Website and research by 101Leafy.
Home › Game Text › Cutscenes: Game Text

Cutscenes

For The Legend of Zelda: Spirit Tracks on the Nintendo DS.

278 lines

The game puts the name the player picks where these lines say Link.

  1. This is a tale from long ago. It's the tale of the first settlers of this land.

  2. In the beginning, the people followed the spirits of good, and all was peaceful. But that era of peace soon came to an end.

  3. The evil Demon King rose to power, destroying everything in his path. The spirits of good had no choice but to face him in battle.

  4. The war that ensued seemed to last an eternity, and much blood was shed. Finally, the spirits subdued the Demon King, though they could not destroy him. Their powers were greatly depleted.

  5. With their remaining power, they buried the Demon King's spirit in the ground. They built shackles to imprison him, and a tower that acted as a lock. These shackles cover the land to this day.

  6. With their power drained, the spirits of good returned to the heavens. Suddenly bereft of both demons and spirits, this land was entrusted to us.

  7. Well? Do I know how to tell a story or what? I call it "Spirits and Demons...at War!" I only do this show once a year, you know! It's a blasted masterpiece! A...a...a blasterpiece!

  8. What's this? You fell asleep during my magnum opus?

  9. Plus, I'm not getting any younger here. This story might be the only thing that proves I existed. Can't you pay attention for one minute... And listen to an old man's final creation?

  10. Are you listening to me, Link? Sort of. Zzzz...

  11. OK, OK, I can take a hint. Sorry for boring you.

  12. Look, here comes your mentor. Hello there, Alfonzo!

  13. Why are you still here, Link? Come on now--wipe the sleep out of your eyes!

  14. Wake up, wake up, wake up, wake up!

  15. Today is a very important day, you know! It's your audience with the princess! What?! Uh, right.

  16. Don't tell me you forgot! You won't amount to much if you don't pay attention.

  17. Don't you want your engineer certificate? Well, the graduation ceremony is at the castle. Princess Zelda herself is going to do the honors!

  18. I'm heading to the station now, so meet me there. Remember, the station is up the road. Don't get lost! Got it? Good! Then get a move on!

  19. See you later, Niko.

  20. I can't believe this! You know, Link... A lot of people would love to be in your position. As my roommate, you get to see my work for free!

  21. Raising your head without permission? You ill-mannered urchin!

  22. Don't pay any attention to Chancellor Cole. You must be the new engineer. What's your name?

  23. Oh, Link is a wonderful name! Well, Link, by the power vested in me, I hereby proclaim you...

  24. We're wasting our time here, Your Highness! Please just hurry up and finish this foolish ceremony.

  25. ...Very well, Chancellor.

  26. Thank you, Teacher.

  27. I hereby recognize our newest royal engineer... Link! Work hard, for we all rely on you, Link.

  28. You got your royal engineer's certificate! Now you're a full-fledged engineer!

  29. Shh--take this. No! Don't say a word right now.

  30. Read this later...and beware of the chancellor!

  31. The ceremony's over, so I suggest you move along. Why don't you go...polish your train or something.

  32. Not that it matters much.

  33. The thing will be useless before long...

  34. Your Highness! Look over there!

  35. What's happening to the Tower of Spirits?

  36. Out for a leisurely stroll, Your Highness? Tsk, tsk, tsk! You know that's not allowed!

  37. Allowed by who? You, Chancellor Cole?

  38. Who else? Who do you think is really in charge?

  39. ...

  40. My goodness, pretending to be human is exhausting. Who knew that chancellor was just another word... for royal babysitter?!

  41. I had meant to keep up the ruse a bit longer.

  42. But you pushed me to this, Princess.

  43. What are you talking about?

  44. I'm talking about your infernal meddling!

  45. But now that those vile tracks are disappearing, the time is finally at hand!

  46. All we need now is...

  47. A little help--hee hee--from you, Your Highness!

  48. I don't know who these two are, Your Highness. But with your permission...

  49. I'd be happy to teach them some manners.

  50. Nyee hee hee hee hee! How gallant! How brave! How incredibly foolhardy!

  51. Enough out of you! My family has served the royal house for generations!

  52. Melodrama bores me. Byrne, would you kindly dispose of this fool?

  53. This man speaks the truth, Cole. His movements are not those of an amateur.

  54. But he is only human.

  55. I told you, I will defend the princess at any cost!

  56. And I told you. You're only human.

  57. Nyee hee hee hee hee! Oh, Byrne, you do know how to put on a show!

  58. It was hardly a fair fight, Cole.

  59. Help me, Link!

  60. No! Don't come any closer!

  61. Good work, Byrne. That takes care of the first step of our plan.

  62. Nyee hee hee hee hee! Our work is done here. Come now, Byrne!

  63. Bringing in the boy and the engineer didn't help either.

  64. What's this train?

  65. This, my dear, is the spirits' train. They entrusted us with its keeping.

  66. How did you know that? And...you can hear me? Are you...the sage of this tower?

  67. Well, I wouldn't put it exactly that way. But I do watch over the Tower of Spirits. My name is Anjean.

  68. Am I glad to see you! There's something we have to talk to you about!

  69. Mm, yes, that pallor you're sporting is quite frightful. One might even call it...rather hideous, in fact.

  70. Hideous?! How dare you?!

  71. I see that feistiness runs in your family, my dear. But there's no need to get your feathers all ruffled.

  72. Oh... Did you know someone in my family?

  73. Feisty AND bright, just like she was! The fruit doesn't fall far from the tree, does it? Yes, I knew one of your ancestors. I met her when she had just arrived here.

  74. She and I were friends for a very long time.

  75. My family first arrived here about a century ago. Were you already here in the tower then, Anjean?

  76. That's a story for another time, my dear. Right now, we must discuss a matter more grave. Tell me, do you know the story of this tower?

  77. Only what the folktales say... Long ago, the spirits of good and the Demon King were embroiled in a never- ending war. In the end, the spirits could not defeat him. But they did manage to imprison him in this tower.

  78. It's not chains or bars that keep him imprisoned, but an energy that flows between the tower and the four temples that surround it.

  79. Oh, of course! Anjean, then the Spirit Tracks--

  80. Correct, my dear. The Spirit Tracks carry that energy. If the tracks are lost, the tower's energy will fade, and so will the Demon King's prison. And that's just what the evil ones are after! They aim to resurrect Malladus, the Demon King. Right now, my strength maintains his shackles, but it's only a matter of time until they're broken.

  81. Of course, in order to resurrect Malladus, they need one other key ingredient...

  82. A vessel from the royal line of ancient Hyrule, with sacred power coursing through its veins. Yes, Malladus requires YOU in order to return. But...only your shell, my dear.

  83. It would be the only vessel suitable for him to inhabit.

  84. Nooooooooooooo!

  85. The Demon King is going to run around in MY body? BLECH! That's too disgusting for words!

  86. We HAVE to stop them! We can't let the Demon King return!

  87. My thoughts exactly, my dear. At the top of this tower is your body. The Demon King's spirit is also there. To prevent him from possessing your body, you must fortify his prison. To do this, restore the energy between the temples and this tower. In other words... Restore the tracks between here and the temples.

  88. But how?! How do we restore the Spirit Tracks?

  89. The answer lies above us in the floors of this tower. Four stone rail maps are enshrined there. You must retrieve them. As you know, this tower connects our kingdom. Right now, the tower is filled with an evil energy. If you can get far enough to retrieve a rail map, a portion of the tracks will be restored. Start your search by climbing the stairs.

  90. Of course! Thank you, Anjean!

  91. You have a very important mission ahead of you. The kingdom is in danger. We're all counting on you. You understand the gravity of the situation, don't you? You must find the sacred rail maps in this tower! I will wait for you here. That's what princesses have always done. From what I understand, it's kind of a family tradition. No need to be scared. Just buck up and get moving--

  92. Sorry to interrupt such, um, an enthusiastic pep talk, but ascending this tower alone would be impossible. There are traps set to snag trespassers... Not to mention that pesky little monster infestation...

  93. ...Is that so? Well, I feel terrible asking, but... Anjean, can you guide Link upstairs?

  94. Have you already forgotten what I said? I have my hands full just keeping the tower together. I'm sorry, my dear, but I just can't leave my post.

  95. Then what should we do? Should we go back and get Alfonzo? Oh, but he's wounded. Teacher? The captain of the castle guard? But I suppose there's no time for that, is there...

  96. What if you went with him, my dear?

  97. ...Me? Go with him? But I'm not sure how much help I'd be in this state.

  98. Well, my dear, this kingdom is your responsibility. You mustn't ever forget that. I'm sure you'll find a way to help out somehow.

  99. Well... All right. We'd better get going then, Link.

  100. Look out, Link!

  101. Link!

  102. Wh-what just happened?

  103. Don't look so scared, Link! It's me! It's Zelda!

  104. I don't know what happened there! But when I saw that Phantom corner you... I just leaped at it without even thinking!

  105. Oh, this is really not my day, is it! First I lose my body... And now I look like a heap of scrap metal. And did I mention it's kind of hot in here?

  106. Oh... Wait a second...

  107. Maybe I can be of some use to you like this. It's not exactly what you'd expect from a princess... But right now that can't really be helped.

  108. Come on, Link, let's get moving. We need to find my body-- I mean, that rail map!

  109. So this is your handiwork, is it?

  110. Restoring the Spirit Tracks... Rebuilding this tower... You two were behind it all, weren't you?

  111. It didn't have to come to this, you know. If you'd just minded your own business...

  112. Stop, Byrne.

  113. I always suspected this day would come. Indeed, I had a premonition the day you left the tower.

  114. No matter how many times I corrected your behavior, you never were very good at listening, were you? You were an unworthy apprentice.

  115. ...

  116. And now look at you. How can I face the spirits of good?

  117. The spirits sent us here to continue their work! That you would try to resurrect the Demon King... It's unfathomable to me.

  118. I have no wish to continue the work of the spirits. Why would I want to serve the spirits... When I can become as powerful as they are?

  119. That was the reason why I came to study with you...

  120. But the spirits never answered me. No matter how hard I worked, or how long, they never granted me any more powers.

  121. Tell me, Master... When you realize that your wish will never be granted, what do you do then?

  122. The answer was clear... Become even more powerful than the spirits themselves! And the only being more powerful is Malladus!

  123. ...Your thoughts are twisted. It's obvious that the time for saving you is past. My words would only be lost on you.

  124. Hurry to the Fire Temple, Your Highness. Quickly! You too, Link! Restore the Spirit Tracks!

  125. But, Anjean--

  126. Go! I will handle this situation.

  127. Now then... Shall we begin?

  128. Perhaps this time, things will be different.

  129. Are you all right there, Link?

  130. But Anjean... She's up there all by herself now.

  131. ...I guess we just have to believe that she'll be OK. Let's do as she said and go to the Fire Temple. We must hurry to restore the Spirit Tracks in time!

  132. I see you fixed the Spirit Tracks. My congratulations.

  133. And you almost did it in time to prevent all this.

  134. Unfortunately for you... Malladus has already begun the final stage of rebirth. His resurrection will soon be complete... And I can't let you cause any more harm.

  135. Hey, that's what we were going to say!

  136. Well... Maybe WE won't let YOU cause any more harm! Yeah! Mm-hmm!

  137. I will become as powerful as the spirits. And anyone who gets in my way will be eliminated.

  138. No matter who it is.

  139. Impossible... I've trained for longer than you can even imagine. How could a pair of human children defeat me?

  140. Yes, we are humans. We have neither the power of spirits nor demons. But when we combine our strength... No one can defeat us!

  141. Right, Link?

  142. Hey! Wait! We're not done with you!

  143. Cole! Was the resurrection successful?

  144. I'm very disappointed in you, Byrne.

  145. What?! Why?!

  146. Even those children proved to be too much for you. Well, at least you bought us some time.

  147. Behold! The Demon King's return draws nigh!

  148. No! Not with my body!

  149. Congratulations on your resurrection, Your Majesty!

  150. Oh, Demon King Malladus...

  151. I am the one who has freed you from your prison! Grant me the power I have dreamed of!

  152. Nyee hee hee! Thank you for your help. But you are too gullible, my friend.

  153. Don't you know that he will never give you new power? After all... You were once the servant of those disgusting spirits.

  154. What a buffoon you are. Thank you for your help, indeed, you blind fool!

  155. Now then, Your Majesty! Let us sacrifice these base creatures to your glory!

  156. Unnnnngh... Groorreeerk... RAAAAAAAWRRRR!

  157. Do not fear, Your Majesty. You simply aren't used to your new body yet.

  158. None of you can stop us!

  159. Listen well, you lapdogs of the spirits! When the Demon King's revival is complete, you will take your last breaths! I would suggest you tremble in fear!

  160. Nooooooo! Give my body back to me!

  161. It's useless, my dear. There's no way you can hope to defeat him now.

  162. Anjean! You're not...a ghost...are you?

  163. The only ghost here is you, my dear. I am still among the living.

  164. Oh, no...

  165. I...I couldn't best Byrne. I have to admit, he has grown very strong. Of course, he's had a century to train. And he's always had the drive to succeed.

  166. And now Malladus has been resurrected...

  167. Yes. And once he adapts to your body, my dear, even the spirits of good would be nothing to him. They would be unable to seal him away again. Such is the extent of your body's sacred power.

  168. Is there no way to force him out for good?

  169. In the battle between the Demon King and the spirits, there was a weapon called the Bow of Light... Perhaps it can drive his spirit from your body.

  170. There's not much time to rid your body of his spirit. Resting even a moment could cost you your life. However...

  171. However?

  172. If we force out the spirit of Malladus, my dear, I don't know what will happen to your body. If things go wrong... Your spirit might not be able to reenter.

  173. No... It can't be!

  174. Could I really be trapped like this...forever?

  175. What will I do if I can't return, Link?

  176. What will I do? Relax! It'll be OK.

  177. ...Thank you, Link.

  178. Where can we find that bow, Anjean?

  179. Go to the final temple, the Sand Temple. The Bow of Light is located deep inside. It will be the most difficult place you've visited yet. It was built only to protect the Bow of Light, so it's full of the trickiest of traps and surprises. The temple will test all of your abilities.

  180. We have to go now. There's no time to be scared. We must return before Malladus fulfills his plan.

  181. Please make sure Byrne remains unharmed, Anjean.

  182. Are you sure, my dear? He is the one who stole your body, after all.

  183. Yes, but once I reclaim it...

  184. I would like to have words with him!

  185. Anjean! Anjean! We got the Bow of Light! We won't have any trouble defeating Malladus now!

  186. Good! An arrow from that bow is sure to fell him.

  187. Right! Now all we need is to know where Malladus is.

  188. I'm sorry, but I can't help you there.

  189. But, Anjean...

  190. While you two were busy obtaining the Bow of Light, I have been searching for the Demon Train. That's the train that Malladus used to escape. But he and Cole have hidden it too well...

  191. There is a way to find it.

  192. Byrne? I didn't realize you were awake...

  193. The area where Malladus was resurrected... Below that altar is a hidden section of tracks.

  194. Somewhere down there is the Compass of Light. Only it can lead you to the Demon Train.

  195. Byrne...

  196. The Demon Train comes from the Dark Realm. But even Cole didn't know its exact location at first. He had me build a compass using the spirits' power to find the Demon Train in the Dark Realm. Since the compass uses the power of the spirits, Cole and Malladus can't touch it. That's why it should still be where we left it.

  197. ...Thank you.

  198. Let's go, Link. We must get the compass as soon as we can.

  199. Before you go, please take this, Link. I think you're the one who is meant to use it.

  200. This Lokomo Sword was a gift from one of the spirits. As such, it is filled with sacred energy. It has felled many evil creatures in its lifetime. Until now, only the spirits have wielded this blade...

  201. Link, Princess, it's in your hands now.

  202. Use it wisely!

  203. This is it. Once we defeat Malladus, all of this can end.

  204. I shall accompany you from here on out. It's too dangerous for just the two of you.

  205. But your wounds from our battle are still fresh. And what's to come will be very demanding. It's my turn now, Master. It's...the least I can do.

  206. Yes, Anjean, it's time for you to rest. Link and I can take care of them. After all, it's just Malladus and Cole. It'll be a piece of cake.

  207. You should stay behind too, Byrne. You're both too injured to help us now.

  208. ...

  209. As you wish, my dear.

  210. It's up to you two, then, Link and Zelda. May the spirits be with you.

  211. I can do no more. You must go forth on your own.

  212. Thank you for everything, Anjean.

  213. It's time for us to go, Link.

  214. Oh, but one last thing before we go.

  215. Once we put all this ugliness behind us, we'll both resume our normal lives.

  216. When that happens, what are you going to do? What will you become? Engineer. Warrior. Dunno.

  217. I see... Well, I think we can go now, Link.

  218. Her ancestors would be proud of her.

  219. ...

  220. You've gone far enough, Cole. This is where it ends.

  221. You again... The Demon King's return is nigh, you know. Yet, here you are, making a nuisance of yourselves!

  222. You insolent little fools! It's time you received the punishment you deserve!

  223. Your Majesty! Your resurrection is complete! Please use your power to destroy these two!

  224. This is it, Link!

  225. Your Majesty...

  226. You won't escape this time, Malladus!

  227. RELEASE ME!

  228. Link! Be careful! Don't worry about me! Just get away from Malladus!

  229. ...Link! Link! Please open your eyes, Link!

  230. Are you all right?

  231. Oh, no...

  232. Stop! That vessel belongs to His Majesty!

  233. Quickly, Your Majesty! You must hurry back to Zelda's body!

  234. Why...why isn't this working?

  235. You cannot give up now! Your body has the sacred power of the spirits! Now concentrate on reclaiming it!

  236. After all... Didn't you say you wanted to have words with me?

  237. If there really is a sacred power in my body... Please let it hear me!

  238. Tetra! Please give me your blessing!

  239. Go now! Right now!

  240. Mmmhh... Am I...back?

  241. Bravo, Your Majesty! Bravo!

  242. But time is short, Your Majesty. Please do away with the boy and capture Zelda.

  243. ...Your Majesty?

  244. Please, no!

  245. This vessel...is...rejecting my spirit. I'm...slipping from it...

  246. I can't hold on for long...

  247. But the world will crumble in the time I have left!

  248. Come on, Link! Let's settle this, once and for all!

  249. So it's all over now.

  250. But...

  251. We were too late.

  252. Oh, Anjean...

  253. I'm so sorry. Byrne was trying to protect me...

  254. Yes, but there should be no regrets. He wouldn't have had it any other way.

  255. Besides, our kind are the servants of the spirits. We don't disappear that easily.

  256. What do you mean?

  257. The spirit is persistent, my dear. Byrne may not have any memory of these events, but years from now, he'll return in a new form.

  258. You see, as Lokomos... We weren't only meant to protect the Spirit Tracks. We were also meant to watch over mankind.

  259. But our protection is no longer needed. Even without the spirits' guidance, you will do well. So I think I will return to the heavens... In the company of my old friend Byrne.

  260. Anjean, wait!

  261. Please watch over this land, my dear. And, Link... You must help her.

  262. Good-bye... And thank you. Thank you both.

  263. ...Can you...see me, Link?

  264. ...I must apologize to Alfonzo for what happened. And to you too.

  265. I never knew the chancellor was capable of such evil. All these years, and I never noticed what he really was. I was a fool.

  266. And the Tower of Spirits breaking apart... You saw it too, didn't you, Link?

  267. It must have something to do with the dark forces.

  268. After all, they made the Spirit Tracks disappear. This must be the handiwork of Cole and his cronies.

  269. But what could their goal be?

  270. He said something about the Spirit Tracks vanishing. What did he mean by that?

  271. And why would they take my body away with them? What will they do with it?

  272. Oh, I'm sorry. It seems I'm much...lighter without my body.

  273. Listen, Link. Let's try again to go to the Tower of Spirits. Now more than ever, we must find the tower's sage! But before we go, I want to show you something.

  274. This Spirit Flute is a prized family heirloom. It's been handed down for generations. It originally belonged to one of my ancestors, the one who founded this kingdom. It is my greatest treasure of all.

  275. I can't carry it while I'm in this state, as you can see. But I'm certain it's meant to protect me. I can hardly ask you to do any more for me...

  276. But...will you take this? And will you come to the tower with me? You're the only person I can turn to now.

  277. You got the Spirit Flute! This pan flute will probably come in very handy!

  278. Thank you so much, Link... Now then, shall we go? I will travel alongside you.

Game Text