Website and research by 101Leafy.

Chambers of Insight

For The Legend of Zelda: A Link to the Past & Four Swords on the Game Boy Advance (GBA).

101Leafy researched the game for the maps on these pages. A stage is never the same twice: each visit is put together from the maps on that stage's page. The numbered pins on a map mark where players 1, 2, 3, and 4 start.

From the official guide

The Chambers of Insight contain many smaller dungeons that help you focus on how to use specific items—and two that introduce you to the basics of cooperative dungeon-busting. If you get stuck in an area, speak to any pink fairies that might be floating nearby. They may teach you how to navigate the challenge at hand.

The Legend of Zelda: A Link to the Past & Four Swords, The Official Nintendo Player's Guide (Nintendo of America, 2002), p. 108

Maps

Map 1 is the room the other chambers open from.

  • Chambers of Insight, Map 11234
    Map 1
  • Chambers of Insight, Map 212
    Map 2
  • Chambers of Insight, Map 312
    Map 3
  • Chambers of Insight, Map 412
    Map 4
  • Chambers of Insight, Map 512
    Map 5
  • Chambers of Insight, Map 612
    Map 6
  • Chambers of Insight, Map 712
    Map 7
  • Chambers of Insight, Map 812
    Map 8
  • Chambers of Insight, Map 912
    Map 9
  • Chambers of Insight, Map 10123
    Map 10
  • Chambers of Insight, Map 11123
    Map 11
  • Chambers of Insight, Map 12123
    Map 12
  • Chambers of Insight, Map 13123
    Map 13
  • Chambers of Insight, Map 14123
    Map 14
  • Chambers of Insight, Map 15123
    Map 15
  • Chambers of Insight, Map 16123
    Map 16
  • Chambers of Insight, Map 17123
    Map 17
  • Chambers of Insight, Map 181234
    Map 18
  • Chambers of Insight, Map 191234
    Map 19
  • Chambers of Insight, Map 201234
    Map 20
  • Chambers of Insight, Map 211234
    Map 21
  • Chambers of Insight, Map 221234
    Map 22
  • Chambers of Insight, Map 231234
    Map 23
  • Chambers of Insight, Map 241234
    Map 24
  • Chambers of Insight, Map 251234
    Map 25
  • Chambers of Insight, Map 2612
    Map 26

    Enemies: Chuchu, Keese

  • Chambers of Insight, Map 2712
    Map 27

    Enemies: Keese

  • Chambers of Insight, Map 28123
    Map 28

    Enemies: Keese

  • Chambers of Insight, Map 29123
    Map 29

    Enemies: Chuchu

  • Chambers of Insight, Map 301234
    Map 30

    Enemies: Chuchu, Keese

  • Chambers of Insight, Map 311234
    Map 31

    Enemies: Chuchu

  • Chambers of Insight, Map 321234
    Map 32

    Enemies: Chuchu

Enemies

101Leafy researched the game for where these enemies appear. The line under each map names the ones it can call up. Four Swords plays each stage at three levels, and some maps call up other enemies on each. Where they differ, the level is named.

Scenes here