Mothula in Skull Woods
For The Legend of Zelda: A Link to the Past on the Super Nintendo (SNES).

Where it is
From the official guides
Mothula flutters around and fires shots in three directions. That alone would be nothing much, but the room it lives in is the problem. The floor moves back and forth, and spikes charge in from every side, about as bad as it gets. If you think only about attacking, your life will be gone in no time. Mothula is weak to fire, so do as much damage as you can with the Fire Rod and finish it with the spin attack.
How the fight goes
- Mothula has 32 hit points. The Fighter's Sword (2 per hit), the Master Sword (4), the Tempered Sword (8), and the Fire Rod (4) hurt it. The Golden Sword does not.
- A hit knocks it back for 9 frames. Then it flies off in a new direction, cannot be hurt for 32 frames, and stops to fire its beams after 64 frames.
- The floor of the room moves and carries Link along while he stands on it.
- The floor stays still for 32 frames, then slides right, left, down, or up at random, one pixel every other frame, for 128 to 256 frames, and stops again. It stops for good when Mothula is beaten, and once Link has taken the Heart Container it stays still on later visits.
- First it rises 24 pixels off the floor and flies for 128 frames before its first beams.
- It flies about and changes direction at random. One change in 7 sends it straight at Link.
- After 64 to 95 frames of flying it stops and fires 3 beams at once.
- Every 2 frames the middle beam moves 4 pixels down, and the two side beams 3 pixels down and 2 to the left or right. For their first 16 frames they pass through walls, then the next wall they hit makes them vanish. The shield does not stop them and no weapon hurts them. Each beam takes 2 hearts from Link in the Green Mail, 1 in the Blue Mail, and half a heart in the Red Mail.
- Every 64 frames a Spike Trap comes out of the walls at one of 30 spots.
- Each trap shakes for 64 frames, then slides across the room, speeding up to 2 pixels a frame over 32 frames. Once it hits a wall it waits 64 frames, slides back at 1 pixel a frame to the spot it came from, and disappears. Touching one takes 1 heart in any mail, and no weapon hurts it.
101Leafy researched the game for how the fight runs and what hurts the boss at each step.
Boss room
BossAfter the fight
Link, because of you, I can escape from the clutches of the evil monsters. Thank you! …Do you know the prophecy of the Great Cataclysm? This is the way I heard it… If a person who has an evil heart gets the Triforce, a Hero is destined to appear… …and he alone must face the person who began the Great Cataclysm. If the evil one destroys the Hero, nothing can save the world from his wicked reign. Only a person of the Knights Of Hyrule, who protected the royalty of Hylia, can become the Hero… You are of their blood-line, aren't you? Then you must rescue Zelda without fail.
Said by: Crystal Maidens
What Link wins
Numbers
| Hit points | 32 |
|---|---|
| 2 hearts | |
| 1 heart | |
| ½ heart |
Weapons
| No effect | |
| 16 hits | |
| 8 hits | |
| 4 hits | |
| No effect | |
| No effect | |
| No effect | |
| No effect | |
| No effect | |
| No effect | |
| No effect | |
| 8 hits | |
| No effect | |
| No effect | |
| No effect | |
| No effect |
Drops
It drops nothing.