Damage calculator
For The Legend of Zelda: The Minish Cap on Game Boy Advance (GBA).
Pick an enemy and an attack to see how much health each hit takes off and how many hits it takes to beat the enemy. The sword Link has changes what his sword and Spin Attack do. The charm changes his attacks and the damage he takes when the enemy touches him.
Hits to defeat
| Health | 20 |
|---|---|
| Health per hit | 2 |
| Hits to defeat | 10 hits |
| Damage to Link | ¼ heart |
How the game counts it
Each enemy has a health number. Every attack has its own power against each kind of enemy, and a hit takes that much off. The enemy is beaten when its health reaches 0. A heart is 8 points of Link's health.
Din's Charm doubles the power of Link's sword and items. Farore's Charm makes it 1.5 times as strong, rounded down, and halves the damage Link takes. Nayru's Charm makes the damage Link takes a quarter, rounded down. A touch that does damage always takes off at least 1.
The White Sword hits the same with any number of elements. The bow, bombs, and boomerang hit the same whatever sword Link has. Does something else means the hit has its own effect on that enemy instead of taking off health. 101Leafy researched the game for these numbers; they are the North American version's.