that sleeps in this room.
Wow, it's awfully dark in here. I can't see a thing, Link. A place this creepy might even have ghosts floating around... Wait...I'm a ghost. You're not scared of me, right? No way! I am.
Right? I'm not scary at all! But even if it's dark in here, we have to keep going.
Don't say that! This is only a temporary thing. I wasn't like this before... Just try your best to keep us out of the dark, OK, Link?
This is just getting easier every time, don't you think? Well, should we try for the next rail map? I'm tired. Let's go!
I don't know about you, but I could keep going and going and going... Just kidding! We actually can't go any farther than this right now. Well then, let's go talk to Anjean.
Now that's the attitude of a true hero. The thing is, the way to the next level is blocked off, so we can't go on. Come on, let's go back and talk to Anjean!
Look, Link! That Phantom has a light!
We've been found! I'll carry the key. You take care of covering me, Link!
Yay! I'm a Torch Phantom, so I've got this great sword to light the way! Now there's no need to worry about the dark! Come on, Link! We have to move!
Whew! That was getting pretty scary! Good thing I was here to help defeat him, right? Right! Uh...
Yessss! I helped defeat a monster! Just leave it all to me, Link!
Oh, all you did was swoop in and deliver the final hit! You always get to play the hero, Link!
We've made it to the rail- map room!
We're going to need a big key to open this.
See that wall three steps to the right? It's kind of thin.
Blow out the lonely torch in a corner on this floor where the Phantoms tread. Then you will see a faint light.
The lights have turned on, Link! I think this means the monsters have found us... Oh, no! I'll take the key. You protect me, OK?
Hey! That hurts, you know!
Yow!
Owie! I'm not a target!
I'm coming!
Wait for me!
Ayiiiiiiiiiiiiiiiii!
I'm sinking!
That's a nice song.
Quick! Run away!
That was scary!
Move it! You're in the way!
You have to help me push this, Link!
Heave ho!
Come on now. You're starting to make me angry!
Why are you being so pushy? Just stop it!
...
I'll show you what happens when you make me angry!
Move from the green tile to the red tile. Your path will form a special symbol.
We've made it to a new level. I wonder what's in store for us... We've defeated so many enemies, there's nothing that can stop us now! Right, Link? Go, us! Well...
That's the spirit! Now that's how a hero should sound! OK, let's go!
Why are you mumbling? You know I'm right! And even if you are scared, you should try to put that out of your mind. I'm pretty sure monsters can smell fear.
You know those eyeball monster things? They're called Phantom Eyes. If you draw a line to a Phantom Eye, I can teleport straight there! That sounds sooooo nice! I'll never have to walk anywhere again!
Hey, check it out! I'm a Warp Phantom now! Hee!
Hey, look! I'm a Wrecker Phantom! Now I can roll around and smash things up! But I hope I don't get too dizzy...
This is the final battle, Link! Once we go through here, we'll be at the top of the tower. Still, I can't help but worry. Anjean? Why?
It's just that I've been separated from my body for so long... Don't get me wrong--I'm very worried about Anjean, too. I hope she's all right.
...Oh, that's right! Anjean! I hope she's OK...
Uh-oh, I don't think I can carry you when I'm all rolled up...
I don't think I can hold anything while I'm all rolled up...
Oh, no! They're on to me! You have to help me, Link!
I can't carry you over there with this type of body, Link. What do we do now?
Look! It's the Compass of Light, Link...
Follow those tracks to the Dark Realm! Let's find that Demon Train. I want my body back, once and for all!
Who knew there was somewhere like this under the altar? All right, Link! It's time to end this! Together, we can take on anything! Right? You bet! No way.
Let's get going!
You say that now, but I know you'll come around and do the right thing. It's because you've got such a big heart. Tee hee!
Look for two eyes in the dark. Shoot them with light to get the key.
Only those without special powers know the secret.
Sometimes darkness can open a path.
Light them in this order. The undefended flame, the flame surrounded by sand, the flame surrounded by the abyss, and finally, the guarded flame.
Remember what Anjean told us, Link. Your new sword is filled with energy. That means you don't need to grab Tears of Light to attack the Phantoms.
Yessssss! We made it, Link! We're unstoppable when you put us together. We can take on any monster! Do you think this is our last battle? Yep. Not yet.
It's finally over! Let's take those stairs.
You're right. That was a tough fight, but we can't let our guard down.
I guess we're not done yet. Look, there's every kind of Phantom here now. But we must be getting close to finding the Compass of Light. Let's do it!
There are three locked doors, Link! Which door do you think we should we take? Left. Middle. Right.
The left one, you say? Well, I've got a feeling we should pick the right one.
Yes, absolutely. The middle door is the way to go. I'm sure of it.
I don't know how I feel about the right door. Wouldn't the left door be a better choice?
It's so dark in here, Link... We've been in a room like this before, haven't we? Then let's do what we did last time!
I have a feeling there are a lot of enemies headed our way, Link... Ready? OK, Let's go!
Now that you have all the Tears of Light, your sword is full of energy. Now you can attack a Phantom by hitting him in the back!
This sword is full of energy. There's no need for Tears of Light anymore!
Look, Link!
The stairs go up higher than they did when we were here last time. Let's go to the new floor and find the next rail map!
It looks like the light from your sword is gone, Link.
I'm back to the way I was before. And look at your sword! It's not lit up anymore, Link.
So this is what the inside of the tower looks like. Let's head over to that door, Link!
All right, let's go!
HOW GOES THE PATROL.
MY BACK ACHES. OW.
DOES IT FEEL HOT IN HERE TO YOU.
THIS POST IS NOT VERY ACTION PACKED.
ONCE YOU GET USED TO IT, DARK'S NOT SO BAD.
I'M AFRAID OF THE DARK. DON'T TELL.
GO BACK TO YOUR POST.
SOMETHING'S DIFFERENT ABOUT YOU TODAY.
YOU SEEM CUTER THAN USUAL. WHY.
YOUR HELMET LOOKS NICE TODAY.
THIS IS JUST MY DAY JOB, YOU KNOW.
I CAN'T OPEN THIS UP ON MY OWN. SHAME.
THIS JOB IS HARD ON THE FEET.
I MISS MY PUPPY.
HOW LONG UNTIL LUNCH.
MY TORCH IS THE LATEST IN TORCH TECHNOLOGY.
I WISH MY UNIFORM HAD AIR-CONDITIONING.
IS IT BREAK TIME YET.
NO ONE'S HERE. WHY ARE WE GUARDING IT.
THIS UNIFORM IS ALL WRONG FOR THIS HEAT.
THIS PLACE IS AN OVEN.
IT'S NOT THE HUMIDITY, IT'S THE HEAT.
THIS STATION IS THE WORST. LIKE AN OVEN.
YOU GET A PROMOTION IF YOU CATCH AN INTRUDER.
IT'S SLOW TODAY. NOT MANY INTRUDERS HERE.
BOB QUIT YESTERDAY. TOO HOT FOR HIM.
IT'S TOO HOT TO CHASE INTRUDERS.
RUNNING MAKES ME DIZZY. WHOA.
I WISH I COULD WARP INSTEAD OF RUNNING.
WALKING IN CIRCLES IS GOOD FOR THE LEGS.
THERE'S A REWARD FOR CATCHING SOMEONE.
IF YOU CATCH THE GREEN KID, THERE'S A REWARD.
WHOEVER CATCHES HIM GETS 100 RUPEES. WOO.
WHAT. DID YOU SEE THE GREEN KID.
THE BREAK ROOM IS A BROOM CLOSET. NO FUN.
CAN'T SEE IN THIS DARK. AND I NEED GLASSES.
CLEANUP IS GOING TO BE A PAIN.
THE PATH I'M WALKING HAS A SPECIAL MEANING.
WE CAN'T GO IN THAT SMALL, DARK ROOM.
AH, SWEET FREEDOM. I'M SO HAPPY.
THERE'S A ROOM WE'RE NOT ALLOWED TO GO IN.
BRIGHT LIGHT WARMS MY HEART.
THAT'S A NICE FLAME. NICER THAN THE DARK.
THIS IS OUR BUSY SEASON.
I FEEL KIND OF DIZZY.
I THINK I DID THIS IN A PREVIOUS LIFE TOO.
I CAN'T SEE ANYTHING WHEN I'M WALKING.
LEFT RIGHT LEFT RIGHT. IT'S ALWAYS THE SAME.
I FEEL LIKE I'VE BEEN HERE BEFORE.
DO YOU THINK ROCKS TASTE GOOD.
WHY DO WE ALWAYS GO AROUND AND AROUND.
EVERY DAY IS THE SAME. AROUND AND AROUND.
I'M GOING BACK TO MY POST NOW.
WE'RE THE BEST. WE'RE SPECIAL FORCES.
ONLY ELITE PHANTOMS CAN DO THIS PATROL.
HOW GOES YOUR PATROL.
I WANNA BE A WRECKER WHEN I GROW UP.
I THINK THAT'S AGAINST THE RULES.
THEY THINK THEY CAN'T RUST. SO PRETENTIOUS.
THE FOUR OF THEM ATE IT BAD.
WE'RE TRYING OUR BEST UP HERE.
SPIN, SPIN, SPIN, SPIN. IT'S STRAIGHTFORWARD.
WHAT NOW. GET BACK TO YOUR POST.
GOOD THING NO ONE ELSE KNOWS THE SECRET.
WE CAN NEVER TELL THE WRECKERS.
WHAT. YOU DON'T KNOW.
I WISH WE HAD A SPECIAL MOVE, TOO.
THE FOUR OF US SHOULD INVENT A SPECIAL MOVE.
THOSE GUYS CAN BARELY FORM A SENTENCE.
TOGETHER, EVEN FOUR DROPOUTS CAN SUCCEED.
WE'RE THE BEST PHANTOMS THERE ARE.
THERE'S NOTHING THAT'S NOT AFRAID OF US.
MY JOINTS FEEL ALL LOOSEY-GOOSEY. WEIRD.
I LOOK TOUGH BUT I'VE GOT NOODLE BONES.
THERE'S A SECRET IN THE UPPER-RIGHT CORNER.
LET'S THINK OF THREE EACH BY TOMORROW.
WE WON'T LET THEM GET US DOWN. RIGHT.
THE ROOM KEEPS GETTING RAIDED. UGH.
CAN'T YOU SEE I'M WORKING RIGHT NOW.
HOW LONG UNTIL THE SHIFT CHANGE.
YOU NEED YEARS OF TRAINING TO DO THIS JOB.
I'M BUSY PATROLLING. NO TIME FOR CHITCHAT.
WE'RE NOT SNOBS. WE'RE JUST THE BEST.
WEAK SPOT IN THE WALL TO THE UPPER LEFT.
USED TO BE A CORRIDOR HERE. WHERE DID IT GO.
THIS IS WHERE ELITE PHANTOMS HANG OUT.
SOMETIMES IT'S LONELY BEING SO ELITE.
THEY THINK WE HAVE NO SPECIAL TALENTS.
ARE YOU THE NEW INTERN.
MY JOB IS TO SLOG THROUGH LAVA. BOO.
IT'S BEEN ALL LAVA ALL THE TIME HERE.
WE'RE HERE TO PATROL. NOT WHINE.
GATE DUTY IS THE BEST. NO MORE SORE FEET.