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Story: The Mysterious Rifts

For The Legend of Zelda: Echoes of Wisdom on Nintendo Switch (2024).

Story
384 lines

The Mysterious Rifts: Scene 1

Tri

Now we can escape.

Tri

Let's go.

You hear loud noises coming from beyond the stairs.

HyruleSoldier007

Why did we lock up the princess? What could the king be thinking...

HyruleSoldier008

You haven't heard? Apparently she's the one who created the rift in the throne room.

HyruleSoldier007

What?! There's no way!

HyruleSoldier007

So then...she might also be responsible for all the other rifts?

HyruleSoldier008

Yeah... They'll just keep popping up so long as she's around.

There's even word the king plans on putting her to death to save the kingdom.

HyruleSoldier007

I just can't believe the princess would be the cause of these things...

Tri

You can see me?

Tri

My name's Tri.

Tri

That blue monster? He caught me too. I've been watching you since then.

Tri

I followed you here, to this castle.

Tri

Oh, yeah. I should ask. What's your name?

Tri

Zelda, your life is in danger if you stay here.

Tri

The person who put you here is the king, right?

He told someone to hurry and prepare for your execution.

Tri

Once I heard that, I figured I'd better tell you.

Tri

The king and the other two got pulled into that rift. The three that came out seemed weird.

Tri

Oh, you noticed they seemed weird too! You think they're...impostors? What an odd word.

Tri

Anyway, it's too dangerous for you to stay here.

Tri

I think if we could save the people who've been taken into rifts, we could reveal the truth.

Tri

But none of those people will be able to get out on their own.

Tri

We have to save them together, Zelda.

Tri

But first, let's save you. Let's get you out of here.

Tri

You can't get through the bars?

Huh, that's interesting.

Tri

Let me help.

Tri

Zelda. Got it.

HyruleSoldier009

How did you manage to get out?

Well, whatever... You're here on the king's orders, so please stay put, and don't cause any trouble!

The Mysterious Rifts: Scene 2

Tri

When people get pulled into rifts, they kind of... petrify and can't move anymore.

And if they stay that way? They'll eventually fade away.

Tri

But that won't happen to you, Zelda. You're special.

Tri

Hey. I remember this one from the castle.

Tri

I can restore her back to normal if we mend this rift.

Tri

This is theStill World.

Tri

Everything you see floating around in here was sucked in through a rift.

Tri

Anything that ends up here will begin to break apart and eventually vanish completely.

Tri

Me and my friends have the ability to restore things that have ended up in rifts though.

Tri

Speaking of, I sense my friends deeper in here.

Tri

Let's go, Zelda.

The Mysterious Rifts: Scene 3

Tri

That was intense...

Tri

He looked like the guy who helped you before, but this one wanted to hurt you...

Tri

He was...weird. Like the impostors back at the castle.

Tri

Looks like he left something behind...

Tri

Huh?

Tri

Is that the person who fought the blue monster?

The Mysterious Rifts: Scene 4

Tri

Good job. That's how you learn things.

Anything you've learned can be echoed with Y.

Tri

Did you learn to echo that monster?

Tri

Defeating new monsters leaves a shimmer, which allows you to learn about them like you just did.

Tri

Look at that. Perfect job.

What you created is called an echo.

Press ZR when you're near an echo to erase it.

If you want to erase all of your echoes, hold ZR.

The Mysterious Rifts: Scene 5

Tri

I think I found some.

Tri

There's no saying where Zelda's father and the others might be.

Tri

But I did spot some big rifts we can go explore.

Tri

I've marked them on your map, Zelda.

Tri

If we fix the rifts, we may be able to save your father and the others.

Tri

So let's get to work, Zelda.

Minister Lefte

Princess Zelda, I must insist that you refrain from going to any more rifts! It's far too dangerous!

Lueburry

That's up to her to decide, Minister. I mean, she's the only one capable of mending the rifts.

Lueburry

During this time of crisis in Hyrule, we all have to play our parts. Princess Zelda included.

Minister Lefte

You make a salient point, Mr. Lueburry...

Lueburry

Princess, I urge you to go with Tri to the other rifts.

Lueburry

You're the only one who can fix them and save all the people who've gone missing!

Lueburry

Minister, you stay here and help me investigate the rifts. We'll play support for the princess.

Minister Lefte

Oh! Of course. Investigations are my specialty.

Minister Lefte

Princess, the rifts marked by Tri are located in the Gerudo Desert and Jabul Waters.

Please let me know if you require further information.

Minister Lefte

All right, Princess. I leave it to you to find the king, General Wright, and Link.

Lueburry

Oh, yeah, I almost forgot.

That sword you've got there? Pretty sure I can make it even more powerful than it is.

I'll have to do more research on it though. So talk to me later if you're interested.

Lueburry

You want to chat about the sword, huh?

As I mentioned before, the Sword of Might is my craftsmanship.

Lueburry

For a while now, I've been researching a type of crystal that's sometimes left behind from the rifts.

In my research, I discovered that it's highly effective against rift monsters.

Lueburry

I ended up calling it "might crystal." It's what I forged the Sword of Might from, in fact.

During my investigations into the rifts, I met Link, who's from Suthorn Village.

I made the sword for him, and the rest is history.

Lueburry

Aha! And it appears you have some of that blue crystal with you!

Lueburry

Link's made good use of the sword. Meanwhile, I've continued forging things with might crystals.

Lueburry

See that machine in the corner? I designed it to enhance the sword.

Lueburry

You should give it a try. All you'd need to do is bring me some might crystals.

Lueburry

Eh?! Looking at the sword, it seems like it's lost some of its power.

Lueburry

But once we enhance it, it'll be back to its original state.

Lueburry

Mmm! I understand the situation now. Thanks for the explanation, Princess.

Minister Lefte

Phew, we finally got through to him...

Lueburry

All right, this has been bugging me ever since you barged in here. What IS that floaty thing?

Tri

You can see me too?

That's strange. Zelda's always been able to. But now both of you can as well?

Lueburry

You're telling me we're the only ones who can see you? That's odd...

Minister Lefte

Indeed! Such a fascinating, and might I add— adorable, creature.

Lueburry

Yeah, yeah, sure. But back to the matter at hand: What is it that you and I have in common?

Lueburry

We've both ended up in rifts and lived to tell the tale.

Lueburry

It seems the rifts change people somehow...

Lueburry

Oh, yeah! Guess I should introduce myself. The name's Lueburry. I'm Impa's older brother.

And the swordsman who saved you is Link. I made his weapon: the Sword of Might.

Minister Lefte

Mr. Lueburry, why did you make him a sword?

Lueburry

Princess, remember that big, nasty blue fella who captured you? The sword was for taking him out.

Lueburry

See, I spend my time researching Hyrule's history and its rifts.

For ages now, rifts have appeared, and sometimes folks have ended up in them.

Those unfortunate enough to be pulled into a rift vanished without a trace...

After which townsfolk would say they'd been stolen away.

Anyhow, Link made it his mission to fight the monsters that come crawling out of the rifts.

He also tried to prevent folks from going missing. And I've been helping as I'm able too.

Which's why I made him a sword—one that's effective against the rift monsters.

Lueburry

The Sword of Might Princess Zelda's wielding is the very one I hoped would be of use to Link.

Minister Lefte

So Link was helping out with the rifts as well...

Lueburry

Clearly we're missing something.

The rift in the forest is gone, but Link's not back. What we need is more information.

Minister Lefte

I may have something useful.

Minister Lefte

When I was taken by the rift in Hyrule Castle, it felt like I was flown somewhere far away.

Minister Lefte

The rift I was pulled into was at Hyrule Castle, but Princess Zelda found me in a rift in the forest.

Minister Lefte

So how did I end up over there?

Tri

Rifts don't follow the same rules as your world. Things connect differently inside them.

My friends had mentioned something about oversized rifts in other areas.

We might end up finding the king and other missing people in far-off rifts.

Lueburry

So maybe Link is somewhere else, then?!

Tri

Hey, Zelda.

Tri

I'm going to fly up high to look for some of the other big rifts.

Lueburry

Plenty of monsters come out of rifts, but that blue one was particularly powerful.

Lueburry

I've got a hunch that if we take him out, it'll fix the whole "people disappearing" business.

Lueburry

Princess, you shared that Link managed to take the blue guy out.

Lueburry

And yet the rifts keep coming.

Minister Lefte

Hello, sir! Pardon us, but my name is Lefte. Lady Impa is my colleague, and—

Lueburry

Whozzat? I'm a very busy man. No time for chatter. Now, get!

Minister Lefte

I apologize for the unannounced visit. But, please, we'll only be a moment.

Lueburry

No, no, no. I'm about to leave. Come back later!

Minister Lefte

If you could just hear us out...

Lueburry

I. Said. Nooo!

I've got to go save Link!

Lueburry

Hm?

Hang on here...

Lueburry

That's Link's cloak!

So why do YOU have it? Did you see him? Well?!

Lueburry

WhaAaAAat?!

Lueburry

OK. Tell me everything. Tell me about the rifts and anything you know about the swordsman.

Lueburry

Need something?

Tell me about Link. What should I do? No, thanks.

Lueburry

You want to learn about Link? Well, I suppose I've got a minute.

Lueburry

You know how I talked about people being stolen away over the years?

Well, there's one story about all that which is pretty unique.

At one point, there was a group of children who went missing, but they ended up coming back!

Link was one of the kids in that group.

Lueburry

Unfortunately, those poor kids lost a lot in that ordeal. Their memories, their spirits...

And they lost the ability to speak. But Link? He was different.

While he did lose the ability to speak, he's the only one who recalled being stolen away.

On top of that, he gained a special ability to sense when new rifts would appear.

So he started using his uncanny ability to head monsters off whenever a new rift would crop up.

And he'd also do what he could to prevent others from being taken into rifts.

Lueburry

I bet he thinks if he keeps fighting, he might eventually be able to speak again.

Lueburry

Through his dedication, he's kept countless people from ending up in rifts.

So I'm sure he's also doing this because it's the right thing to do. It isn't just self-motivated.

Lueburry

That's all I've got for ya on Link.

Lueburry

You've got a rocky journey ahead of you. Keep your chin up, Princess.

Lueburry

Need anything else?

Tell me about Link. What should I do? No, thanks.

The Mysterious Rifts: Scene 6

HyruleSoldier011

Jumping from the ramparts like that is far too reckless for one of your station!

The Mysterious Rifts: Scene 7

Minister Lefte

Over here, Princess! Let's travel together, shall we?

Tri

I'm sensing lots of creatures in this area. I think the place marked with marker is up ahead.

Tri

I knew it.

Tri

I can sense my friends in there.

Tri

But...they can't move. It seems like they're trapped.

Tri

If that's the case, they won't be able to mend the rift at all.

Tri

Hm...

Tri

All right. We can get in there now.

Tri

I think we'll have to go in there and help them. Then we can deal with this rift properly.

Tri

We can save them if we work together, Zelda.

Tri

So? What do you say?

Tri

Let's go save my friends!

Tri

Hm?

Tri

Was this where we were supposed to go? Looks like the rift is blocking the door...

Tri

Zelda. My role is to mend rifts.

Tri

I have lots of friends who do the same. We all work together, fixing up rifts.

Tri

Normally, my friends fix them quickly. So it's... weird that this is still here.

Tri

I wonder if something happened to them.

Tri

Zelda, will you investigate with me?

Tri

I'm guessing my friends are in the rift. And if we find them, we can mend this rift easily.

Tri

Let's head this way. We'll need to find an entry point.

The Mysterious Rifts: Scene 8

Tri

Nobody's here?

Tri

But...I definitely sensed my friends in this spot earlier.

Tri

My friends! They're in that creature...

Tri

We've got to get them out of there. Come on— we can do this!

Tri

Zelda, these are my friends.

We set them free! They're filled with energy and ready to get to work.

So now we can finally fix the rift here.

Tri

Using our echo ability, we can restore the entire area that was swallowed up by the rift.

Watch this.

The Mysterious Rifts: Scene 9

Tri

Another rift...

Tri

Rifts have appeared occasionally for a very long time. Mending them was our job.

Tri

Except...my power alone isn't enough to take care of a large rift like this one.

Tri

Let's get away from it for now.

The Mysterious Rifts: Scene 10

Tri

You look strong, like that guy who wears green.

The Mysterious Rifts: Scene 11

Tri

All right! It lit up!

Tri

These are waypoints. We use these a lot.

Tri

Rifts can appear all over the place, so we use these to travel quickly around the world.

Tri

Once you interact with one, you can travel to it at any time. I'm sure they'll be helpful.

Tri

Waypoints can be found in lots of different places.

Tri

If you spot any, make sure to check them out.

Tri

Come back.

Tri

Come check this out.

Tri

Hey, Zelda.

Tri

Have a look at this.

The Mysterious Rifts: Scene 12

Tri

That's a pretty big rock, huh?

Tri

You know, when I'm fixing rifts, I have to move a lot of things around.

I bet the ability to do that would come in handy for you.

Tri

If you guide me with the rod, I can move things for you based on your movement.

Try facing this boulder, and then guide me by pressing X.

Lueburry's diary is here.

Read entry one. Read entry two. Read entry three. Read next page. Stop reading.

The crystal I unearthed at a rift site, what I'm now calling a might crystal, has strange power.

The monsters that sprang from the rifts seemed repelled by it.

If I can get enough of it, I feel certain it would be powerful against the rift monsters.

After many late nights of research, I've developed a technology that can refine the crystals.

From there, I'll be able to create a weapon from the crystals, as well as enhance that weapon!

So now I'm pondering what type of weapon I should make. I'll test some things, to begin with.

Keep reading. Stop reading.

I was nearly attacked by a monster in the forest, when a young man named Link rescued me.

Folks in Suthorn Village tell me that Link was among a group of kids who were stolen away.

These kids made it back somehow though! Remarkable.

All of the kids who were taken by rifts have lost something. For Link, he lost the ability to speak.

Despite all he has been through, he fights to keep others safe. His bravery has moved me deeply.

Then it hit me! This young man would be the best person to entrust the Sword of Might to!

I do believe I can support him in his efforts. Tomorrow, I'll visit Suthorn Village again.

Keep reading. Stop reading.

The Sword of Might I entrusted to Link packs a wallop against those rift monsters, as I hoped.

But it doesn't seem to be enough for the blue monster, who we believe is creating the rifts.

It is a fearsome monster indeed. I suspect the sword is not yet powerful enough to defeat him.

However, I should be able to further enhance the sword. So I must gather more might crystals.

Keep reading. Stop reading.

Lueburry's diary is here.

Read entry four. Read entry five. Read previous page. Stop reading.

Link stopped by on his way home from his travels. He likes the hood I gave him the other day.

While he cannot speak, his feelings come through as clear as day.

I've decided to make a new weapon. I must do what I can to continue to help Link.

Keep reading. Stop reading.

Link stopped by. He's off to defeat that blue monster once and for all.

He seemed to be in a huge rush, but I couldn't figure out why.

The Sword of Might has been forged as best as I am able. I gave him some other weapons too.

Yet, I cannot help but worry.

Please, stay safe and return to us, Link.

The Mysterious Rifts: Scene 13

Tri

This is where you were trapped not too long ago.

Tri

We're getting closer to my friends. They're farther in, but we're getting there.

Tri

You know that gross stuff over there blocking the way? Maybe you can slice it with the sword.

Tri

Zelda, please wait.

Tri

Let's check out that sword.

Tri

Oh, yeah, Zelda.

Tri

There's one more thing you can do when using bind.

Tri

After binding yourself to something with X, try holding R.

Tri

While holding R, your movements will follow what you are bound to.

Tri

We're bound together.

OK, now try moving.

The Mysterious Rifts: Scene 14

Ganon

So.

It's you again.

Ganon

Ever the troublesome one.

Ganon

Only this time, your presence serves me.

Ganon

Now I'll end you both!

The Mysterious Rifts: Scene 15

Tri

Yeah, that sword has a special kind of power...

The Sword of Might is now Level 2!

The Sword of Might is now Level 3!

You got a mysterious sword!

It's the weapon the swordsman in the green tunic had. The name "Link" is engraved on it.

Tri

I feel powerful energy coming from that sword. Even more powerful than the large rifts!

The Mysterious Rifts: Scene 16

Lueburry

All right, check out the machine whenever you want to enhance something.

Lueburry

That's it! There's nothing more I can enhance for you.

But! If you bring me might crystals, I'll make something I think you'll like...

Lueburry

Well now! Seems you've got might crystals!

I could use them to make something I think you'd really like. What do you say?

Please do! Maybe another time.

Lueburry

All right! I'll take these and make you something extra special.

Lueburry

No problem. Let me know if you change your mind.

Lueburry

Whew, it's ready.

I've placed it outside the house, so take a gander at it later.

It's loaded with power from the might crystals.

The energy gauge is now Level 2!

The energy gauge is now Level 3!

The energy gauge is now Level 4!

Lueburry

No time like the present. Give it a try!

Lueburry

It's already fully enhanced!

Lueburry

I can't enhance it any further right now. Come back after I do more research.

Lueburry

You don't have enough might crystals.

Lueburry

That's it! I've made all I can make!

Get out there, and enjoy the fruits of my labor!

Lueburry

What do you want to enhance?

Lueburry

Sure thing. Leave it to me!

Lueburry

I'll need to take from you.

OK. I'll pass for now.

The Mysterious Rifts: Scene 17

The Bombs of Might are now Level 2!

The Bombs of Might are now Level 3!

The Mysterious Rifts: Scene 18

The Bow of Might is now Level 2!

The Bow of Might is now Level 3!

The Mysterious Rifts: Scene 19

Your sword...

My bow.

My bow. (Lv. 2)

My bow. (Lv. 3)

My bombs.

My bombs. (Lv. 2)

My bombs. (Lv. 3)

My energy.

My energy. (Lv. 2)

My energy. (Lv. 3)

My energy. (Lv. 4)

My sword.

My sword. (Lv. 2)

My sword. (Lv. 3)

The rifts...

The Mysterious Rifts: Scene 20

Impa

Princess?!

Impa

I'm so glad you're safe! You're not hurt, are you?

Impa

I can't even imagine what his majesty is thinking!

Impa

Claiming that you created that rift— it's preposterous!

Impa

What?! The king, general, and minister are all impostors?

Impa

And your friend Tri made you a...Tri Rod, was it? I see...

Tri

Zelda can make use of the rod's power.

Impa

Where might Tri be now? You're here all on your own?

Tri

I think you're the only one who can see me, Zelda...

Impa

Interesting. The world is truly a mysterious place.

Impa

Well. Come what may, I will always support you, Princess. No matter what mysteries unfold.

Impa

We'd better not dally. The phony king is speaking of executing you. We need to leave, and quickly.

Impa

You'll stand out in your current attire, so I've brought something for you to change into.

Impa

Oh, what is that blue fabric sticking out from your pocket there?

Impa

I see! It's the cloak the swordsman was wearing!

The size seems workable... It will do a fine job of shrouding you.

Quickly now—before we're spotted.

You got a disguise!

It's light and flowy and conceals your identity nicely. It smells like a musty dresser.

Impa

You should be able to head along now without worry.

The princess is missing! Find her!

Impa

Hmph. It seems we have company.

Impa

Leave this to me.

HyruleSoldier001

Lady Impa! Who is that over there? It isn't the princess, is it?

If it is, you must stand aside this instant!

Impa

Stand aside, hm?

No. I don't believe I'll be doing that.

Impa

Here, Princess. Take this with you.

You received a log!

This log was given to you by Impa. There is a folded map inside.

Impa

Make your way to the house marked with marker. Tell them Impa sent you—they'll surely help you.

Impa

Ahead you'll find a shortcut that leads out of the castle. Use it to make your escape!

This way!

Impa

Hurry now, Princess. We will see each other later!

Impa

Ah, sweet child! Such a relief to see you safe! Welcome home, Princess!

Impa

I must say... Your loyal Impa felt so flustered that I could not save you myself.

Impa

On top of your kidnapping, rifts have been appearing all over—it's a source of much fear...

Impa

I am certain your return will be a great comfort to the people during these troubling times.

Impa

You've always been quite spirited, though I didn't expect you to make it back on your own.

Impa

Well! I'm so overcome with emotion that I've spoken out of turn.

Impa

Off you go now! The king awaits you.

Impa

In the meantime, I'll draw a nice, hot bath for you to enjoy when you're ready.

The Mysterious Rifts: Scene 21

General Wright

Princess! I'm so relieved you're back!

Minister Lefte

Oh, Princess! What an absolute joy to see you safe and well!

Minister Lefte

Despite that joy, I...feel ashamed that we were unable to find you...

General Wright

On behalf of Minister Lefte and me, please accept our apologies, Princess!

King of Hyrule

I appreciate your sentiments, but let's not dull this joyous moment with our regrets.

King of Hyrule

Zelda, my dear daughter, you did well to return to us. Come closer so I may look upon you.

King of Hyrule

Ah, I am so relieved... You are healthy and whole and well.

King of Hyrule

So, tell us, Zelda. What happened to you?

King of Hyrule

A swordsman in green saved you from a fell beast! Quite the tale...

King of Hyrule

But after defeating the monster, the swordsman was taken by a rift...

King of Hyrule

It's him we have to thank for saving your life. Hm...

Minister Lefte

So he was pulled into a rift... Another one, stolen away.

King of Hyrule

Indeed. I hope he is safe.

General Wright

Stolen away. A tidy phrase for a terrible fate, being taken by a rift...

King of Hyrule

An unsettling phenomenon.

Our fair Hyrule has continually been plagued with these rifts and disappearances.

King of Hyrule

As you know, rifts have been appearing for a long time, claiming our young ones...

King of Hyrule

Indeed, so many children have been stolen away. We've remained vigilant...

King of Hyrule

But despite our best efforts, we've never been able to prevent the rifts from appearing.

Ultimately, those who've experienced losses have been left to contend with their grief...

King of Hyrule

Now, I've been receiving reports about people disappearing from every corner of Hyrule.

Minister Lefte

And it isn't just children anymore. Adults are disappearing too.

General Wright

What could be causing such an uptick?

King of Hyrule

For now, we should also work on finding the swordsman in the green tunic—and with haste.

King of Hyrule

General! Minister!

King of Hyrule

Minister Lefte, continue your investigations into the rift phenomenon.

I am expecting you to find a way to save any and all who have vanished into the rifts.

Minister Lefte

You can count on me, Sire.

King of Hyrule

General Wright, I leave the monsters to you. Prepare your troops, and head into battle.

General Wright

On my honor, Sire!

King of Hyrule

This crisis must be dealt with. Continue looking into the rifts, and locate those who've been lost!

King of Hyrule

Lock her up immediately.

HyruleSoldier

Lock up...the princess?

King of Hyrule

My daughter created the rift you see behind me. We cannot leave such horrible power unchecked.

King of Hyrule

Disturbing though it may be, General Wright and Minister Lefte bore witness as well.

King of Hyrule

Well? Don't just stand there! Lock her up at once!

HyruleSoldier

Yes, Your Majesty!

HyruleSoldier

Your Majesty!

General Wright

What is it, soldier?

HyruleSoldier

Urgent news!

The rifts! They're causing serious trouble!

King of Hyrule

Please, soldier. What are the details?

HyruleSoldier

Ah, of course, Your Majesty!

HyruleSoldier

Firstly, we received word that someone from Suthorn Village was swallowed up by a rift.

HyruleSoldier

Then we also received news of dark monsters attacking people in Hyrule Field.

King of Hyrule

That is troubling news indeed.

King of Hyrule

Thank you for your report, soldier.

Tell the rest of your battalion to prepare for departure immediately.

HyruleSoldier

Yes, Your Majesty!

The Mysterious Rifts: Scene 22

It's a mysterious rod the same color as Tri. It's warm to the touch.

Tri

I can create echoes of things in this world.

Tri

I'm not sure what will be most useful to you, but I'm sure this will come in handy.

Tri

Go up to something that's shimmering, then press ZR.

The Mysterious Rifts: Scene 23

Minister Lefte

I'll be here helping Mr. Lueburry investigate the rifts so we can better support you.

Minister Lefte

Princess, welcome back! Earlier, it looked like the sky was shimmering...

I imagine it was related to you mending a large rift!

What an amazing accomplishment, you two!

Minister Lefte

Princess, how can I help?

Tell me about the rifts. Let's talk. Farewell.

Minister Lefte

Right now, there are large rifts in Jabul Waters and the Gerudo Desert.

Minister Lefte

I'm happy to share anything I know about those areas.

Jabul Waters? Gerudo Desert? Thank you.

Minister Lefte

Jabul Waters is northeast of here. It's home to the Zora, who are remarkable swimmers.

Minister Lefte

The residents are divided into the Sea Zora and River Zora.

Minister Lefte

On the coast, soon after entering Jabul Waters, there is a small Hylian fishing village.

Minister Lefte

I'm sure the villagers there will have interesting morsels to share with you about the local area.

Minister Lefte

Gerudo Desert is west of us. It's a harsh land with high temperatures and sandstorms.

Minister Lefte

Skilled warriors known as the Gerudo live in a town far into the desert.

Minister Lefte

Oh, yes! I almost forgot to mention: they're all women. Not a man among them.

Minister Lefte

They're often on patrol near the desert entrance, so you may want to talk to them there.

Minister Lefte

Please take care of yourself. We're counting on you to find the king, the general, and Link.

Minister Lefte

I'll share anything I know about the remaining location, if you're curious.

Jabul Waters? Gerudo Desert? Thank you.

Tri

The rift that was here is gone now.

Tri

Which means we can reach the place you were trying to go to earlier.

Tri

If we keep this up, we'll be able to fix all the rifts. And we'll be able to save your father.

Minister Lefte

You there! A moment of your time?

Minister Lefte

I am Lefte, minister of Hyrule. Pardon the intrusion, but...could you tell me where we are?

Minister Lefte

Oh! Princess Zelda?!

Minister Lefte

I'm embarrassed to admit I didn't recognize you in that cloak... Er, why are you wearing that?

Minister Lefte

So...we failed to save you from that beast, and now you're out here facing much danger...

Minister Lefte

I must confess, I am surprised to hear of your abilities.

Minister Lefte

And your friend Tri accompanied you this whole time?

Minister Lefte

Thank you so much, Tri!

Tri

You can see me?

Minister Lefte

Who could miss you? You're floating right there, and aren't you precious!

Tri

I thought only Zelda could see me.

Minister Lefte

Oh? So Lady Impa couldn't see you? How odd...

Minister Lefte

Oddities aside, I'm worried about His Majesty and the general. We'll need to make a plan...

There's much to consider, but for now, let's head to the marker location Lady Impa told you about.

Minister Lefte

Oh! I'm getting ahead of myself. Would you mind showing me your map?

Minister Lefte

If I recall correctly...

Minister Lefte

Yes, that's the place. That's where Lady Impa's brother lives. Makes sense she'd send you there.

Minister Lefte

I'll lead the way. Follow me!

Minister Lefte

Right in here, Princess.

The Mysterious Rifts: Scene 24

HyruleSoldier028

Princess Zelda, where are you off to?

HyruleSoldier028

I must insist that you make your way to the castle to speak with the king.

HylianF001

Princess Zelda! You're safe! What a relief!

HylianF005

You're not injured, are you?

HylianF003

We were sick with worry! A whole week is a long time to be missing...

HylianM016

We thought you'd been stolen away, like all the others. The soldiers searched for you every day!

Romi

Princess! Play with me, play with me!

HylianFC003

I'm so glad you're back! But...now one of those icky rifts opened up here too...

HyruleSoldier028

Princess Zelda, now that we've arrived, please allow me to welcome you back as well.

HyruleSoldier028

May I suggest you promptly speak with the king?

HyruleSoldier028

I'm sure he'll be deeply relieved to hear that you've returned safe and sound.

The Mysterious Rifts: Scene 25

Tri

You're awake. Good. Let's go.

The Mysterious Rifts: Scene 26

Tri

Where are we?

Tri

Maybe that map thingy that person gave you can help us figure it out.

Tri

Oh! A monster!

Tri

It noticed you...

Tri

Zelda, can you fight monsters?

The Mysterious Rifts: Scene 27

PatrolHyruleSoldier

I've got you!

PatrolHyruleSoldier

Huh? Did you hear something?

PatrolHyruleSoldier

Probably just your imagination again.

PatrolHyruleSoldier

So, the other day I broke a pot—to test a theory—and General Wright came running.

PatrolHyruleSoldier

I'm sure he gave you an earful about it.

PatrolHyruleSoldier

Actually, no. I threw the pot kinda far, and he ran to where he heard it break! Ha!

PatrolHyruleSoldier

General Wright is a simple man.

The Mysterious Rifts: Scene 28

HyruleSoldier008

Whew... This field is so big...

HyruleSoldier009

At least we finished putting up wanted posters in the west. But nobody's seen Princess Zelda yet.

HyruleSoldier008

First we were ordered to save her, and now we're ordered to capture her.

It doesn't really sit right with me to be treating her like some sort of villain...

HyruleSoldier009

I mean, it's weird to me too, but orders are orders and all.

HyruleSoldier008

Yeah, I guess.

HyruleSoldier009

Anyway, we learned nothing out east in Seesyde Village. Let's patrol here for now, I guess.

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